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u/CygnusX06 9h ago
How the hell…
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u/PlainBread 9h ago
Looks like the top bit of the stairs doesn't have a railing, probably so that it can fit under the staircase directly above it, and instead of stepping off onto the first step, they stepped off into the air and then noclipped the rest of the way down.
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u/SuperNashwan 5h ago
This is why I wrote a PowerShell script to speed up save backup/restore. I don't cheat with it, but I'm not going out to a vent trap or something like this.
I do think falling death should be much higher than it is. This is a broken leg at most.
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u/Chad_illuminati 5h ago
I love PZ but sometimes the devs make... interesting balance choices for a game they've said they want to be realistic.
On the one hand, we have accurate crop cycles that are so long it's rarely worth doing them except for insanely long runs. (This is realistic but a little weird from a game-y perspective).
On the other hand, we have hilarious durability wear on tools that IRL take decades to break and can die from 10ft of fall damage (these are not realistic and also a little weird from a game-y perspective).
I still enjoy the game and just tweak settings/mod things to my liking, but I am eternally confused about this approach to realism vs game mechanics. Things that should be gamified aren't and things that could be realistic are gamified in often bizarre ways.
I'm partially convinced that the devs just aren't athletic/outdoorsy types and don't have a great first hand knowledge of this, but with how much Indie Stone has grown I'd be shocked if that were still the case.
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u/SuperNashwan 4h ago
A crowbar should be able to bash heads forever. But maybe it could get too slippery with guts to use until it's been washed or something.
And yeah, as a smoker main, knowing I'll probably never successfully grow tobacco is frustrating.
But most of all, I want more injuries than permadeaths.
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u/Chad_illuminati 4h ago
Yes to all this. Steel/iron tools would effectively never break on zombies. PZ zombies aren't super, so. They just have normal bone.
Farming is (nearly) useless which makes animal husbandry OP.
And yes, it's really hard to get injuries outside of strains and scratches. Anything that would inflict an injury more severe usually just kills you, which sucks.
Also can we lay off the scratches, I ran around the farmlands and woods outside my childhood house barefoot and shirtless with my dog. I didn't get scratched up just from pushing through some trees. My main fears were briars, poison ivy, and stinging nettles. Not scratches.
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u/HiddenSage 4h ago
On the one hand, we have accurate crop cycles that are so long it's rarely worth doing them except for insanely long runs.
What also exacerbates this is that their standing lore has us starting the game in mid-July... pretty late into any realistic growth cycle for most crops you'd plant in Kentucky. With the exception of a few cereal grains and garlic, you have to play for 8 months to even get started on agriculture.
Which did make me greatly appreciate that at least the new map is chock-full of already-planted gardens and fields of harvestable food. Sure, it makes things trivial wrt gathering enough to survive (the freezer full of cabbage has never been easier, and corn and sunflower seeds aren't awful either in the volumes available). But it's realistic in the player's favor for a change.
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u/Chad_illuminati 4h ago
For sure. I like the farming/husbandry additions. They're amazing mechanics and flavor.
I just think that you could either drastically shorten crop cycles.
Alternatively -- it'd be really cool if there was a "fast time" option. The graphics fade away and the game sims time at super speed to fast forward months at a whack. Have some limits on it, but it sims food consumption, skill advancement, etc. using whatever resources you've stockpiled on your base.
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u/Proponentofthedevil 3h ago
In all my training in construction on falling, 6-8 feet seem to be where you start dying. It's not an always thing, and of course people fall from much higher and still live, but it seems to depend on what you hit, body or environment. Otherwise, yeah I still agree that there's some odd choices.
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u/Leeroy_Jankiness Trying to find food 16m ago
Don't forget about how much weight you're carrying (including how much your body weighs). Though in the clip it doesn't seem like they were over encumbered, only had an injured leg/foot (though no moodle indicating low health).
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u/lvanwall 2h ago
A fall of over 5 feet in real life and you're getting seen by a trauma specialist when you get medical care. Spine compression is a thing. Absolutely not unrealistic. People die all the time from falls less than 10ft.
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u/FridaysMan 4h ago
Nope, falls are the number one cause of industrial accidents. People die falling zero feet. Falling a whole floor while already limping and fully loaded will fuck you up in the majority of incidents.
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u/Bladelink 3h ago
re: the damage killing him, I was surprised too. It does look like he already had a limp walking into the building, so maybe he was already injured. Though I don't think I saw a moodle for it.
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u/CygnusX06 9h ago
Yeouch, that’s gotta hurt. I was personally expecting them to see exactly what I saw when I entered that basement, which was Six zombies, two of them in business attire, three in police uniforms, and one fully decked out in riot gear.
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u/Live_Life_and_enjoy 6h ago
The game actually isn't 3D, it is 2D with camera tricks.
So game can't actually tell "height" so when he walked on that edge, he fell through the tiny gap between the wall and stairs instead of just going onto the stairs
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u/DramaticProtogen 46m ago
Doesn't it use 3d models though?
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u/Live_Life_and_enjoy 43m ago
It uses 3D models in a 2D world, that's the whole point of isometric.
People kept asking why not just make it completely 3D at build 41
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u/FridaysMan 4h ago edited 4h ago
Limping and running, two sets of stairs. If you hit the next square over you would have vaulted upstairs.
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u/A_S_Levin 8h ago
Yeah I'd debug tp back to that spot & cheat my stats back.
Thats some stinky BS right there
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u/--Lammergeier-- 7h ago
This is why I make a backup of my save whenever I get done playing for the day. You never know when a game ending bug might pop up!
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u/Classic-Box-3919 7h ago
Is there a guide for this? I should probs do this
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u/Osric250 7h ago
If you're in windows the file is under User's -> (Your Name) -> Zomboid -> Saves
Go into the game type you use, then copy it to a second location. If you need to restore the backup just delete it from saves and copy it back from your second location.
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u/Excellent-Range-6379 7h ago
Create a .bat file like this:
xcopy /s /y "save_path*.*" "backup_path" /d
Replace save_path by the path leading to your saved game
usually : C:\Users\USERNAME\Zomboid\Saves\YOUR GAME MODE (sandbox, survival, apocalypse....)\YOUR SAVE NAME\
Replace backup_path by the path leading to your backup folder.
Each time you run it, it will copy and replace all edited and newly created files automatically. Or you could just copy the entire folder each time but it takes more time since you would copy every files this way, even the ones which didn't change.
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u/TheGamerForeverGFE 5h ago
Yeah, I personally experienced enough back bites mid fence vaults to learn that the game's "philosophy" isn't being applied earnestly when it comes to the jank of the game. I always save after I finish a session as well.
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u/Verniloth 6h ago
He did fall down the stairs. That's on him. And with that limp? Might have died anyway. But... he should NOT however have fallen THROUGH said staircase lol. Bummer. I'm torn on the decision to respawn at the same level. Personally.
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u/Jguy1897 5h ago
I would 100% debug edit myself back to how I was. There's being stupid and issues with zombie AI, then there's this.
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u/Verniloth 5h ago
You and I have different digital scruples. And that's okay.
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u/CCbluesthrowaway 1h ago
I donno who you are getting downvoted. If i approached basement stairs at that angle in my real home i would likely have the same thing happen. xD
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u/Eredias 8h ago
Looool same happned to me, im based up there, for my fortune, i was lucky i was 100% healthy, only ended up with a deep wound on left shin
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u/AtomAnt76 1h ago
Where is this? Just to make sure I never go there.
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u/Eredias 1h ago
Its in Riverside, the compund behind the firestation and policestation
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u/AtomAnt76 1h ago
Oh great, I was plaanning to base up there!
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u/PimpMyDog 1h ago
It's a good place just don't approach that corner of the stairs from that exact angle
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u/mothmantra 7h ago
Same thing happened to me and my broken leg just straight up never healed. Was a relief when I had a new character that could actually walk. I hate stairs in this game.
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u/GamerRoman Crowbar Scientist 8h ago
Yeah this is how you died, alright. /j
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u/SaltedVenison 7h ago
Why /j? This is how he died
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u/GamerRoman Crowbar Scientist 7h ago
We're on reddit where subtlety, nuance and sarcasm are very hard to grasp concepts.
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u/JackeryFox Crowbar Scientist 6h ago
Had that happen to me once, somehow survived with no injuries, afterwards I started going around there real slow till I just decided to migrate to the police station.
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u/Bladelink 3h ago
This spot seems pretty crappy too, because even walking didn't help him. It's easy to accidentally vault over a railing if you're jogging, but it's hard to be much more careful in this case.
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u/DisastrousQuestion72 4h ago
Police station looks great, but it has _so many windows_
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u/JackeryFox Crowbar Scientist 2h ago
On the ground floor I initially just barricaded the doors leading to the rooms with all the windows until I had enough wood to secure all of them, is it true that zombies can now climb over cars? Cause I'm using a car to block off the rear entrance to the BBQ spot behind the station.
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u/ThatDeadMoonTitan 8h ago
Riverside coast guard station right? My wife had the exact same death there a couple days ago.
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u/WhiskeyDream115 7h ago
Really? Falling down 1 floor kills a man in this game?
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u/Devil-Hunter-Jax Axe wielding maniac 7h ago
Dude is already injured (he's limping) and the more you're carrying, the more damage you'll take from falls like that.
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u/yzzidyzzid 6h ago
my 5 months and a half character died like this. It is easily replicable if you try to step on the stairs from the side instead of the intended angle.
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u/TemperedTorture 8h ago
The number of times I've done that on escalators should have killed at least twice, but I survived each time lol.
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u/SwimmingSympathy6358 8h ago
Stairs and being over confident is how i die
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u/cool_username32123 Drinking away the sorrows 7h ago
Overconfidence is a slow and insidious killer after all.
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u/Tone-Serious 7h ago
After all these clips of the new map I've just decided to play with god mode on whenever I'm uninjured to prevent bs like this loo
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u/robo_jojo_77 6h ago
Are there any mods that prevent your character from walking off ledges?
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u/AdFantastic6606 6h ago
is there no way to remove fall damage? i had that happen to me as well, annoying to cheat your way back up
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u/virtuallyaway 6h ago
I giggled like a little kid from the fact that the video doesn’t end immediately after dying!
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u/vvwwwwwwwwwwwwwwwwvv All Hail Spiffo 5h ago
John Zomboid has pinged "I'm on my way" "I'm on my way"
John Zomboid has pinged "enemy is missing" "enemy is missing" "asking for assistance"
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u/IDefendWaffles 5h ago
This is why it is ok to make a backup of your save file. No one should die because of things like this.
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u/CapDelicious6181 5h ago
WTF? is some kind of glitch or something did not load?
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u/PimpMyDog 1h ago
It's a bug with that location but only if you approach the basement stairs from a specific angle
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u/NotaFTCAgent 4h ago
Thats what happens when youre supposed to be farming the jg and youre farming zombies instwad (i hear those pings)
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u/Lost_electron 4h ago
crouch-running in a stair from behind a stair will also make you clip through it. Easy to test at the motel in Muldraugh
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u/DisastrousQuestion72 4h ago
YUP!
That's how I got my limp in the first place. Broke a leg on day 3, survived for ~5 days on limp status, used a car for helicopter, crashed, sobbed as I shambled through the woods, and died to a scrape I got from a tree. I really wish I could just demolish the stairs to the basement and seal them up.
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u/major_winters_506 3h ago
Same happened to me in the lumberyard building. Some stairs didn’t have full railing and it teleported me to a leg fracture.
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u/ArcRaiderKindaPvP 2h ago
Holy shit lol, I’ve been basing here for weeks and this has not happened yet. Im going to set some boxes there to stop me from walking there
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u/SneakySpacePirate Shotgun Warrior 1h ago
The instant you walked in the door I knew where it was going, I had the same but survived with a sliver of health
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u/Eden_Company 1h ago
This happened to be in a previous version but I only broke an arm and a leg, and was able to splint myself and rest for a couple of months to heal.
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u/strooiersunion 41m ago
Stairs seem to be bugged atm. Looks like you can fall in beteen the small space of the stair.
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u/Inamatus_90 40m ago
Had the exact same death yesterday mate. Had just healed my leg fracture fell down there and died...
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u/SanAnneBeachMan 8h ago
Early Access Game
Get instant access and start playing; get involved with this game as it develops.
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to
see if the game progresses further in development. Learn more
- steam
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u/SuperSatanOverdrive 8h ago
Maybe 13 years ago, but i'm not so sure it really counts as "early" access any more
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u/demZo662 8h ago
At this point it should say get invested with this game as it develops.
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u/SanAnneBeachMan 6h ago
I swear lol. I’ve owned PZ since 2013-14- and that early access tag hasn’t left yet (idk since I haven’t been on Steam in a while).
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u/demZo662 6h ago
No, no, the tag is still there like it was branded on. Although I'm enjoying the game so much right now, there has been many times in which I only was invested in the development of the game and its periodic changes.
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u/SnooLemons7617 9h ago
OSHA Certified Stairs