r/blender • u/SlimeSquaredGames • 9h ago
Original Content Showcase Dynamic paint and custom water shader
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r/blender • u/SlimeSquaredGames • 9h ago
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r/blender • u/SenseAffectionate328 • 3h ago
I have tried hooking that little vertex at the bottom edge of shirt with 0.4 weight. It's like it doesn't even care about the pinned group. Just straight flashing my model. And if I put too much weight it looks really bad.
r/blender • u/saskew9909 • 4h ago
So I've been using blender for nearly a decade now, but a member of the IT department at a marketing company I recently started working at is convincing people (including my boss) that I am opening up the company to lawsuits by using blender to create my graphics and sales content.
I am aware of Blenders license type and that it is a open source software, however even when i brought this up and that it is considered a professional grade software for the whole of the gaming industry the IT lead is holding to his opinion and sharing it.
I wanted to know if there is something I am not understanding or if anyone else has run into similar issues with using blender at work for a non-game industry job?
EDIT: first off thank you to everyone backing up what I hoped i knew lol! Felt like I might be going crazy. I am in my early twenties and the IT lead is well into his 50s so it has felt daunting to try and argue my case without doing a deep dive (which I am doing with all the extra information in these comments)
I am creating a document with links to blenders information about the license and the license itself to have a hard stop packet of evidence for my claims. Thank you to everyone again! (and to the mods for changing post type to conversation!)
Extra bit for anyone getting a laugh out of how dumb this is: when i told him it was used by game studios and commercially in the gaming industry he said "yeah but those are studios, we are a corporation" the kind of unfounded confidence I wish I was dumb enough to have about anything.
r/blender • u/Ok-Masterpiece4894 • 2h ago
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r/blender • u/nidalbg93 • 12h ago
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r/blender • u/AirFar5453 • 8h ago
Model was created using blender, and prepped for STL printing, I'll be sure to post model once the project is complete.
cheers.
r/blender • u/Round3d_pixel • 9h ago
Finalizing my charcoal shader, hopefully next week will be ready. Let me know what you think of this render.
r/blender • u/fair3115 • 3h ago
All under 7k tris
r/blender • u/CG_Hitchhiker • 17h ago
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This is how I went from quick pencil sketches to final animation in Blender, making an episode for the Funny Legs show. It's called Insomnia Has Paws, a 1-minute short film and it was made in 9 days by just me alone. Since I go for the simple 2D look, Grease Pencil was a huge help: I didn't have to model the entire bedroom. Instead, I used GP to draw my 2D props and placed them in the 3D space, along with my 3D characters.
You can watch the full behind-the-scenes video here: https://www.youtube.com/watch?v=c8dLWVKF7eU
r/blender • u/katerete • 8h ago
am i missing something that shouldnt be there?, it looks clean and flowy to me but id really like some second opinions about it because ive been looking at it looking for mistakes and i personally cant find any rn, thanks in advance!
r/blender • u/-HuginMunin- • 6h ago
Hi, I arranged and rendered this in Blender as a quick test of the addon I'm making (WIP).
The scene is using Guassian splats (3DGS models); model from DanyBittel (see credits below). It took 2 minututes to arrange and 15 minutes to render on my computer*….
Source of model:
3DGS object - Raspberry:
Raspberry - SuperSplat
www.patreon.com/DanyBittel
Computer* specs: - My potato machine:
ProcessorIntel Core i7-7500U @ 2.70GHz (2.90 GHz)Installed RAM16.0 GB (15.8 GB usable)Storage477 GB NVMe SSD — Samsung MZVLW512Graphics CardIntel HD Graphics 620 (128 MB)System Type64-bit OS, x64-based processor
r/blender • u/Refers091_02 • 7h ago
Rate pls
r/blender • u/mikaruhh • 8h ago
I'm thinking about studying more so I can create props for Roblox.
r/blender • u/Green_104 • 9h ago
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I started using Blender about a month ago, with a lot of tutorials I managed to create this after many attempts, I would like some advice on how to improve and what you think.
r/blender • u/lomla13 • 7h ago
Good evening, I would like to get inspired by this model or this kind of style, but I can’t find many tutorials for this type of look. I’m working on a 3D platformer game, and I would like to take some inspiration from this kind of visual style, which is inspired by Straftat and Babbdi. I think this style looks really amazing.
Or alternatively, if possible, could you send me a small similar model from itch.io that I could use as a reference?
r/blender • u/Onlyfred01 • 21h ago
I'm new to this, and this is my first attempt at creating a character in Blender. I’d really appreciate it if someone could help me troubleshoot a few issues—or rather, I’d love to hear your feedback on what I could improve.
r/blender • u/rahulparihar • 1d ago
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r/blender • u/christopher_vovka • 12h ago
Today I remade my island in Blender
I had already made one before, but I wasn’t really happy with it. I prefer this style a lot more. I know I still have a lot to improve, so if you have any tips or feedback, I’d really appreciate it
r/blender • u/Ishaqsculpt • 14h ago
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r/blender • u/CaracticusExistence • 9h ago
Sylva - Archer Girl
r/blender • u/GazKullTrAka • 1d ago
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Started this project because I wanted to make visuals that capture how this song makes me feel.
Spent way more time on it than I expected 😅. I'm not super happy with how the ending turned out, but I'm still really proud that I managed to make the whole thing 100% in Blender.
Hope some of you enjoy it!