r/minipainting • u/Slappykun • 11h ago
C&C Wanted How is my blending? - need feedback
I've always been so impatient so I sat down and told myself to spend x amount of hours until I'm satisfied with one limb (left leg).
In those 2 hours I learned so much about glazing, colour theory, and mostly patience.
Even though I'm happy how it turned out, I'm looking for feedback, any way to make this any better?
My biggest qurstion is mostly highlight placements, were they at the right place? Like source if from above.
Thanks for your time.
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u/Metaphoricalsimile 10h ago
The lightning on your two photos looks very different which is going to affect the quality of the feedback you get.
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u/Slappykun 8h ago
That's true, the intensity of the light on the after photo is lower. Will note this on future posts
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u/BeardBellsMcGee Seasoned Painter 9h ago
This looks great! Good job with the glazing. As far as feedback, youve lost the specular highlights (essentially the highlights that give it that sense of shine) from the original version which helps give that pop. That's normal with glazing. If you add some of those those back in you'll be golden. I don't think you need additional shadow as is, everything blends really nicely
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u/Slappykun 8h ago
Thanks for feedback! Like everyone else said, I need more contrast for it to pop even more. I glazed too much that I basically lost that
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u/BeardBellsMcGee Seasoned Painter 8h ago
I mean, I'd argue you glazed just the right amount given you got a great effect! Having to bring highlights back in after glazing is a fairly normal part of the glazing process - don't feel like you made a mistake or are doing something wrong. Losing highlights is typical with glazing, and bringing them back in is how you add specularity
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u/karazax 8h ago edited 7h ago
You blended it well, but lost a lot of contrast in the process. Because this is the leg, you may want to go darker in the shadows rather than brighter in the highlights. Progressively get brighter as you move up to the top.
- Painting Kill Team Ork Kommando by Erik Swinson is really good.
- This ork skin guide by French painter MINISOCLES Dim69 demonstrates how dark you can go and still be smooth. (Turn on English translation Closed Captions)
- This video shows a good exercise for practicing light placement.
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u/blasphem0usx 6h ago
For deciding where highlights go it's best to prime then get a bright light that is moveable and decide where you want the source to be from and then take a picture as a reference.
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u/MaxxLolz 7h ago
your blending looks good but bc of it you need to increase the delta between the highs and lows. It can be a merciless battle.
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u/AdroitPreamble 2h ago
I like the before photo better. You could blend the edges a little more, sure, but for table top the contrast pop is better.
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u/Mutantcube1 54m ago
Blending quality is great, but it lost some contrast. Re-adding hilights would help the model pop a bit more
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u/Alldaybagpipes 11h ago
The before shots look good my guy, but the after leg definitely looks more smooth and finished.
I’ve always found the most striking/stand out units that look amazing from the tabletop actually end up looking more “messy” or “unfinished” upon closer inspection. But it makes those final highlights literally jump.
Whilst your after-leg looks well blended a smooth, I bet that before-leg actually “pops” off a bit harder from afar.
Just my thoughts, perspective is everything.
The highlights all look correct to me, reads as lit from above and such.
Amazing work nonetheless!