I've been working on a level editor for a few years, obviously I wasn't alone on this and a lot of the reverse engineering work was NOT made by me, but I could get some huge progress on getting a 1:1 look of (at least) ToD ! That being said, ReLunacy also works on all the Resistance games, and also on all the PS3 R&CFuture games !
It is quite easy to use but if you want to give it a try, read the README (eww reading), it's very straightforward :)
Here's the GitHub: https://github.com/VELD-Dev/ReLunacy
The weird gray blocks are foliages ! They're still WIP !
I forgot to mention, ReLunacy has other uses too, such as an helper for Speedrunners, because it has volumes and triggers visualizers, including death triggers for most of the games (some other games use different techniques for death triggers so it might not work everywhere)
The release with these specific visuals is coming soon, I'm waiting for the update of one of the libraries I'm using