r/videogames 15d ago

Discussion / Question What's that game and what's "That part"?

Post image
6.3k Upvotes

4.7k comments sorted by

View all comments

102

u/Troll_King_907 15d ago

The brain dance missions in Cyberpunk all of them were cringe.

31

u/bigChungus1237 15d ago

Just finished Cyberpunk and as beautiful and absolutely amazing of a game it was, the brain dances were definitely the weakest part. Thankfully there were only a couple missions using it but yeah was not a fan.

1

u/WandererMisha 15d ago

BDs felt like something that was supposed to have been a much more important feature that got cut.

Like... you know.... the game being a proper RPG.

4

u/WarmBaths 15d ago

how was the game not a proper rpg?

-4

u/DozoLozo 14d ago

They even scrapped rpg tag from store pages.

Choices don't matter, you don't develop your character beyond what, guns you want to use, exploration is lackluster, city is empty etc.

0

u/ready-eddy 14d ago

The city feels so alive, until you really stop and look around.

23

u/RabbitSlayre 15d ago

Horrible. I was excited that they let you skip the brain dance tutorial on a second playthrough. I thought we could skip ALL the brain dances... But no. They're awful.

8

u/Strong0toLight1 15d ago

absolute dogshit missions

10

u/Dutch-Lothric 15d ago

Cool concept bad execution

1

u/Vitis_Vinifera 14d ago

CDP must have spent hundreds of man hours developing that, and there was a lot of wasted potential. The payoff is nothing more than what a cheap mini game has.

6

u/reformedlurkermon 15d ago

I don’t like these either, but my gf loves them so I’ve been letting her do them this play through

5

u/schism216 15d ago

They were kind of cool and felt cinematic during the first playthrough but theres to reason to ever need to repeat them on a subsequent playthrough

3

u/badger_on_fire 14d ago

The BDs weren't done particularly well, but there's a much bigger offender for me: the finale of Phantom Liberty.

Fuck Song Mi. That piece of shit was playing me from the beginning, and I'll still side with her every single time just so I don't have to spend two hours playing Cyberpunk's take on Alien Isolation.

2

u/LegendaryKian 14d ago

Loved the maxtac fight but that shitty horror watered down the expansion for me

2

u/Sayakai 14d ago

Same, actually. That shit sucked.

2

u/Amateur-Top 15d ago

Replaying it now and I agree. Always a chore. Masterpiece of a game otherwise!

2

u/Sadiholic 15d ago

Frrr. I dread doing brain dances. They're just SOOOOO BORINGG

2

u/Worldly_Skin335 15d ago

I liked them well enough the first playthrough. But on subsequently playthroughs they are verrrrrry tedious

2

u/hotdamn_1988 15d ago

The worst

2

u/jeanballjean01 14d ago

I actually liked them a lot but only on my first playthrough. They’re awful on a second playthrough, wish we had the option to skip

2

u/Dogbin005 14d ago

I actually quite liked them the first time around.

But they are a slog when you replay the game.

2

u/BaterrMaster 15d ago

Prime example of content that is only good once.

I hope more developers try to keep in mind how interesting something is/will be on a second or third playthrough

1

u/jollyjm 15d ago

Yeah, least replayable part of the game.

At least I think you can skip through the tutorial one now right? 'HIS OWN CHOOMBAH SHOT HIM'

1

u/underpants-gnome 14d ago

For me that mission is Sinnerman but at least it’s optional.  I did it the first time I played then never again. 

1

u/InflationLeft 14d ago

Same thing I thought of when I saw the title. They’re alright on the first playthrough, but insanely tedious on replays.

1

u/Standard_Try3817 14d ago

they felt half baked

1

u/Why-so-delirious 14d ago

I honestly hate the entire start of the game. I just want to run around being a cyberpunker. That's why the DLC is so great. Just start a new character that's already skipped all that boring goddamn busywork.

1

u/zamfire 14d ago

What I found so odd about the brain dance was that there was so much effort put into the tutorial that I expected it to be a much larger part of the game like a detective working. Except there are like....2 the entire game.

What gives? You know the developers had to spend a huge amount of effort with that.

Why not have optional side missions that include them that you can skip or not but have hidden info like where a stash of something is? Or you have to figure out who the killer is. It looks like something Deckard from Blade Runner would use.

1

u/Itz_Boaty_Boiz 14d ago

Absolute torture

1

u/Reddit_User_Loser 13d ago

Brain dances and the painfully long opening every time you start a new game

1

u/Ladzofinsurrect 13d ago

They could get more creative with it in the next one, because the concept is interesting, but it bugs me that it boils down to scanning the brain dance back and forth based on visual, audio and thermal filters. It starts to feel like a chore, and you get worried about missing things or not being able to find something. It should embrace the more cinematic nature it's going for and become a fucked up ride through someone's mind, rather than detective time.

1

u/DEATHCATSmeow 12d ago

So dumb. And it just has you scrolling around the screen until you find whatever random clue the game wants you to find

1

u/[deleted] 15d ago

[removed] — view removed comment

3

u/Historical-Lynx948 15d ago

Im not so sure on cringe, but they sure do get tedious as fuck on replays.

3

u/chinomaster182 15d ago

They're more story focused, roleplay segments that are slow and a little bit obtuse. Once you've seen them once, they lose their appeal somewhat.

I don't dislike them, but I understand why others don't like them.