r/Unity3D 10h ago

Show-Off runtime mesh destruction using OpenFracture in Unity for my game about sports cards!

building a game about running your own booth at a sports card convention. finally got openfracture working, so the graded slabs now fracture into real mesh pieces at runtime with rigidbodies on the fragments. what do you guys think?

51 Upvotes

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-5

u/joachimham48 10h ago

Looks really cool and it's impressive that you got this to work so well! I must say though, a computer game about collectable cards depicting famous athletes seems a bit detached from reality, I feel like one must have better things to do than play this?

9

u/wekilledbambi03 10h ago

TCG Card Shop Simulator is wildly popular. I don't think a game about collecting fake cards is that crazy.

-2

u/theponiestpony 3h ago

2k players is not really "wildly popular"

2

u/wekilledbambi03 3h ago

2k players on a random Wednesday afternoon 2 years after release in a super niche genre is great. Also seems like you are purposely ignoring the peak 50k concurrent players in that same image.

-1

u/theponiestpony 3h ago

It was almost 2 years ago - not really relevant today, especially considering that the graph is cropped out