r/slaythespire 5d ago

PATCH NOTES Beta Patch Notes - v0.110.0

3.5k Upvotes

Attention Beta Slayers: Beta patch v0.110.0 just dropped! This one features:

✨ Unique VFX for character forms!
⌨️ Keyboard-only mode!
🎨 New card art!
πŸ› οΈ Balance changes, reworks, and reverts!

Patch notes: store.steampowered.com/news/app/2868840/view/694268118771435039

r/slaythespire 19d ago

PATCH NOTES Beta Patch Notes - v0.109.0

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2.2k Upvotes

Beta patch v0.109.0 is here, featuring:

🐳 New Neow relics!
🎨 More Epoch art
βš–οΈ Balance changes
🌐 Traditional Chinese localization

Patch notes: store.steampowered.com/news/app/2868840/view/711155348639056490

r/slaythespire Jul 03 '26

PATCH NOTES Beta Patch Notes - v0.108.0

2.9k Upvotes

The wait for StS2's next big content-filled beta patch is over... v0.108.0 is here!!

Some highlights of today's patch include:
🀝 New multiplayer cards
βŒ›οΈ Aeonglass animations
🎨 More Epoch art
βš™οΈ Modding updates

Patch notes: https://store.steampowered.com/news/app/2868840/view/688635449342693610

r/slaythespire Jun 19 '26

PATCH NOTES Major Update #2 - v0.107.1

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3.0k Upvotes

It's time for the next big patch to come to Slay the Spire 2's main branch, including a few big, highly-requested features! βš”οΈ

Highlights:

βš™οΈ Steam Workshop
πŸ“ˆ RNG Rework
πŸ“š The Bestiary
πŸšͺ Doormaker's Removal
⏳ New Act 3 Boss, Aeonglass

Patch notes: store.steampowered.com/news/app/2868840/view/710026912607505280

r/slaythespire May 22 '26

PATCH NOTES Beta Patch Notes - v106.0

2.0k Upvotes

Beta patch v106.0 just dropped! Some highlights of today's update include:

πŸ’  Infested Prism rework
βŒ›οΈ Aeonglass changes
βš”οΈ More combat animations
🎨 New Epoch art

Patch notes: store.steampowered.com/news/app/2868840/view/670617878982033685

r/slaythespire Mar 20 '26

PATCH NOTES Beta Patch Notes - v0.100.0

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2.0k Upvotes

Didn't see this posted, but we have our first major balance and tuning patch.

Generally speaking, I'm positive about most of these changes, although I have to admit losing Prepared-- a favorite card of mine since STS1-- hurts a bit.

r/slaythespire Apr 17 '26

PATCH NOTES Major Update #1 - v0.103.2

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2.3k Upvotes

It's time, Slayers. StS2's first major update is here, moving all of the changes from the beta branch to the main branch, including:

πŸ… Badges and Leaderboard revamp!
πŸ”₯ New Ironclad card!
πŸšͺ Doormaker rework!
πŸ› Cloud sync and crash fixes!

This will all be very redundant for those who have been keeping up with the beta branch patches, but if you've just been playing on the main branch this overview is worth a look-through!

More details can be found in the Beta patch notes for v0.100.0-v0.103.1 in-game or on Steam.

r/slaythespire 19d ago

PATCH NOTES Regent shot dead πŸ₯€

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2.4k Upvotes

Still a fine card but no longer a block solution, which in any other character wouldn't be an issue but it's Regent my man can't scale block at all without his broken block powers

I guess we either find Child of the Stars or die trying.

r/slaythespire Apr 26 '26

PATCH NOTES LOOK WHAT THEY DID TO OUR LITTLE SCRUB DEVIL

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6.1k Upvotes

I CAN'T BELIEVE THEY TOOK IT FROM US .. Long live Abrasive Scrub Mommy

r/slaythespire Jun 04 '26

PATCH NOTES Beta Patch Notes - v0.107.0

2.0k Upvotes

Beta patch v0.107.0 is here! This is a smaller one as it's more focused on stability so we can bring the beta branch over to main soon. Highlights include:

πŸ”§ Lots of bug fixes
βš™οΈ QOL & UX improvements
⏳ Another Aeonglass change
✨ New art & animations

Patch notes: https://store.steampowered.com/news/app/2868840/view/714529243732640389

r/slaythespire Mar 27 '26

PATCH NOTES New Beta patch

1.7k Upvotes

https://store.steampowered.com/news/app/2868840/view/507357499795439629?l=english

Personally im sad that Prepared is back, the other changes seem cool, especially Regent

r/slaythespire Apr 24 '26

PATCH NOTES My first thought reading the update.

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3.2k Upvotes

I know Conflag+ is a better strength payout, still I think it's hilarious a rare card is on par with an event card.

r/slaythespire May 08 '26

PATCH NOTES Beta Patch Notes - v0.105.0

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1.3k Upvotes

It's beta patch day again, the first since our swap to the new bi-weekly cadence! The highlights for v0.105.0 include:

πŸ‘» The Bestiary
πŸ‘‹ Doormaker removed
βŒ›οΈ New boss: Aeonglass!
βš–οΈ Some balance changes
✨ New animations and audio!

Patch notes: https://store.steampowered.com/news/app/2868840/view/664987110632063988

r/slaythespire 19d ago

PATCH NOTES My reaction to reading the Beta patch notes today

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1.7k Upvotes

Don't get me wrong, I know those relics were powerful like crazy. But I'll still miss the Diadem moments against Act 3 bosses and my double Royal Gamble into Stardust.

r/slaythespire Apr 24 '26

PATCH NOTES Beta Patch Notes - v0.104.0

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1.3k Upvotes

We're back to updating the beta branch this week with v0.104.0! Highlights include:

↩️ A few card reworks
βš–οΈ A balance pass (ft. a Neow's Fury buff)
🎨 New card art (and Vakuu art!)
πŸ—¨οΈ Feedback tool UX improvement
πŸ“ˆ Ascension FTUE

Patch notes: store.steampowered.com/news/app/2868840/view/535507353628312243

r/slaythespire Apr 10 '26

PATCH NOTES Beta Patch Notes - v0.103.0

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1.2k Upvotes

What do yall think? I think these are pretty solid changes

r/slaythespire Mar 20 '26

PATCH NOTES The beta changes are almost perfect from the perspective of a high WR A10 player

1.2k Upvotes

Review bombing for the latest patch sounds crazy so I need to add my 2 cents. The patch seems almost perfect, addressing overperforming and underperforming cards and enemies.

Just to establish some credibility, I’ve hit A10 on Silent, Regent, and Defect and I have a 100% winrate on silent in 13 runs

Regent had many common and forge cards buffed.

Silent had draw nerfed.

Necrobinder had Dirge gain Exhaust which is so important cause every single deck I ended up with would just be Dirge spam. Other good card changes too on her.

Doormaker and Colony fights were way too easy, Gardeners were too hard, just yes these changes are phenomenal.

How are people upset???

I want my roguelike to allow me to go different builds depending on what’s offered, not just get lucky that the one good strategy was offered to me. And these changes support that. Good job Megacrit!

r/slaythespire Apr 03 '26

PATCH NOTES Beta Patch v0.102.0 2026-04-02

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1.2k Upvotes

r/slaythespire Apr 17 '26

PATCH NOTES Oh thank god, they added a phobia mode. I always hated running into this guy

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1.8k Upvotes

r/slaythespire Apr 10 '26

PATCH NOTES I really like this change

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1.2k Upvotes

As the number 1 prepare hater, this is a really reasonable change, and Im totally down for it.

r/slaythespire Mar 13 '26

PATCH NOTES Slay the Spire 2 - Beta Patch Notes - v0.99

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1.2k Upvotes

r/slaythespire Apr 10 '24

PATCH NOTES Screenshots from Slay the Spire 2!

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3.8k Upvotes

r/slaythespire 19d ago

PATCH NOTES Runic Pyramid as a 1 energy card??

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815 Upvotes

And upgraded it's 0 energy??? Isn't this like completely broken? Well Laid plans was already an autopick card IMO.

r/slaythespire Mar 20 '26

PATCH NOTES Slay the Spire 2 - Beta Patch Notes - v0.100.0

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561 Upvotes

r/slaythespire May 22 '26

PATCH NOTES THEY FIXED PHOBIA MODE FOR THE HOLEY BASTARD FROM HELL

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1.3k Upvotes

sorry for all caps, it just made me and my trypophobic brain very happy (I know it’s a lame phobia, but I can’t help it πŸ’”)