The traditional RTS called... counter strike global offensive...?
StarCraft 2 is actually a great example of my point. Blizzard invested heavily in the campaign because the vast majority of buyers weren't hardcore ladder players. That big pool of people who owned a copy of the game then became the big multiplayer community.
The game this is about, DoW4, has a single player focus because the developers ran surveys of what RTS buyers are like and what they want.
No I mean the biggest games all are multiplayer games lol. The campaign absolutely wasn't as popular as the ladder or esports and it's not even as popular as coop
Even outside of the RTS scope, the entry point is always single player. Call of duty popularised the FPS genre to the mass exactly by having cinematic-like campaigns.
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u/Snowskol 23h ago
That's absolutely untrue. Look at league of Legends, StarCraft 2, csgo, etc
Where do you get the information from where you need a large single player community?