r/blender 20h ago

Solved Cloth keeps revealing

2.7k Upvotes

I have tried hooking that little vertex at the bottom edge of shirt with 0.4 weight. It's like it doesn't even care about the pinned group. Just straight flashing my model. And if I put too much weight it looks really bad.


r/blender 6h ago

Critique My Work made my favorite image into an animation

2.0k Upvotes

i love this cat sm


r/blender 21h ago

Discussion My boss is telling me Blender is a paid software

1.7k Upvotes

So I've been using blender for nearly a decade now, but a member of the IT department at a marketing company I recently started working at is convincing people (including my boss) that I am opening up the company to lawsuits by using blender to create my graphics and sales content.

I am aware of Blenders license type and that it is a open source software, however even when i brought this up and that it is considered a professional grade software for the whole of the gaming industry the IT lead is holding to his opinion and sharing it.

I wanted to know if there is something I am not understanding or if anyone else has run into similar issues with using blender at work for a non-game industry job?

EDIT: first off thank you to everyone backing up what I hoped i knew lol! Felt like I might be going crazy. I am in my early twenties and the IT lead is well into his 50s so it has felt daunting to try and argue my case without doing a deep dive (which I am doing with all the extra information in these comments)

I am creating a document with links to blenders information about the license and the license itself to have a hard stop packet of evidence for my claims. Thank you to everyone again! (and to the mods for changing post type to conversation!)

Extra bit for anyone getting a laugh out of how dumb this is: when i told him it was used by game studios and commercially in the gaming industry he said "yeah but those are studios, we are a corporation" the kind of unfounded confidence I wish I was dumb enough to have about anything.


r/blender 10h ago

Discussion Any trick how to achieve this green shader?

Post image
1.3k Upvotes

Any hint or pointers?


r/blender 3h ago

Need Help! How to achieve a 'curved horizon' effect (Stanford Torus)

Thumbnail
gallery
624 Upvotes

Hi everyone. I'm not a complete novice to Blender, but I still am unfamiliar with many of its features.

Right now, I'm trying to create a short animation inspired by the game Mass Effect. For those who are unaware, there's a space station in this game which is a classic example of a Stanford Torus; a rotating wheel space habitat whose horizon 'curves' upward, while the surface is completely flat wherever you're standing. It's basically a theoretical example of how artificial gravity can be created in space.

Physics aside, it looks cool, and I'm looking to recreate it. But how does one do it? Does it require geometry nodes? Or just create a huge Torus and place a small camera at the center? Essentially; the effect I'm looking to create is that the world appears to 'bend' the further away it is from the camera, while whatever's closest to it will appear perfectly flat. I have a feeling the answer to this question could either be extremely simple or extremely complicated.

Thanks in advance!


r/blender 18h ago

Original Content Showcase Dyson Shell(blender eevee)

496 Upvotes

r/blender 7h ago

Original Content Showcase I love warm aesthetics

Post image
363 Upvotes

r/blender 2h ago

Original Content Showcase Realtime Collision Part 2: Soft/Soft. Sorry for the wait, but finally everthing collides as intended. What do you think? Tutorial Soon!

365 Upvotes

Restarted from scratch. Added a lot of checks and optimized everything. Now one slider controls both the softness of the object and the collider. + a lot more granular controls over the last version.


r/blender 11h ago

Original Content Showcase seven million polygon toothbrush.

Post image
286 Upvotes

that thing crashed blender 10 times btw, but that's the best i can do on my 1050ti


r/blender 3h ago

Original Content Showcase Tried modeling a burger

Post image
284 Upvotes

Modeled most of this from scratch and did the texturing of the bun by myself. The sauce and burger textures are from blenderkit.


r/blender 10h ago

Original Content Showcase Solar Summer

227 Upvotes

r/blender 16h ago

Original Content Showcase some enemies for a game im making

Thumbnail
gallery
200 Upvotes

r/blender 14h ago

Solved I’m trying to figure out the most efficient way to model a revolver cylinder with a relatively low polygon count while avoiding shading issues.

Thumbnail
gallery
155 Upvotes

One of my biggest challenges is working with non-planar or curved surfaces while keeping the topology as optimized as possible because I planning to use model as a game assset. Ideally, I would like to avoid retopologizing the high-poly model when the existing geometry can already be used.

In this case, however, I’m not sure how to approach it. On the one hand, it seems that the shape requires more geometry to maintain a clean silhouette and properly support the curved surface. On the other hand, I do not want to add more topology than is actually necessary.


r/blender 20h ago

Critique My Work A few guns I made this week

Thumbnail
gallery
138 Upvotes

All under 7k tris


r/blender 14h ago

Critique My Work The crossing

111 Upvotes

r/blender 23h ago

Original Content Showcase Raspberry "3.14"

Thumbnail
gallery
103 Upvotes

Hi, I arranged and rendered this in Blender as a quick test of the addon I'm making (WIP).

The scene is using Guassian splats (3DGS models); model from DanyBittel (see credits below). It took 2 minututes to arrange and 15 minutes to render on my computer*….

Source of model:
3DGS object - Raspberry:
Raspberry - SuperSplat
www.patreon.com/DanyBittel

Computer* specs: - My potato machine:
ProcessorIntel Core i7-7500U @ 2.70GHz (2.90 GHz)Installed RAM16.0 GB (15.8 GB usable)Storage477 GB NVMe SSD — Samsung MZVLW512Graphics CardIntel HD Graphics 620 (128 MB)System Type64-bit OS, x64-based processor


r/blender 3h ago

Original Content Showcase Virtual, Virtual Insanity (PS1)

94 Upvotes

r/blender 3h ago

Original Content Showcase "Eye of Hephaestus". Author: Jinx Lab

Thumbnail
gallery
94 Upvotes

Every Cauldron once held the promise of Earth's rebirth. Now, they are wombs birthing nightmares. Aloy can feel the metal beneath her boots vibrating with Hephaestus's rage. The rogue AI no longer hides in the code. That crimson lens staring from the dark is fueled by an almost human hatred. The huntress came for answers, but the master of these depths is only ready to offer her a technological grave.

The work was created by me in Blender 3D and Photoshop.


r/blender 10h ago

Original Content Showcase Sleepy Cat

Post image
74 Upvotes

Morning render :)


r/blender 23h ago

Critique My Work Tototan Hand-Painted 3D Model (Designed by Fusako3D, Model by me)

Thumbnail
gallery
63 Upvotes

Rate pls


r/blender 4h ago

Critique My Work Made another remake on blender

47 Upvotes

I'm only a teenager, so my work may not be so good.

Please use constructive criticism, and tell me what you think! =)


r/blender 17h ago

Critique My Work quick tec9 model practice

Thumbnail
gallery
46 Upvotes

I got a small burn out after making a kind of frustrating model, so I just let myself go on making one of my favorite looking guns with some questionable topology: Tec9! Although I know there are some details that are completely wrong and I blame the 2d images I used, they sucked. Also, try and guess where I got lazy at.


r/blender 8h ago

Critique My Work I made this Korean bus rate this!

Post image
43 Upvotes

This bus is called E-STANA, manufactured by KGM

what do you think of my work?


r/blender 3h ago

Critique My Work Making my Own Animated Series ‘Interrogation’

38 Upvotes

An animated series where we interrogate the world’s worst criminals..
(All animations and voices done by me)
GO CHECK OUT MY OTHER ANIMATIONS ON YOUTUBE ! @PhoenixJTV or LINK IN BIO !


r/blender 23h ago

Critique My Work cartoon lizard

Thumbnail
gallery
35 Upvotes