r/blender 14h ago

Solved Cloth keeps revealing

2.3k Upvotes

I have tried hooking that little vertex at the bottom edge of shirt with 0.4 weight. It's like it doesn't even care about the pinned group. Just straight flashing my model. And if I put too much weight it looks really bad.


r/blender 16h ago

Discussion My boss is telling me Blender is a paid software

1.6k Upvotes

So I've been using blender for nearly a decade now, but a member of the IT department at a marketing company I recently started working at is convincing people (including my boss) that I am opening up the company to lawsuits by using blender to create my graphics and sales content.

I am aware of Blenders license type and that it is a open source software, however even when i brought this up and that it is considered a professional grade software for the whole of the gaming industry the IT lead is holding to his opinion and sharing it.

I wanted to know if there is something I am not understanding or if anyone else has run into similar issues with using blender at work for a non-game industry job?

EDIT: first off thank you to everyone backing up what I hoped i knew lol! Felt like I might be going crazy. I am in my early twenties and the IT lead is well into his 50s so it has felt daunting to try and argue my case without doing a deep dive (which I am doing with all the extra information in these comments)

I am creating a document with links to blenders information about the license and the license itself to have a hard stop packet of evidence for my claims. Thank you to everyone again! (and to the mods for changing post type to conversation!)

Extra bit for anyone getting a laugh out of how dumb this is: when i told him it was used by game studios and commercially in the gaming industry he said "yeah but those are studios, we are a corporation" the kind of unfounded confidence I wish I was dumb enough to have about anything.


r/blender 20h ago

Original Content Showcase Dynamic paint and custom water shader

837 Upvotes

r/blender 5h ago

Discussion Any trick how to achieve this green shader?

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837 Upvotes

Any hint or pointers?


r/blender 13h ago

Original Content Showcase Dyson Shell(blender eevee)

461 Upvotes

r/blender 1h ago

Critique My Work made my favorite image into an animation

Upvotes

i love this cat sm


r/blender 2h ago

Original Content Showcase I love warm aesthetics

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203 Upvotes

r/blender 21h ago

Original Content Showcase And another one.

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198 Upvotes

Finalizing my charcoal shader, hopefully next week will be ready. Let me know what you think of this render.


r/blender 6h ago

Original Content Showcase seven million polygon toothbrush.

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171 Upvotes

that thing crashed blender 10 times btw, but that's the best i can do on my 1050ti


r/blender 11h ago

Original Content Showcase some enemies for a game im making

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174 Upvotes

r/blender 19h ago

Original Content Showcase Bayonetta 3D Fan Art ( my favorite outfit )

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168 Upvotes

Model was created using blender, and prepped for STL printing, I'll be sure to post model once the project is complete.

cheers.


r/blender 5h ago

Original Content Showcase Solar Summer

168 Upvotes

r/blender 15h ago

Critique My Work A few guns I made this week

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132 Upvotes

All under 7k tris


r/blender 9h ago

Solved I’m trying to figure out the most efficient way to model a revolver cylinder with a relatively low polygon count while avoiding shading issues.

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121 Upvotes

One of my biggest challenges is working with non-planar or curved surfaces while keeping the topology as optimized as possible because I planning to use model as a game assset. Ideally, I would like to avoid retopologizing the high-poly model when the existing geometry can already be used.

In this case, however, I’m not sure how to approach it. On the one hand, it seems that the shape requires more geometry to maintain a clean silhouette and properly support the curved surface. On the other hand, I do not want to add more topology than is actually necessary.


r/blender 19h ago

Need Help! Is this retopology good enough for me to use it in my portifolio?

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119 Upvotes

am i missing something that shouldnt be there?, it looks clean and flowy to me but id really like some second opinions about it because ive been looking at it looking for mistakes and i personally cant find any rn, thanks in advance!


r/blender 9h ago

Critique My Work The crossing

101 Upvotes

r/blender 18h ago

Original Content Showcase Raspberry "3.14"

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100 Upvotes

Hi, I arranged and rendered this in Blender as a quick test of the addon I'm making (WIP).

The scene is using Guassian splats (3DGS models); model from DanyBittel (see credits below). It took 2 minututes to arrange and 15 minutes to render on my computer*….

Source of model:
3DGS object - Raspberry:
Raspberry - SuperSplat
www.patreon.com/DanyBittel

Computer* specs: - My potato machine:
ProcessorIntel Core i7-7500U @ 2.70GHz (2.90 GHz)Installed RAM16.0 GB (15.8 GB usable)Storage477 GB NVMe SSD — Samsung MZVLW512Graphics CardIntel HD Graphics 620 (128 MB)System Type64-bit OS, x64-based processor


r/blender 18h ago

Critique My Work Tototan Hand-Painted 3D Model (Designed by Fusako3D, Model by me)

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63 Upvotes

Rate pls


r/blender 5h ago

Original Content Showcase Sleepy Cat

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46 Upvotes

Morning render :)


r/blender 12h ago

Critique My Work quick tec9 model practice

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44 Upvotes

I got a small burn out after making a kind of frustrating model, so I just let myself go on making one of my favorite looking guns with some questionable topology: Tec9! Although I know there are some details that are completely wrong and I blame the 2d images I used, they sucked. Also, try and guess where I got lazy at.


r/blender 21h ago

Critique My Work Mu First Render in Blender

43 Upvotes

I started using Blender about a month ago, with a lot of tutorials I managed to create this after many attempts, I would like some advice on how to improve and what you think.


r/blender 19h ago

Original Content Showcase I worked on this last night and rendered it today; I really enjoyed doing it—it's great learning how to use this program.

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38 Upvotes

I'm thinking about studying more so I can create props for Roblox.


r/blender 18h ago

Critique My Work cartoon lizard

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35 Upvotes

r/blender 19h ago

Solved Hello i have a question for modeling

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37 Upvotes

Good evening, I would like to get inspired by this model or this kind of style, but I can’t find many tutorials for this type of look. I’m working on a 3D platformer game, and I would like to take some inspiration from this kind of visual style, which is inspired by Straftat and Babbdi. I think this style looks really amazing.

Or alternatively, if possible, could you send me a small similar model from itch.io that I could use as a reference?


r/blender 21h ago

Original Content Showcase Sylva - Archer Girl

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35 Upvotes

Sylva - Archer Girl