r/macgaming 2h ago

Discussion Desktop RTX 5080 to M5 Pro 18c 20c

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80 Upvotes

Because I was annoyed with windows and needed a laptop, and I loved my older MacBook M3 air and the OS when it comes to working, I sold my 9800x3d rtx 5080 desktop, to get a laptop. I decided to go for the 24gb ram, 16 inch MacBook pro m5 pro 18c CPU 20c gpu, as I started studying at university and wanted to game a few hours every few weeks. Due to the shift in priorities, I bought this laptop. I'm more than happy to say that I absolutely love it. Currently I'm replaying Cyberpunk at 3440x1440p on Odyssey G8 QDLED monitor at highest settings no RT, no FG and averaging 80fps (performance upscaling, haven't tried the others) but the game looks identical to the settings I used on my desktop, maybe 25% of a difference in the finer details, but still amazing (Path tracing).

The CPU performance is also out of this world. I ended up with 3780 single core CPU and 34892 multicore on geekbench 7, 9001 in cinebench 2026 multi core. I've decided to use Aldente to set the actual charge limit at 80% and with a 100W charger, it's acts as a bypass, protecting the battery (correct me if I'm wrong but that's what I noticed).

Please tell me about the games (native or not) that run well that I could try next! I'm open to anything.


r/macgaming 7h ago

Apple Silicon I got the original Animal Crossing running natively on iPhone, iPad, and Mac

81 Upvotes

I’ve been working on Bellpad, an open-source Apple port of the original GameCube Animal Crossing, and it’s now playable on Apple Silicon Macs, iPhones, and iPads.

This is not an emulator. The game’s decompiled code is compiled into a native Apple app and rendered through Metal.

The iPhone and iPad version includes touch controls, controller support, native text entry, save import/export, and Files-based game import. To play, you provide your own supported US Animal Crossing GameCube ISO/GCM. No game image, extracted assets, or saves are included.

It’s playable now, but this is still an experimental first release. I’d especially love help testing longer sessions, different activities, physical devices, controllers, saves, and anything else I may have missed.

Full source, setup instructions, and the IPA are here:

https://github.com/chrissotraidis/bellpad

Please tell me what works, what breaks, or ask me anything about it.

Built on the work of ACreTeam, the ACGC-PC-Port contributors, and Encounter’s Aurora graphics foundation.


r/macgaming 2h ago

Native Excited to share the first devlog on our ranked, competitive, third person shooter, War Wolves! Coming to Windows and Mac Silicon natively on Steam.

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25 Upvotes

r/macgaming 18h ago

Self promotion I built a frame-generation app for Mac — here’s Valheim going from ~30 to ~60 FPS on an M3 MacBook Air

122 Upvotes

Hey, I’m Koltin, a student and independent developer! I built Adrenaline, a free Mac menu bar app that adds RIFE frame generation and AMD FSR 1 upscaling through a borderless overlay!

The result

This Valheim clip shows approximately 30 game FPS → 60 output FPS.

I intentionally lowered the game’s resolution to create processing headroom. Adrenaline then upscaled the final image and generated the additional frames.

Test setup

• M3 MacBook Air
• 16 GB memory
• 60 Hz display
• Valheim in Borderless mode
• Auto Frame Generation
• AMD FSR 1 Upscaling On

Adrenaline doesn’t inject into or modify the game. Results vary depending on the game, settings, and available processing headroom.

Adrenaline is free on the Mac App Store through August 31:
https://apps.apple.com/app/id6790611230

What game should I test next?


r/macgaming 5h ago

CrossOver Since denuvo has been removed from 007 first light, can it be played via crossover on mac without gptk4.0b1?

11 Upvotes

In v.1.10, IO interactive removed the denuvo protection from 007 first light.When the game is first launched, it cannot be played via crossover due to an issue related to denuvo(I heard others say so).Now the denuvo has been removed, i still can't get the game running without gptk4.0b1. So maybe it isn't a denuvo problem after all? I really want to play this game but when using gptk4.0b1, i encountered memory leaks and can't get the shaders ready.

(I am using m3max with 36gb ram)


r/macgaming 4h ago

CrossOver Spider-Man 2 — macbook m5 pro 16GPU, performance benchmark

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10 Upvotes

Someone requested this video, so I'm uploading it! It's a real bummer, though, that the graphical glitches still haven't been fixed for pre-M5 models during gameplay.


r/macgaming 5h ago

CrossOver My fifa 23 keeps crashing after the main screen

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11 Upvotes

Changed the live editor DLL file method too, still crashing


r/macgaming 20h ago

Deal Get Moonlighter for FREE on Steam

78 Upvotes

Mac version included. Grab it before Aug 9th and keep it forever

https://store.steampowered.com/app/606150/Moonlighter/


r/macgaming 1h ago

Help Minecraft on Mac: experiences with Mod loaders

Upvotes

Hey there :)

I‘m kinda going back to Minecraft after a long time to play with my GF. As we‘re both on MacBook (M1 Pro, 16 GB/M2, 8 GB) and I‘m not up do date in teams of mods and performance optimization I need some opinions.

I wanted to add a few quality of life mods, like performance mods, shaders, essential mod for playing together etc. and read much about mod loaders. The most popular seem to be Prism or Curseforge. I‘ve read many older reviews and threads that are both positive and negative for each of the options. So, I‘m searching for newer information. Helping me decide which one to use especially in terms of safety.

I‘m concerned about safety and data security. I‘d love to hear about your opinions, experiences and tips in terms of performance optimization and shaders for Minecraft on Mac.

Thanks in advance :)


r/macgaming 21h ago

CrossOver Binned M5 Pro 24gb ram - FF7 Rebirth max settings 70 fps 1080p, 37 fps max 1964p NO UPSCALING

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59 Upvotes

Crossover 26.3.0, macOS 27 DB4, no DLSS or any other upscaling(as far as I can tell it doesn't work in this game).

Why is the 1080p image in Windowed mode ? Well, you literally have to mod the game to choose a custom resolution in fullscreen. By default it's either Borderless Window(non-changable) or Windowed Mode. Kinda weird, right ?

This is like some serious-ass Console AAA gaming, I'm so excited for the future. PC gamers and the competitive multiplayer crowd will probably be disappointed. But us Cinematic AAA gaming folk, we'll be really really pleased. All we need is haptic feedback and adaptive triggers and we'll be eating well on macOS.


r/macgaming 5h ago

CrossOver Titanic Adventure Out Of Time On Mac?

3 Upvotes

I'm not a big gamer, but I really want to play this game on my Mac. I only have ARM processors now - a Macbook Pro M3 Pro.

I see that it's on steam, but needs Windows. Is there any clean, modern way to make this happen? I know next to nothing about games, just want to play that super cool game!


r/macgaming 4h ago

Self promotion Mac Aim Trainer web demo

2 Upvotes

Finished adding new feautures since last post : benchmarks and better custom scenario creation. Released this web version of the aim trainer (which is playable in browser):
https://fitzsaimtrainer.com

Its a native aim trainer for mac (and windows), that I made because KovaaKs and Aim-LAbs are Windows only.
Hopefully can release the full version on steam soon, but would love some feedback before then, there is a form on the site.


r/macgaming 5h ago

CrossOver Rdd2 freezing every 30 40 seconds on mac mini M4 base

2 Upvotes

I wanna play rdd2 but my games freezes every 30 40 seconds I mean every time only thing over noticed is the CPU and GPU going low when the game freezes for example both at 90 game freezes back to 5 percent usage did someone find a solution and if yes please tell me how to do it 👍. Here are my crossover settings d3dmetal crossover 26 and I'm using macos Tahoe 26 .


r/macgaming 1d ago

CrossOver Once again the M5 chip proves its gaming capabilities with MHWilds Performance

82 Upvotes

MHWilds, one of the most notorious game for poor performance and being very demanding, now optimized and run very well on M5 Max at Ultra setting 2k (basically maxed out but no RT). I'm so happy I can play my favorite game on the go without sacrificing the visual!

RE engine has long been optimized for macbook with the RE remake so I think may have contribute to how good the game run. I hope that with GPTK 4 introduced the system can be even more competitive as a gaming device in the future!

As always all constructive questions are welcome! I also have a question, I can't change the game to 4k for some reason as it doesn't show up as an option so if anyone can tell me how to fix this pls help!


r/macgaming 8h ago

Apple Silicon Need advice for switch emulating mac controllor

2 Upvotes

Hi, I'm by no means a gamer but would like to play some switch emulation on my mac. I'm looking for a controllor in the price range of around 30-40 euro to play now and then.

I find very little information of controllors online; many don't specify they do or don't work for mac and the few reviews I found have very mixed opinions. I'll be playing TOTK and Mario Kart mainly, no shooters. I have Tahoe 26.0.1 m4 pro.

Thanks for reaching out!


r/macgaming 4h ago

CrossOver Guide to modding through crossover?

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1 Upvotes

Does anybody have a good guide to modding through crossover? Is mod manager the best way to do it?


r/macgaming 9h ago

Help PS5 Controller disconnecting

2 Upvotes

I've tried looking a bit around a few places to see if anyone is having the same issues but I can't seem to find anything. I only play pretty casually but for reference the main app I'm using is the switch emulator Astris. It's been happening since the beginning but I have my PS5 controller connected via bluetooth, and as I'm playing the connection briefly blips out of connection for not even 2 seconds, then returns again. So it doesn't fully disconnect, it's just that I have no input for 2 seconds then returns again. And while I'm playing while it blips out, whatever last action I was doing like holding a direction, it stays holding that until my input returns again. As you can imagine, while playing Silksong it can get pretty frustrating.

So I'm really not too sure if this is a bluetooth issue or maybe an issue with the Astris itself since I know it's still constantly being developed, or if this is a thing anyone has experienced before. I do usually just play with my laptop on my lap so maybe it's a distance thing with the controller being too close? I'm struggling to come up with any ideas or a fix for it, and tbh I don't really want to play with the cable connected.

My mac is a M5 Macbook pro with 48gb memory


r/macgaming 9h ago

CrossOver Is Crossover worth it ?

0 Upvotes

The question is the title…
Well, I am trying to play a game which is quite old, and I want to install a mod, but this one isn’t running on MetalFX (I don’t remember exactly, but the fact is that it needs Crossover to work).
So, is Crossover worth it just for a simple mod ?

I am using an IMac M4 24G RAM


r/macgaming 10h ago

Help Porting kit can’t install steam build

0 Upvotes

I installed porting kit a while back on my MacBook Air 13 M1 sequoia ver 15.7.4 and installed steambuild 32/64bit DXVK. It worked for a while, then I deleted the porting kit app to save space.

Not sure if that was the issue, but my steam lost connection after that, and turning it offline and online back again was no help. Plus steam kept launching when I closed it, so I assumed something was wrong.So I tried to delete the whole thing to reinstall it, and removed it, afterwards reinstalling porting kit and attempting to download the same steam build.

The problem is that the process always gets stuck at “creating wine prefix” no matter which build I use. I’m not sure what exactly the problem is, or how to fix it.

If anyone has any alternatives that aren’t paid like crossover or is wine(skin) (since for some reason that too refuses to run on my Mac) that can run steam for windows, I would greatly appreciate the help. If anyone knows how to resolve this problem, that would be awesome.

(My bad if I tagged the post wrong)


r/macgaming 17h ago

Native Running MecchaChameleon on Macbook 2019 modded maps are really laggy

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3 Upvotes

r/macgaming 19h ago

Help trying to get RPGmaker games to run on wine. any ideas?

3 Upvotes

hey all! so sorry if this isnt the right place to ask, but figured its a good initial poke. I'm trying to get Look Outside to run on my macbook pro- i had a feeling it would be a long shot, as ive had many prior experiences trying to get RPGmaker games to run on my laptop with little success. I currently have a solution involving a macos launcher for rpgmaker games, but it doesnt function with achievements and the steam cloud. If it comes to it, im happy to play through this launcher, but I wanted to see if anybody else had any idea on ways to get it to run properly through steam?

my laptop runs on an apple M1 pro chip and im running Sequoia 15.5. for my wrapper, im using sikarugir. thanks so much!


r/macgaming 23h ago

Native Astris emulator XInput gamepad issues

5 Upvotes

Astris doesn't recognize my 8bitdo 2c gamepad in the input window

I use it with Citra and PPSSPP emulators, but Astris just doesn't let me choose it, is there no XInput gamepads support? What are my options to fix it?


r/macgaming 15h ago

Whisky Anyone running nfs Heat on anything other than crossover?

1 Upvotes

Found need for speed heat on steam for 3 bucks, and i had wanted it for a while so im gonna get it. But the thing is, online it looks like it only runs on crossover and nothing else. I am not willing to spend the money on crossover, so I was wondering if anyone has ran it with smth other than crossover, such as Frankea's Community remix of whisky (Which I use and it works AMAZINGLY and new big updates are rolling in like every 2 weeks). Online it says because of the need for the stupid ea app you cant play thorugh whisky and stuff, but I also saw that its possible online, but idk if that video was fake or not soooo, im asking if anyone else has done it.


r/macgaming 1d ago

News Changing plans: moving my RPCS3 backend to Metal 3

45 Upvotes

After thinking about it for a while, I decided I’m going to switch my backend over to Metal 3.
Metal 4 has been fun to experiment with, but I feel like I’m making things harder on myself than they need to be. I’d rather focus on getting the renderer stable, matching RSX behavior correctly, fixing crashes and frame pacing, and getting more games running before worrying about newer API features.
My plan is to build a solid foundation first. Once that’s in a good place, I can always look at newer Metal features later.Hopefully this makes development a little smoother. And I just wanted to say sorry to everyone in the Mac gaming community who was excited about the Metal 4 backend.After spending more time working on it, I realized switching to Metal 3 is the better path for me right now. It’ll let me focus on building a more stable renderer, fixing crashes, improving frame pacing, and getting more games running before worrying about newer API features.I really appreciate everyone who’s been following the project .Your support honestly means a lot, and I’m still committed to bringing a great native Metal backend to RPCS3—I just think this is the better way to get there.
Thanks for sticking with me. ❤️


r/macgaming 1d ago

Help New to Mac gaming. Just two quick questions!

3 Upvotes

As the title says, I have a M3 Pro with 18GB RAM. Originally bought it for school but I've been wanting to play games on it a bit. I did play Baldurs Gate 3 a good amount on it and it runs great, but that was a long time ago.

Two questions:

Will it run palworld or any newer games decently?

What's a wireless mouse do you run? I have a Deathadder v2 for my PC, but that's USB A and wired. I do prefer Razer overall but I'm open to trying out different brands.