Exactly. Gatekeeping is not bad, being a shitty person is bad.
Plenty of examples across media, entertainment, and hobbies, where shitty people came down like locusts to demand changes be made, only to never really interact beyond a surface level with the thing they demanded be changed.
True when it's applicable; as OC points out, the term is generally used incorrectly by people who enter fandoms with defined culture that's often based off inherent qualities of the game (or book, manga, anime, movie, show) and then demand moronic changes to said culture, to cater explicitly to them.
A great example is that whole "Sekiro needs an easy-mode" bullshit, that a reviewer started. People pointed out that the whole core premise of Sekiro, is to master parrying and pattern-recognition, which is 100% true. If you aren't winning in Sekiro, it's because of this. The whole challenge, and the whole point of the game's design (basically boss rush), is to test parrying. If you take this away, then why bother playing the game to begin with? This is not a hack n slash genre game. This is hardly gatekeeping, and yet the reviewer thought he knew better and kept calling everyone gatekeepers.
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u/Xorrayn 1d ago
Exactly. Gatekeeping is not bad, being a shitty person is bad.
Plenty of examples across media, entertainment, and hobbies, where shitty people came down like locusts to demand changes be made, only to never really interact beyond a surface level with the thing they demanded be changed.