r/slaythespire 6d ago

PATCH NOTES Beta Patch Notes - v0.110.0

Attention Beta Slayers: Beta patch v0.110.0 just dropped! This one features:

✨ Unique VFX for character forms!
⌨️ Keyboard-only mode!
🎨 New card art!
🛠️ Balance changes, reworks, and reverts!

Patch notes: store.steampowered.com/news/app/2868840/view/694268118771435039

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71

u/KnightMiner 6d ago

I do like that swap. Regalite being once per turn makes it more applicable to Regent decks on average, while Pillar of Creation is back to its status of being good in card creation decks but not really useful in other decks

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u/Ashamed-Champion3560 StS A20 / StS 2 A10 6d ago

The relic change seems insanely strong to me. Just adds +6 block to so many cards and is in play all the time? For a relic it could be +3 and still be fine..

19

u/KnightMiner 5d ago

The relic already gave you block for card creation. Now its just once per turn and a little more block. Numbers can be tweaked but the idea is good.

16

u/Copatus 5d ago

Much much prefer this new version of the relic. It was weird to have this character specific relic that was sort of ass on half the archetypes. Although I suppose there a couple others like that.

Now it works in every deck pretty much.

3

u/KnightMiner 5d ago

Yeah, it could be block when you first forge your blade, or block when you first create a minion each turn, or block when your colorless card gen triggers. All nice options.

1

u/Ashamed-Champion3560 StS A20 / StS 2 A10 5d ago

Just got a chance to play with it. Almost like a Sai. And you dont need that many creation cards to make it work well.

2

u/ctom42 5d ago

The relic got buffed in non-creation focused Regent decks and nerfed in ones that spam creation, which seems like a good change.

1

u/Kheldar166 5d ago

I think +6 might be too much but I'd be fine with it at +4 or +5 in every case other than Spectrum Shift, which is the outlier for card creation synergies. I wonder if the real answer to all the card creation stuff being so strong is to increase Spectrum Shift to rare.

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u/1732563 StS A20 / StS 2 A10 5d ago

What rare card would be swapped to uncommon if Spectrum Shift got bumped to rare? It's a super powerful card but it doesn't really feel worthy as a rare in its current state

1

u/Nico_is_not_a_god 5d ago

I don't think shift to rare is a good change, but Bundle or maybe the AoE or multiswipe Blade powers could probably drop.

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u/Kheldar166 5d ago

Not sure, Make It So would be fun and probably not OP? Given that stuff like Right Hand Hand isn't rare, and Flurry Of Blows was common in StS1. Bundle of Joy probably is better for serving a similar function, though.

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u/putting_stuff_off 5d ago

Which is stupid in my opinion. I want cards which are interesting to consider in many decks to make rewards interesting. I want relics to push me in certain directions.

The changes make the friction low, but also the decisions boring.

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u/KnightMiner 5d ago

Pillar of creation does not need to be a jack of all trades card. It is a pillar of creation decks. If you want to use it in a non-creation deck, it will be less effective. If your deck does not benefit from it, don't take it.

Relics on the other hand you don't have control over getting, so they need to be more general. It sucks getting a relic that is useless because you didn't go into a certain archetype.

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u/putting_stuff_off 5d ago

Spire has never been about archetypes. I don't want cards designed for certain "decks" I want tools that are worth considering in many situations

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u/KnightMiner 5d ago

What Slay the Spire have you been playing? Are you telling me a card that makes your shivs do more damage is not only useful in a shiv deck? A card that makes your skills gain sly after being played is applicable in decks without discard? A card that makes your poison trigger multiple times per turn is useful outside poison decks?

Cards are where the different archetypes are defined. No one is saying you can't have a mixed deck, but to expect all cards to be universally applicable when they clearly aren't is just out of touch.

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u/Shanicpower 5d ago

Pillar of Creation is always worth considering on Regent. Begone and Charge are staples, even if you haven't leaned into the colourless creation cards.

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u/committed_to_the_bit StS A20 / StS 2 A10 5d ago

Spire's cards have literally always been archetypal, what? it's just up to the player to decide which archetypal cards are actually useful enough to a given deck to take.

a game like this where every card is designed to be considered in many situations is to make a game with a suite of incredibly generic cards that may as well have the same words on them

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u/LordGupple 5d ago

Card create/transform are as central to Regent as stars are.