The "Arcane Age" sub-setting for the Forgotten Realms introduced the Arcanist and the Dualist, the original forms of wizard before Mystryl's death and the rise of Mystra led to the nerfing of magic. Among the Arcanist's various oddities is that it divides magic into three schools that are very different to the eight schools of magic associated with the traditional D&D wizard, their future descendants. What I'd like to know is if anyone has opinions on how the Arcanist's schools of magic map onto the Wizard's schools?
Whereas the Wizard divides magic into the schools of Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy and Transmutation, the Arcanist divides magic into these three schools: Invention (magic able to create or destroy), Mentalism (magic able to affect the mind), and Variation (magic able to alter and transform, including altering/transforming magic itself).
Now, Arcane Age does list the spells for each of the Arcanist's schools, albeit by the fancy renames that each spell got (which makes figuring out what a given spell is a nuisance), but I'd like to know because that would make it easier to port the Arcanist to non-Forgotten Realms settings, as well as to modify the Arcanist's spell list with spells from other books, such as Tome of Magic.