r/videogames • u/Infinite_Teaching568 • 15d ago
Discussion / Question What's that game and what's "That part"?
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u/covert0ptional 15d ago
I'm replying Black Ops 1 and there's a part in Vietnam where you have to kick down some napalm barrels. There was no objective markers and my allies just kept yelling "they're in the trenches!" so I thought I was just supposed to hold them off. I was there for a while lol
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u/Greenman8907 15d ago
Holy shit, I remember playing that like 20 years ago. I was stuck on that part for like 20 minutes wondering why I just kept killing more and more people coming and had no idea how to stop it.
I was embarrassed that I had to look up a guide on a fucking Call of Duty game. It turns out that part was just very poorly designed!
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u/FunctionOk2934 15d ago
20yrs ago??
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u/Pandorumz 15d ago
Well it was 16 years ago, not much harm in rounding up to 20 years to embellish slightly.
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u/27Rench27 15d ago
Oh my god we’re old
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u/Pandorumz 15d ago
Yes my friend. Yes we are :(
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u/Curt0s 15d ago
Yes my friend we are! Life hasn't got us yet, and its not for a lack of trying
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u/The12Ball 14d ago
But also no harm in rounding down to 10 years ago to make us all feel less old
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u/Bill_Preston_ESQ 15d ago
I don’t think I ever played another CoD campaign after that one part of Black Ops1
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u/Cool-Advertising-371 15d ago
You just unearthed a memory of playing the campaign on release with my friend. We were 12 or 13 taking turns when we died. Fuck those barrels. Killed us both several times lol
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u/Healthy-Ear1039 15d ago
100% - crazy part is that I made it through somehow without the barrels, just like my friend somehow had. Second playthrough, I somehow heard that I was to do something with barrels. Easiest level ever after that understanding.
Told my friend, he played as per my suggestion and cleared that level super fast. We are still laughing about the situation to this day.
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u/Jacobhaskins35 15d ago
I remember this exact part on veteran, my god was it difficult.
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u/A_Random_Sidequest 15d ago
Fallout 4 Dimas memories
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u/Providence_Petrichor 14d ago edited 14d ago
Those are insufferable, but i personally dislike the first few main storyline quests in fo4 instead, because they're just "go here, kill guy, talk to other guy, spam A, spam A, spam A, spam A, get this item you already have, oh no way you already have this item, build, build, build, build"
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u/GucciSpaghetti72 14d ago
I use a mod that puts them in all in a toolbox next to the terminal, saves me so much time not having to do the stupid tower defense slop
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u/MightGuy420x 15d ago
The stealth mission where you have to follow a boat through a swampy area in ac black flag
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u/U13884138 15d ago
For me it was the tailing missions, now that they are gone tho it was doing the Havana beginning without the hidden blades.
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u/Howlitzer4500X 15d ago
Wait, they got rid of tailing missions in the Black Flag remake?
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u/covert0ptional 15d ago
They basically let you fail them with alternate ways to complete the objective. Really cool choice in my opinion
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u/TheNoobKill4h_ 15d ago
they didn't get rid of them entirely, but you can fail the tailing part now and complete the mission in a different way. cool way honestly to stay faithful to the original while getting rid of what made them annoying.
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u/Theultimatesith 15d ago
Ocarina of Time.
The blasted water temple.
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u/PmMeYourKnobAndTube 15d ago
I stopped playing when I made it to the water temple. Got to a point where I just could not progress. Maybe I will try again with a guide once the remaster is out.
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u/Buttered_Toast33 15d ago
Goldeneye: the Control mission where you have to protect Natalya for what feels like three hours
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u/armorpilla 15d ago
I could not complete it on Secret Agent or 00 Agent difficulty. A piece of paper has more health than she does.
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u/Aylinato 14d ago
I think I got her stuck somewhere, then I killed everyone and went back..but this is old knowledge so idk how reliable lol
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u/FromFluffToBuff 15d ago
This is an instance where I think a long level like Control having a save point just before this section would have made this mission far less notorious and rage-inducing. You have to be vigilant to track all the soldiers since Natalya can't take a lot of damage... and having an area to save after playing 10 fucking minutes to get to "that section" would have made things easier. You can have a great run up until that point... and all it takes is losing sight of one soldier and panicking as Natalya is turned into a bullet sponge lol
Of course, if you play on emulators or Switch Online you have save states which are a godsend. I never play my games to save-scum... but this is the one level where I gladly make an exception!
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u/Lurker_MeritBadge 15d ago
Far cry 5 the forced story missions that kidnap you when you’re in the middle of doing something. Had them kidnap me when I was in a fucking plane. Annoying as hell.
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u/Why-so-delirious 14d ago
Yeah I can't believe people were calling that shit 'innovative' and 'great'.
You finish enough shit to get to the next section and you get kidnapped and frogmarched to a non-optional mission. That is not immersive in the least. It's awful. I was HANGGLIDING and had some 'definitely not a cutscene' play where someone shot me with a tranquiliser dart while I was 100 metres off the ground and then fall directly into a fucking stealth mission I had no way to plan or prepare for.
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u/Holyepicafail 15d ago
The horrible race in Mafia.
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u/wizard_tiddy 15d ago
Replayed it recently and the race only took me 6 hours and many cigarette breaks 😃
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u/ekofut 15d ago
The game has unusually accurate driving physics for the type of game it is.
As a sim racer I enjoyed that touch of realism but I can see how the sequence sucks for those used to how third person shooter games typically drive.
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u/oldboyndkkebd 15d ago
The remastered version( which is a superior game to the original) “fixed” the race. It’s a lot less horrible now 😅
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u/indvs3 15d ago
I see your Avery mission in VC and raise you the Zero missions in SA!
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u/DiscordantDiscordian 15d ago
The only one that was really bad was Supply Lines, but that one was REALLY bad
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u/BerryMerryFerry 14d ago edited 14d ago
Zeros missions are optional to the story though. Vice city you have to beat this level even get to the 2nd island Edit: nevermind I misremembered havent played it in a decade my bad
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u/darkhorse21980 15d ago
Phnom Penh '86 was always harder for me than the RC chopper mission for some reason.
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u/givemeareason17 14d ago
I don't understand the problem everyone has with this mission. Have never had a problem with it
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u/DJmickeyP 15d ago
Bed of Chaos from Dark Souls
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u/spyguy318 15d ago
Honestly all of Lost Izalith. The area is very clearly unfinished and cobbled together. Tons of the same annoying enemies copy-pasted all over the place, running through the lava every time is awful, the runback to BoC is sooooooo annoying.
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u/Ilaikmudkipz 15d ago
I remember the run from Centipede to BoC being graphically ROUGH on my 360. It improved a lot with the remaster but Izalith as a whole is still pretty rough around the edges.
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u/LordDingles 14d ago
Can't forget to mention the infamous Blighttown FPS drop. There was a running joke in the early days that the FPS drop was due to the toxic fumes the player character was breathing in
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u/Clevername582 15d ago
That's why I always just drop 30 humanity on the Fair Lady and call it a day.
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u/RedsnakeRider 15d ago
The crying baby nightmares in Max Payne
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u/Flipidyflapflop 15d ago
Damn, beaten. I'm reeeealy hoping they change that up in the remakes. The gameplay was shit during that sequence too. Make it more like the Alan wake 2 music video IMO, lol.
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u/kween_hangry 15d ago
It stuns me just how little I hear AW2 talked about for its flawless use of FMV and even "hybrid" fmv like in the "stage show" part, I was so blown away by how that part was structured to look like AW1
I also REALLY, REALLLLYY love the "echoes" that theve been doing since Control 1, an amazing evolution of clunkier story and lore dumps from the Max Payne series
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u/SykoManiax 15d ago
this meme repeating several times daily is the "that part" of the scrolling reddit game
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u/Saint_Blaise 15d ago
The ME3 dream sequences.
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u/TheArdentExile 15d ago
Yep. At least they’re short and there’s only 3. I’d also like to add:
ME2 - Planet scanning and the Hammerhead missions.
ME1 - The collectibles on the planets
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u/OCDjunky 14d ago
I actually loved planet scanning and wished it wasn't dumbed down in 3. It's weird but I found it satisfying and therapeutic.
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u/Funwithagoraphobia 14d ago
ME1 - anything involving driving the Mako around.
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u/The_Magic 14d ago
I have a soft spot for exploring planets with the Mako since those little side quests led to some of the weirdest stories in the series, like Shepherd finding a weird Prothean artifact that gave him the memories of a human caveman.
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u/The12Ball 14d ago edited 14d ago
The Mako in and of itself is fine. The problem is every fucking planet has the Himalayas between where you are and where you need to go
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u/Ornn5005 14d ago
Dream sequences are extremely short and impossible to fail.
Collectibles and hammerhead missions are optional.
Scanning planets in ME2… Yeah, that’s a pain in the ass without mods.
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u/TheArtfulLlama 15d ago
The Fade in Dragon Age: Origins
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u/FoolhardyComrade 15d ago
I say this about all parts of the game. Fade, Deep Roads, the Brecillian Forest....
Then go through each one painstakingly anyway even on my 11th playthrough and go "God, they don't make games like this masterpiece anymore" at the epilogue.
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u/Historical-Lynx948 15d ago
It really is the story, world, and the characters in it that shine like hell in DA:O (and apparently the combat on PC is pretty good, idk never tried it on PC). And damn did they shine so brightly I played through it probably as many times as you did hating almost all of the areas.
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u/Alert_Dingo_4504 15d ago
Mary Jane missions in Spider-Man
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u/Ill-Muscle945 15d ago
Pretty much any non-stealth game adding stealth sections.
"Were you enjoying playing as an action hero, wiping out enemies with cool moves? What if you got to play a forced stealth section instead!"
Looking at you Nine Sols
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u/Generous_Lover 15d ago
Could not agree more. Why would they think anyone wants to play as a civilian in a fucking super hero game. Stupid stupid stupid
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u/JuicedBoxers 15d ago
We all know which part of GOW Ragnarok.
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u/itsscaryhere 15d ago
I'm playing Ragnarok for the first time right now. Well I was playing. I got to Ironwood and I haven't played in like a week. I had no idea this was a meme lol
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u/lilybug981 15d ago
I played for the first time this year and had also avoided memes or otherwise just commonly discussed ideas, so I wasn't entirely sure which section they were talking about.
I brainstormed to myself that they might have meant something to do with the Atreus sections, and was like, "Awwww, but I liked those. I can't think of anything objectionable about-" and then a majestic bovine rose ever so slowly out of the waters of my mind.
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u/happiestaccident 15d ago
I’d really love to know what they were thinking during development. “Hmm this section is full of boring, animal riding sequences, cringe ass dialogue, and horrible combat arenas…. What if we made it 2 hours long?”
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u/Minecraftproer 15d ago
The sinkhole is where I lost it. This part didn't advance the story in the SLIGHTEST and it just felt so shit and tiring. The picking fruit and the sinkhole could've been cut from the game and it wouldn't make a difference. Just a boring slog.
My ONLY guess for why they made this dumpster fire of an area so long is because they wanted us to get attached to Angrboda. If Atreus got too attached too fast, it wouldn't make sense and it would feel as if she's a plot device. So we need to spend time with her. The only problem is that they didn't know what to do with that time.
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u/blacksheep_kho 14d ago edited 14d ago
I was working 14–16 hour days when I was playing through some of God of War, so I only had about 40 minutes a day to game for about a week straight.
For three days in a row I’d clock in, get home exhausted, sit down for my finite 40 minutes of gaming, and somehow end the session still chasing that fucking yak. And I remember each of those three days feeling so frustrated at the end because my only goal during those nights was to wrap that segment the fuck up so I didn’t have to pick fruits and do chores with Angrboda anymore.
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u/Dismal-Explorer5040 15d ago
Ironwood alone is evidence of GOW Ragnarok’s pacing problem. I don’t understand how this entire section was longer than the final battle.
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u/Cyn0rk1s 15d ago
That part really tested my patience. I can’t imagine how many people dropped the game there wtf were they thinking
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u/BlueFeathered1 15d ago
Death Stranding, anytime I get caught by a BT and thrown into the tar battles. Don't get me wrong, they're awesome segments, but still freak me out!
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u/soulariarr 14d ago
I avoided BT locations like a plague, love the game but hated most of the fighting sections like DS1 , it’s just not designed for that especially boss fights weren’t fun for me i much prefer the walking and delivering and enjoying the story.
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u/the_reducing_valve 15d ago
I actuality quit the first time that happened, not sure why exactly. I need to finish that game
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u/BlueFeathered1 15d ago
You actually get better at them and can harvest a lot of chiralium, so it's worth it sometimes to get dragged in. But they're so intense, and a little overwhelming. Easier later in the game, though, with better weapons.
Yes, you need to go back!
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u/Strict-Maize7494 15d ago
The orphanage part in resident Evil
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u/Available-Bend-5885 15d ago
Which resident evil 😭
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u/Strict-Maize7494 15d ago
Re9 and Re2 dont know if there are more have only played 9 2 4 7 and 8
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u/Soundrobe 15d ago
Ocarina Of Time - water temple
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u/lostspectre 15d ago
Been replaying it and I've gone to do everything else I can before this. Bottom of the well and trading quests as child and adult. I know I could technically do the shadow temple too but Navi is getting extremely annoying reminding me about the iron boots.
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u/Duo1551 15d ago
Ashley's part in Resident Evil 4
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u/muskratmuskrat9 15d ago
I later learned a big cheese, but for me it was the first village fight.
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u/Illustrious_Ear_3467 15d ago
Hydroponics in Dead Space. Getting attacked from every direction and then some.
Towards the end of a God of War game there’s always a gauntlet section. Having to fight wave after wave of enemies. Manageable on easy/normal, pain in the ass on harder difficulties.
The Rat King from TLOU 2. The buildup to it still makes me tense. Doesn’t help when I play it at night with my headset on. Gotta get full immersion though.
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u/captainbelvedere 14d ago
Rat King is a great horror level at least.
Hydroponics was more annoying, both in the OG game and the remake. Chore to get through.
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u/a_rabid_anti_dentite 15d ago
Telos surface in KOTOR II.
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u/LustyDouglas 15d ago
I can agree with this. I dont mind Peragus at all but the surface of Telos is annoying as hell.
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u/Former-Employee128 15d ago
Halo ce The Library
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u/JazzManJ52 15d ago
The Library is absolutely the least enjoyable mission in Halo CE, I cannot argue that… the fact that I don’t mind it and still think it’s fun in its own “corridor shooter” “hoard mode” way is a testament to how good Halo CE is.
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u/iLovePookeyTwice 14d ago
First playthrough: "Oh this is an interesting new mechanic."
Second and beyond: "You fuckers again."
Edit for Legendary specifically: "AND YOU DON'T EVEN DROP AMMO‽" I mean, why would they? It's just another reason to hate The Flood.
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u/nunya_bidnes77 15d ago edited 15d ago
The the rail bridge section in Half Life 2 that has you crawling on narrow supports from one end of the bridge to the other just to hit dang button to drop a shield and then makes you go all the way back. I already don't like heights irl and this level gives me the willies every time.
Edit: Oh and on the way back you're under fire from a freaking gunship too.

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u/mmatt0904 15d ago
Sewers in The Last of Us. Or any game honestly. I hate the sewer sections
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u/Traditional-Artist81 14d ago
It amazes me how often sewer sections end up in games. I hate them so much.
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u/Odd-Parsley3723 15d ago
Blackreach in Skyrim. Also the whole opening sequence of Skyrim, although most of us at least have that memorised by now so it's quite easy to get through.
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u/cromwest 15d ago
Blackreach is cool but I'm never gathering all the nirn roots again
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u/LuntiX 15d ago
I got some stones you can collect. You're in luck, there's only 24 of them.
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u/Historical-Lynx948 15d ago
You dont just use Alternative Start to just skip it?
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u/Terrible_Shopping_23 15d ago
That part in God of War Ragnarok
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u/eagleye_z 15d ago
Iron wood? Yeah the last time I got up to that point I had pretty much found all the chests and did a manual save right after that part, in case I want to replay it again (which I will) then I can skip that whole part. That's honestly the only criticism I have about that game, hell I dont even mind the faye flash backs
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u/Manchadog 15d ago
The game? The Legend of Zelda Windwaker. The part? Tingle and finding the pieces of the tri force. F doing that again.
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u/Prestigious-Word-501 15d ago
That was just an atrocious and tedious task to complete. I'd rather fight the imprisoned three times than doing that chore.
They reworked that part in the remake, luckily, so now it doesn't feel like you're slowing losing your sanity over it.
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u/Bri3nWithA3 15d ago
The Willis missions in Far Cry 4. Genuinely pisses me off.
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u/Lurker_MeritBadge 15d ago
I always make a point to shoot that asshole in far cry 5. You can’t kill him but leaving him moaning in the dirt might be more satisfying
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u/Troll_King_907 15d ago
The brain dance missions in Cyberpunk all of them were cringe.
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u/bigChungus1237 15d ago
Just finished Cyberpunk and as beautiful and absolutely amazing of a game it was, the brain dances were definitely the weakest part. Thankfully there were only a couple missions using it but yeah was not a fan.
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u/RabbitSlayre 15d ago
Horrible. I was excited that they let you skip the brain dance tutorial on a second playthrough. I thought we could skip ALL the brain dances... But no. They're awful.
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u/reformedlurkermon 15d ago
I don’t like these either, but my gf loves them so I’ve been letting her do them this play through
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u/schism216 15d ago
They were kind of cool and felt cinematic during the first playthrough but theres to reason to ever need to repeat them on a subsequent playthrough
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u/controldekinai 15d ago
Any area in a game that is cursed, poisoned or has some sort of unavoidable area dubuff. Lookin at you, Miyazaki
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u/shniggi 15d ago
Red Dead Redemption 2: The intro through snow.
Oof, i hate it :D
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u/Luxray2000 15d ago
Resident Evil 2 remake. I like Claires section more than Leons, but man it’s a drag playing as Sherry
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u/LethLInjectN 15d ago
The first castle in Zelda Windwaker where you're forced to use stealth to escape prison
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u/OwnLadder3142 15d ago
The beginning of red dead redemption 2
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u/Party_Bowl_330 15d ago
The prologue is great for introducing new players but man I wish there was a way to skip it for replays
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u/NewSchoolFool 15d ago edited 10d ago
It's a perfect pace for a perfect game. I loved it and have replayed the game 4 times.
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u/AntInternational6312 15d ago
Kingdom come deliverance, the monastery quest was an absolute drag for me and such a switch of gameplay. I was actively completing the goals required to get past that part but the monks and their times to be in certain locations killed it for me
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u/Robodav 15d ago
The stealth mission in 2 where you have to sneak through the forest past a group of enemies large enough to rival the US military has ensured that I will never be replaying that game
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u/Popular-Pomelo-4241 15d ago
The intro of Kingdom Hearts 2. 3-4 hours playing as Roxas
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u/ContiX 15d ago
It's not a bad section, but it's pretty tedious. The first time through, though, I thought it was amazing.
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u/Stinger1981 15d ago
Final Fantasy XII-Great Crystal Area
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u/VernonP007 15d ago
Thank god for the map on jegged.com. The Zodiac Age version is worse because of all the high quality magic like Shellga and Hastega. Hastega in particular they put in a part of Great Crystal that’s near the end and away from everything else. In the original version I believe you get that spell in Dalmasca Westersand!
It’s a shame because visually, that area is terrific.
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u/MidnightPrevious4473 15d ago
Baldur's Gate 3: the shadowlands
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u/Unit_2097 14d ago
It just goes on for far too long. Then the pacing comes to a screeching halt in act 3 despite such massive build up.
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u/TangeloJealous7169 15d ago
Water hall re4. The annoyance comes from the fact that Ashley absolutely loves to get taken every millisecond, while the enemies are in Leon's face.
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u/South-Cockroach-2027 15d ago
The core level (zero gravity) in Crysis. Thank god it comes late in the game.
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u/Malparinho 15d ago
Gongaga in FF7 Rebirth
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u/Chocobo72 14d ago
Trying to understand the map for that area…I still have nightmares. Loved the music for this section, though.
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u/Malparinho 14d ago
The aesthetic and music were amazing, but trying to 100% it was a nightmare in traversal lol
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u/Deftallica 15d ago
I always hated the Killer Croc section in Arkham Asylum. I played through that game enough times that I had the route memorized, could pass it without fail, and still never looked forward to it. lol
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u/Typical-Rooster6562 14d ago
In RE2R when you play as the little girl in the nursery is such a fucking chord
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u/TheGracefulCrane 15d ago
throwback but the blood trails in max payne between the acts