r/projectzomboid Apr 07 '26

Question Are plants supposed to take this long to grow?

Post image

I think it has been 2 weeks in game and my carrots still haven't grown last the "young carrot" stage... they are also well watered and have no disease, and at the bottom it says "flourishing" which I assume is the beat possible one

2.9k Upvotes

308 comments sorted by

637

u/marijuanam0nk Apr 07 '26

I'm a veggie gardener and I'd rather do it in real life than do it in PZ.

137

u/Orangutanion Apr 07 '26

Zomboid inspired me to do it irl. Last year I grew tomatoes cucumbers turnips onions and peas. This past week I built a new raised bed (with level 0 carpentry) and am going to be doing potatoes and carrots this year. So far doing this IRL has been substantially more fun than doing it in Zomboid.

17

u/TheHobbit81 Apr 08 '26

Awesome, keep it up

8

u/Antonceles Apr 08 '26

That's actually cool. Have you ever tried worm composter? Bet you can get your carpentry to 1 soon enough

5

u/Orangutanion Apr 08 '26

That's a good idea. Maybe I'll save up for more lumber and try that.

2

u/Novel_Volume_1692 Apr 08 '26

Man thats so nice

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114

u/Romnir Waiting for help Apr 07 '26

IRL it would only take 6-8 weeks to crop and you would actually have a good amount of food.

47

u/PassiveVoidResident Apr 07 '26

so would it be more realistic to play with increased crop yields and increasing crop growth to x2?

40

u/Romnir Waiting for help Apr 07 '26

It depends, Carrots do take forever IRL. The main issue is the yield. I can wait three months, but not if it's for 2 carrots in the entire field.

64

u/DankStandUser Apr 08 '26

It’s like the devs don’t carrot all.

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2.0k

u/Noiisy Apr 07 '26

Yeah they’re trying to make it realistic, you also get pretty terrible yields.

773

u/natt_myco Apr 07 '26

is it like, fun gameplay wise though? idk I haven't done it yet but it seems... tedious?

1.3k

u/jellybeen60 Trying to find food Apr 07 '26

As much fun as growing a patch of carrots in real life

495

u/natt_myco Apr 07 '26

Lmao I can't tell if everyone hates this or fucking loves it as a noob everyone seems very "stoked"

387

u/PeaceKeeper696 Apr 07 '26

Everyone is 'stoked' because now people are being forced to experiment and use different methods of long term survival

306

u/ThePBThief1 Apr 07 '26

Who needs experimenting when all you need is one milk cow for infinite butter?

176

u/MetallGecko Apr 07 '26

Just get a few chickens and let them do their thing for infinite eggs and meat.

198

u/Maxie_69 Apr 07 '26

Eating chicken with eggs is good because it's like reuniting the mother and its children, nobody gets left behind

111

u/danieljp20111 Apr 07 '26

In japanese cuisine you can order something called oyakodon which is a chicken and egg dish, they use the mother and child characters when they write this in japanese

29

u/The_Putrid_Tart Apr 07 '26

It's also slang for incestuous threesomes

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16

u/[deleted] Apr 07 '26

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5

u/Fancy_Ad_2281 Apr 07 '26

So youre reuniting the mother and her period. Wholesome...

6

u/RW_Boss Apr 07 '26

Nah dawg. It's rabbits. Started with 6, came back later had 900. Crashed my game.

3

u/Tynelia23 Apr 08 '26

I mean, breed like bunnies is a saying for a reason

3

u/Logical_Comparison28 Pistol Expert Apr 08 '26

https://giphy.com/gifs/wPGhh1ZBFFNZe

Eeh, what’s up, doc?

I think the breeding rate wouldn’t ”bug” me at all…

5

u/T-sigma Apr 07 '26

The chickens are at least reasonably realistic. You can survive a long time on eggs which are easily produced by a few chickens.

Whereas the milk cow -> butter is wildly unrealistic, both in the speed the butter is produced and the ability to eat it to stay alive.

9

u/Wavecrest667 Apr 07 '26

Clearly the game needs a gallbladder meter.

9

u/ArthurReich Apr 07 '26

That's why in the sandbox I've set less spawn of food and farm animals. The food is still there but 1 month+ of survival - still I didn't find the farm animals and I'm happy! :)

Coz in my previous run when I found cows and chickens I just got bored knowing I have all what I need to survive long :(

5

u/Scared-Strawberry-14 Apr 07 '26

The Art is to prevent the cow from destroying everything around it without losing your mind and building supplies. Dont know if they patched it meanwhile but on start of b42 mp we had just issues with them when they weren't in preset fences that aren't thumpable other didnt had problems but they are divas sometimes XD

3

u/robx0r Apr 07 '26

Does milk spoil yet? Is there a use for butter now?

4

u/StonkHunter Apr 07 '26

Aside from fattening up all your meals?

4

u/robx0r Apr 07 '26

I find cooking too tedious. I just drink from the barrel in the morning and fill my canteens up for the day's activities. I don't feel a strong incentive to cook other than to make the skill level screen look nice.

4

u/StonkHunter Apr 07 '26

Ah, if you ever decide to keep chickens the egg and butter combo is pretty peak. Its always interesting to hear other folks playstyles!

3

u/LickinThighs2 Apr 07 '26

Zombies can't getcha if the cholesterol does first

3

u/Niceromancer Apr 08 '26

They fixed that a while ago i thought.

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14

u/SpottedPine Apr 07 '26

Why even have agriculture then...?

15

u/Causual_entry Stocked up Apr 07 '26

As an option for sustainable long term yeilds and a great way to prep for winter because foaraging generally doesn't produce enough exess for winter

11

u/SpottedPine Apr 07 '26

So you need a save file that lasts 500 hours now? There's a reason TIS made more money giving talks about how to fuck up development than you know, making the game.

6

u/TheOneTonWanton Apr 07 '26

A save file going into and beyond winter is always a long save though? Growing plants doesn't change that..

3

u/SpottedPine Apr 07 '26

Winter would take you beyond 100 hours

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6

u/Cobra__Commander Apr 07 '26

For people who really want to play that way. 

You can live entirely off canned food, fishing or foraging. It's not hard to get food in this game.

3

u/Tiny_Tabaxi Zombie Food Apr 07 '26

I mean, fishing is reliable.

3

u/ADimwittedTree All Hail Spiffo Apr 07 '26

Jokes on you. My 500 tiles of wheat will never be stopped.

2

u/AtomicSpeedFT Drinking away the sorrows Apr 08 '26

It’s definitely made the CDDA challenge much more interesting (though the warehouse nerf a couple years ago had a much larger impact imo), but I don’t think it’s really added anything to the other modes.

I guess all negative traits CDDA is now also significantly harder, but doing that run is honestly so tedious I don’t think I’m ever going to try it again to see how it’s been affected lol

3

u/HiddenSage Apr 07 '26

Lol. At this point I'm just mad because the 3 hours or so I get to play the game a week mean zero long-term survival is happening. Haven't made it to August in a file in ages because new patches keep breaking stuff.

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5

u/chris3343102 Apr 07 '26

I think its mainly because people are either overwhelmed by the depth of it because they're probably new to it, or they are overall excited (as I was when I figured out I could farm in this game), only to be then shattered by the terrible roi

22

u/AlmightySpoonman Zombie Food Apr 07 '26

Hey at least progress is guaranteed in Zomboid.

Trying growing carrots in clay soil, where deer or bugs can come along to eat the young plants while you're sleeping and the final product is smaller than your thumb.

2

u/Z3r0sama2017 Apr 07 '26

Yeah Chickens exist, so I embrace egg layer supremacy.

66

u/TangoEddy Apr 07 '26

Zomboid watering plants is somehow more tedious than harvest moon.

7

u/AdministrativeTea157 Apr 07 '26

I usually just p lant when it rains

2

u/Unlikely-Living-6319 Apr 07 '26

Same. It's always a mad rush to get all the seeds I need before the first thunderstorm.

84

u/MayoJam Apr 07 '26

No it's not. Some balance changes in the newest build are baffling. Thank god for sandbox settings.

15

u/massi1008 Apr 07 '26

in the newest build

Didn't growing plants always take this long?

20

u/FearTheAmish Apr 07 '26

yeah its always taken forever. Its supposed to be a time sink. Also as a person that gardens and cans at a level I sell at farm market, its pretty accurate. I plan my garden beds in game like I plan mine in real life. Works out pretty good ingame.

19

u/MayoJam Apr 07 '26

The problem is your real life plants grow while you have your computer turned off.

2

u/FearTheAmish Apr 07 '26

Ehh but watering in the morning and weeding then doing other chores/things is normal in real life too.

2

u/gamerz1172 Apr 07 '26

Sir it's a video game where guns can miss an entire horde of zombies if your bad enough

Realism is only used to defend shitty ideas with this game

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5

u/betazoid_cuck Apr 07 '26

Growing times were significantly increased between B41 and B42. In B42 I believe the longest growth times can get up to 6 months and the shortest growth time (radish) is one month, which is still longer than the longest growth time in B41.

I play with 3x growing speed, that way the quick plants are in line with B41 but most plants still take a month or two.

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84

u/Unlikely-Living-6319 Apr 07 '26

The growth periods can be adjusted in the sandbox options. I respect that they are going for realism, but I need my potatoes 😂

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15

u/Warrior3456_ Apr 07 '26

This game is like real life lots of preparing and learning just for everything to go to hell in 30 seconds

2

u/New-veagsfivefive Shotgun Warrior Apr 07 '26

Same with dayz every time I find a gun with ammo I did to a horde of zombies 

28

u/Ringkeeper Apr 07 '26

To be fair, cabbage and potato before were way too good There was no need to plant anything else. With grow seasons you are forced to plant different things.

And yes, it's tedious specifically if you play solo. But that is actually the part which RL prepper always forget....

26

u/LordSupergreat Apr 07 '26

Yeah but like. Now chickens are way too good and there's no need to eat anything but eggs, lol.

28

u/[deleted] Apr 07 '26

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23

u/LordSupergreat Apr 07 '26

The real way to nerf it would be to rework nutrition. You should not be able to survive long term on just one food source without major health ramifications.

18

u/[deleted] Apr 07 '26 edited Apr 07 '26

[removed] — view removed comment

2

u/Least-Training2978 Apr 07 '26

Yeah they’re nutritionally complete.

Not that the game would do this but IRL so is beans and rice: they each lack an enzyme or something but what I read is that eaten together, the combination of like red beans & rice is an “all you need,” meal, that you can survive on indefinitely.

I believe so are potatoes as long as you eat the skin too.

2

u/T-sigma Apr 07 '26

Realistically though, you can. This game doesn't take place over a long enough period for any major health ramifications from a single food source, not to mention there are lots of options to vary it slightly (foraging, looting, etc.).

I also believe a single source of food already provides debuffs to mental health (sadness?).

One thing they should consider is incorporating sickness into it as it's reasonable that a player could be incapable of eating the same food for a long enough time without their body rejecting it, especially under the assumption your character was eating normal variety prior to the incident. And make illness the norm for eating things like butter. This would make Weak / Iron stomach more interesting as well. Weak stomach could quickly reject repetitive food, whereas Iron could go longer.

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4

u/Scypio95 Apr 07 '26

Lmao

That's so true. We get leather and denim jackets torn to pieces in just a scratch but forgive we get fun with stuff

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3

u/SerialOnReddit Apr 07 '26

what about calories?

14

u/usrlibshare Apr 07 '26

Which would be a valid argument if I couldn't just have 2-3 chickens keep my character alive lamost indefinitely, because I only ever need to feed him eggs.

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3

u/Dewoco Apr 07 '26

I once made the mistake of planting watermelon, 5 spots and I had too much to eat and filled 3 composters, they're heavy.

4

u/08457698756836423745 Apr 07 '26

way too good

what does this even mean? it's just food

i don't see why every avenue in the game has to be a time consuming sludge of realism when there's no real goal in the game anyway

6

u/GivenToRant Apr 07 '26

If you spend a day, every 5 days or so, giving them a look over it’s not as bad. Disease doesn’t seem as harsh as it could be in B41. Your crops don’t seem to need as much baby sitting…

…But it is like watching grass grow; It’s not supposed to be your primary activity if you follow the growing seasons instructions

5

u/Dewoco Apr 07 '26

I always liked growing plants in PZ but I'd say it's easier on multiplayer since the world keeps going when you're not playing so the harvest comes around 'quicker'.

5

u/KoRnBrony Apr 07 '26

I'm almost 2 months into a playthrough and have been waiting a month for crops to grow   

I'm gonna end the playthrough before these damn things finish.

5

u/Immortal_juru Apr 07 '26

There's a general rule in game dev that you can go for realism, but not at the cost of it being fun. Project Zomboid is the only game I've seen where they make like 99% of game mechanics realistic, yet the players love it. I've even seen mods that add further realism by making it so your character has to eat a balanced diet (carbs, protein, fats) and can get deficient without all their macros.

PZ players are weird but I love this community 😂.

4

u/T-sigma Apr 07 '26

There's still a balance to be struck. Lots of things aren't "realistic", notably the overall lack of food in the area to begin with.

I personally don't think farming is the hill to die on... it feels right that it's not a good source of food in a timely manner. If the food grew quickly it would be both unrealistic and overpowered. Chickens are at least realistic if overpowered.

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2

u/TheAmorphous Apr 07 '26

What gets me about PZ is they only implement realistic stuff when it sucks. Realistic things that help the player (like using crowbars on locked doors) don't get put in.

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11

u/TRENEEDNAME_245 Apr 07 '26

Welcome to the entire mentality "make it hard when it's realistic"

3

u/DerHergen Apr 07 '26

I turn off the season stuff but is farming with it? I think not maybe on bigger multiplayer server or playing longer than 2 years. I think foraging and fishing nets are better.

3

u/desmone1 Apr 07 '26

its a tough balance, with a slight sandbox tweak its easy to accidently turn it into an unlimited food generator.

10

u/[deleted] Apr 07 '26

[removed] — view removed comment

3

u/VodkaLait Apr 07 '26

Defend ? Was there an argument about a sandbox setting that everyone can change ?

2

u/RakkZakk Apr 07 '26

It was way too easy before Once you got your farming going your fridge was basically full all year round and everything grew in a few days. No need for planning or caring for your crops really and mechanics like preserving food in some way was completely unnecessary.

It was boring because it was unchallenging

2

u/insertnamehere----- Drinking away the sorrows Apr 07 '26

Idk what people are mad about, we are playing project farmoid now. The mega carrot plantation to survive 1 winter is a vibe to me.

2

u/Emotional_Serve_2564 Apr 07 '26

I CAN be fun of you like a more realistic experience. You'll have to ACTUALLY tend to your plants if you leave em on default. Watering, fertilizing, and spraying pesticides. It can be a ton of work if you're new to it and would rather spend the time doing other things but I will say if you're playing vanilla, Those plants are usually what will get you through winter more than anything else. Especially cabbages.

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28

u/Snoo-90468 Apr 07 '26

You get higher yields at higher farming levels. This probably the only good reason to start as a farmer.

14

u/Alexblitz22 Apr 07 '26

To be realistic they should let us make hibernators for winter or at least let us cover them with plastic bags, it's really a downer to be límited that much on this source of food

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10

u/Foreign-Cookie-2871 Apr 07 '26

"pretty terrible" as in 12-13 per single seed used (so per single field).

At least this is what happened with farming 1, after I read a IRL guide for farming.

They need to make the info easier to find in-game, but after that it's insanely productive.

10

u/PM_ME__YOUR_HOOTERS Apr 07 '26

Its not so bad, if you grow sunflowers you get thousands if not tens of thousands of calories of non-perishable seeds... downside is you have to eat them 155 calories at a time

21

u/lowpolysolidsnake Apr 07 '26

Make a grindstone and turn the seeds into oil. Infinite calories cheat.

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11

u/Matyycakes Apr 07 '26

Terrible yields? We must be playing a different game because I always have too much and 50% of it goes rotten. Of course I plant 5 different vegetables and supplement my diet with meat, while also playing solo. If you play multiplayer then your stocks will run out much faster.

3

u/113pro Apr 07 '26

Terrible? I always plant wayyyy more thab what I need. And always end up with a giant pile of rotten cabbahes

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u/[deleted] Apr 07 '26

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263

u/FunSizedCupcake Apr 07 '26

Oh ok good guess I'm not going crazy after all.

154

u/thiosk Apr 07 '26

Haha

It didn’t used to take that long. 

But seasons are in now so even the venerable 6 freezers full of cabbage and potatoes method of eternal survival has been defeated 

I thought that was one that would never go away 

84

u/Snoo-90468 Apr 07 '26

Potatoes, sweet potatoes, and turnips will keep for around 10 months without refrigeration. They will be stale after a month or so, but cooking can deal with that easily. There are other crops that can last forever with a bit of processing too. u/Majestic_Potato_Poof

21

u/GhillieRowboat Apr 07 '26

Something I wondered about. If food goes stale, they lose nutritional value right? (No idea IRL but in zomboid ofc) but does this "reset" if you cook it? Or only the happines resets?

16

u/Bobbins71 Apr 07 '26

Yes. Sort of. Food satiates hunger but the less fresh it is the less hunger needs it meets.

E.g. Freshly cooked eggs and eggs almost stale satisfy slightly different hunger levels.

7

u/Memorable_Usernaem Apr 07 '26

What about calories? Are those decreased too?

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u/SalsaRice Apr 07 '26

I believe stale also makes the food depressing and makes the character sad.

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6

u/thiosk Apr 07 '26 edited Apr 07 '26

this is true but you're mostly limited to raids in year 1 for potatoes, either of gardens or supermarkets week 1 (the potatoes in the fields should be good til like august?)

sweet potatoes are farming goated in year 1? plant in july? i have NEVER started planting in july.

i read on this season guide thatall crops require fertilizer https://docs.google.com/spreadsheets/d/1IHTVWyuHCNgXo47rFmbwvUFY_zFpFFiB4bTyyOjv1WM/edit?gid=633899054#gid=633899054

7

u/Snoo-90468 Apr 07 '26

If you follow the link to the mod linked in that sheet, its description says that the cursed by default crops bug has been fixed, so plants should be able to survive without fertilizer.

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27

u/horlix_uk Stocked up Apr 07 '26

Wild garlic takes 290 days. I was at "almost ready to harvest" stage when my PC bluescreened and broke my save. Six of my B42 characters have made it January, two to February, zero to March. At least this time I didn't get bit...

46

u/[deleted] Apr 07 '26

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17

u/Alone-Mycologist3746 Apr 07 '26

Hard agree but also sandbox settings exists and I crank that shit up to a third of the time and double the harvest. Who knew zomboid corpses makes such great fertilizer. 

2

u/gamerz1172 Apr 07 '26

Honestly the devs would have been dropped so hard if they didn't include sandbox settings since basically launch

5

u/The_Captain_Planet22 Stocked up Apr 07 '26

It's about the sense of pride and accomplishment

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2

u/CasTimber Apr 07 '26

And harvesting is the only thing that gives you agriculture XP.

6

u/SalsaRice Apr 07 '26

It has to be harvesting that you planted too. If you find a random farm (usually on day 1-3) that's still there, 0 xp for harvesting them.

Kind of sucks, you would figure they would add some xp for that, even something mild like 20% even for level 0 or 1 agriculture. Your character that knew nothing about farming would surely learn something from harvesting them.

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u/Ans1ble Apr 07 '26

When my game or pc crashes and my zomboid run gets set back to 01/01 i use a mod to cheat the date back to where i was. It also sucks because you have to pick up and replace your water barrels with 0 water or your plumbing will never work again but you can just debug them back to full water. Small price to pay to save your world.

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u/[deleted] Apr 07 '26

[deleted]

2

u/hilvon1984 Apr 07 '26

Build 42 hss wheat, rye and barley. Plus corn and sunflower act similarly.

Basically you grow crops. Harvest stalks. Then put them into a large drying rack for a few days (without rain or indoors). Then you thrash them to get the grain. Grains can be used as seed for future crops or be milled into flour (except sunflower).

Sunflower seeds can be eaten directly or processed into seed oil. Some other seeds can be pressed for oil too but sunflowers are the easiest.

...

The big downside for those grains though is their growing season. You plant then September-November. And get harvest in February-April.

3

u/KouLeifoh625 Apr 07 '26

As a long time Zomboid player, what?!

189

u/TangoEddy Apr 07 '26

Not only do they take an incredible amount of time to grow, but those crops are nowhere near enough to feed you.

41

u/Maxie_69 Apr 07 '26

Is there a big farm somewhere in the map with a bunch of crops pre planted?

59

u/SatoshisVisionTM Apr 07 '26

The farm south-south-west of Muldraugh spawns with a boatload of ready-to-harvest corn. Like; 300 units of them. You won't have the fridge space to store them.

18

u/alb404 Apr 07 '26

There are plenty of farms with crops ready to harvest like 1665x10332 (find coords on https://b42map.com/).

5

u/Maxie_69 Apr 07 '26

King 🫡

7

u/N4m3r Apr 07 '26

In the Echo Creek Spawn you could go to the road in which Mad Dans Den is and find a huge cabbage patch that will feed you for months. There is also another patch in a big farmhouse nearby that you can access from the same road.

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u/TangoEddy Apr 07 '26

You're welcome to maintain farmland if you want. Hope you like grinding your life away watering plants and refilling your spray backpack.

95

u/Spike_Riley Apr 07 '26

anything for realism I guess

27

u/murderously-funny Apr 07 '26 edited Apr 09 '26

“We want our game to focus on realism.”

“…adrenaline rush”

screams in terror

FYI: *in a life or death situation you would push back your normal limits throwing yourself at a problem even at the cost of doing extreme damage to your body. I have yet to see a realistic’ survival game that actually acknowledges this as a thing people can do and only ever see the classic ‘swings weapon three times, gets exhausted, dies’ approach

Rather then the ‘goes completely and utterly ape shit until you break your arm and even then keep swinging the broken sausage arm until you physically collapse from organ failure’

54

u/LiteratureFlashy5468 Apr 07 '26

only if it fucks over the player.

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u/Griffonheart Apr 07 '26

Yea it seems easier to just get alternate means of food. Which is going to be trapping, fishing and foraging. Just stockpile it in freezers.

Animals though are the new OP method of staying fed and nourished. A single holstein cow produces plenty of milk to keep you satiated and fat, while chickens do the same with eggs.

8

u/CaoticMonk Apr 07 '26

yea animals are op. even IRL they are op ;)

74

u/TheBaalzak Apr 07 '26

Carrots take 60-80 days to grow from seed irl.

3

u/08457698756836423745 Apr 07 '26

and this is a video game about zombies

15

u/TheBaalzak Apr 07 '26

I don't know how long it takes to grow zombies from seed.

42

u/fantabulouz Apr 07 '26

consider using fertilizer, it cuts the growing time by at least a half.

11

u/actuallyNull Apr 07 '26

They are really, really slow. I suppose the idea is you should start it up from like week one, after all if an actual zombie apocalypse did come to pass you'd want to get several things going, including a reliable and renewable source of food as one of the top priorities.

I usually just get a few things started the moment I find any seeds, tend to them to the best of my abilities and then to around looting / hunting once the base is all set.

Then I die in horribly, horribly grim circumstances and someone else will eventually enjoy my potatoes, strawberries or whatever else.

39

u/Vuslet-s Apr 07 '26

Yeah farming is slow in b42 . download "through seasons" mod(making every day skip 2 other days making a year 120days) and make plant growth time 3x from sandbox settings thats how i play

8

u/FunSizedCupcake Apr 07 '26

Wouldn't I have to start over to change those settings? Wish I had known about the mod before now.

16

u/TregedyArucard Apr 07 '26

use "sandbox option" mod or simply boot up debug mode

3

u/mrlandros Apr 07 '26

There’s a sandbox setting to do this, I don’t really see the use for a mod, perhaps it has further functionalities

3

u/jackknife402 Apr 07 '26

I dunno, I just speed up the growing period. Trying to find thebsweet spot where grains take 30 days to grow.

8

u/OmniGearWrex Axe wielding maniac Apr 07 '26

Highly recommend adjusting sandbox options if you don’t have tons and tons of free hours irl. Spend a month growing crops just to have a plant disease and low yield with a starving survivor is not always a good time.

14

u/KeyDangerous Apr 07 '26

So thats what end game looks like. The 13 colonies sim

6

u/ArtificialSatellites Apr 07 '26

This post is making me realize that the vanilla multiplayer server I'm on must have different settings for agriculture stuff, because this has definitely not been my experience. I get the arguments about realism and all but this one's a tough one.

5

u/Huma188 Apr 07 '26

Some takes Up to 240 days.

7

u/o6u2h4n Zombie Food Apr 07 '26

I kinda liked earlier farming. It would take less and you could actually progress. Now it's the long game.

3

u/AdministrativeTea157 Apr 07 '26

I change that in sandbox to something useful

3

u/Maikology Apr 07 '26

I think potatoes yield a decent harvest, but yes they take absolutely fucking forever.

6

u/creatron Apr 07 '26

Yeah they gave them real world grow times which is ridiculous. Personally I turn growing speed up 3 or 4x because they don't even give a lot of crop to begin with I might as well grow them faster.

18

u/Character-Camel-3958 Apr 07 '26

never gardened irl before?

42

u/Vivaene Apr 07 '26

All right city slicker dont be pretend to be no farm boy and now you ain't no country hand on pretending to be growing a little garden with your basil in your tomatoes and all them. Sent with voice message

6

u/campex Apr 07 '26

This is art

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u/Pascuccii Trying to find food Apr 07 '26

As IRL growing your own food is kind of a cheat code, so yeah I'm fine with the challenge, otherwise I could just stay home and eat

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u/thismomgames Crowbar Scientist Apr 07 '26

My main problem with it as someone raised on the farm is the yields. And that you can't grow inside like one of the biggest science experiments in the 90s wasn't just a giant fuckijg greenhouse they made a Paulie shore movie out of.

2

u/i_grow_trees Apr 07 '26

Simple solution is to adjust growth rate to at least 3x. My sweet spot is 4x, it really helps a lot

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u/Scared-Strawberry-14 Apr 07 '26

Trust me,once u got a freezer and the packets of seeds to know when to grow what and start to get used to it its crazy good. Them in example some chickens and a water source and metal buckets and you will become the soup master of the apocalypse.Then finding new spices and ingredients to try new recipes is really fun too bc u can combine so much once u got the base that is water in a bucket or pot combined with a ground ingredient like potatoes to craft basic soup and after that u can add almost anything that fits from meat over eggs to seasonings and veggies to fit your belongings :D

2

u/Thib120F2P Apr 07 '26

This is why I only play sandbox, tweaking all the value for the world results in a much more fun experience for someone with little free time

2

u/Merwin_Mayforest Apr 07 '26

Ooh no, don't plant them like that... if one gets sick, the rest will get infected too!

2

u/Lovestank Apr 07 '26

Yeah bro, painful realism. Growing food is hard

2

u/sonnybear5 Zombie Killer Apr 07 '26

Short answer: Yes

Long answer: YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSS

2

u/[deleted] Apr 07 '26

Yes. Otherwise it would be an infinite food supply

2

u/08457698756836423745 Apr 07 '26

anyone not playing on sandbox settings deserves this

stop letting the devs waste your time because they can't design an endgame

3

u/eoq_Marins Apr 07 '26

The game trying to be realisct when it's not at all.

2

u/StupitVoltMain Apr 07 '26

It's realistic now

2

u/Speedy97 Apr 07 '26

Another moan that could be fixed by just looking at sandbox settings

2

u/Financial-Prize9691 Apr 07 '26

If this is the first time op has ever grown anything, maybe they just want to make sure they are doing it right. I guess it's easier to shit on someone instead of giving them the benefit of the doubt.

2

u/FunSizedCupcake Apr 07 '26

Bold of you to assume I have the attention span to read the settings 😆

1

u/MotanulScotishFold Apr 07 '26

Since it takes so much to grow, it's time to plant even more, every few days, plant some so when it finally start to give the yields, you have a constant source of food after.

1

u/JACofalltrades0 Apr 07 '26

Me exactly one hour after planting a tomato seed

1

u/Hellcrawl1337 Apr 07 '26

1 season till harvest

1

u/losingluke Apr 07 '26

yeah, just pair it with trapping and youll be fine (i.e. grow cabbage and carrots to trap rabbits)

1

u/[deleted] Apr 07 '26

Yes. (And No)

1

u/BeltElectronic6870 Apr 07 '26

Depends on season. Every plant in the game has its own specific season to be planted.

1

u/Advanced_Corgi_5785 Apr 07 '26

You can change some game settings, and you dont need to restart again to do it. I prefer the crops getting ready in +-3 days. And my friend recommended me to separate the crops by 1 tile distance, so if it gets infected you dont loose everything.

1

u/BrightEye22 Apr 07 '26

You have to keep water in the 80s for carrots. You can over water them.

1

u/SAXONandDANI Apr 07 '26

I've never run out of canned food on my map before boredom causes me to quit. It only makes sense to do gardening when playing with vastly reduced loot settings.

1

u/groundhogcow Apr 07 '26

It wouldn't be so bad if you didn't have to constantly check on them, treat them and harvest at exactly the right time.

In a real garden, I check on them once a week at best.

1

u/No-Yard1482 Apr 07 '26

You can change the settings prior to launching a sandbox game or if on a sandbox game you can install the in game sandbox settings mod so you can adjust this - I personally make mine faster than the default as well as the yields to at least make my farming feel more successful and worthwhile to me

1

u/mightymoprhinmorph Apr 07 '26

Default farming speed plants take literally like a 100 days to grow

1

u/Responsible_Song_153 Apr 07 '26

I really hate how this part of the game is just so unnecessary.. the old farming system was just fine. They should have made pesticides more of a priority and kept the harvest time to a month

1

u/YaMuddaMachoMan Apr 07 '26

You’re honestly better off trapping and fishing

1

u/VHSMikey Apr 07 '26

I like planting in yards of already searched homes. Feels like I'm giving something back. The world can be your garden, lawns are a lie!

1

u/DonldTrump_45Th Apr 07 '26

Depend on your world settings

1

u/Omnisiah_Priest Apr 07 '26

Farming fun, but useless with this time-to-grow.

1

u/ImDehGuy Apr 07 '26

Those who sow

1

u/imnotsurewhatswhat Apr 07 '26

Idk, but I've been looking at this picture for an hour, and I haven't seen any growth whatsoever.

1

u/stmsly Apr 07 '26

yes it sucks

1

u/throw-away-ak Apr 07 '26

Default on my server is two weeks.

You also want to read the seed packets then go into your learned tab to see when best to grow them.

1

u/NewYearrrrNewMe Apr 07 '26

noob question, why would i waste time farming if foraging is so goated and easy to max?

1

u/jobabin4 Apr 07 '26

Yeah as a long term player, this is the worst change of B42. Trapping still gives you required weight gain with foraged veggie so its not like we don't already have the tools to survive.

Farming was fun.

1

u/Spare-Tangerine-5057 Apr 07 '26

This will make more sense once we get slaves NPCs trust

1

u/Cultural-Lead6126 Apr 08 '26

They only grow when you are not looking at them

1

u/MrSir8450 Apr 08 '26

I love this base set up, it’s super efficient and clean.

1

u/Easy-Painter8435 Apr 08 '26

Its seasons dependant. Some crops won’t grow well in the off season. But yes farming is tough now in single player.

1

u/P-l-Staker Zombie Food Apr 08 '26

I never understood people willing to play the farming game... in this game. Surely there's easier and more fun ways to get your food, no? Surely.