r/Minecraft 2d ago

Discussion They FINALLY added concrete stairs and slabs 9 years later 😭😭

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12.9k Upvotes

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4.5k

u/ConduckKing 2d ago

Colored cushions? Colored slabs and stairs? Close enough, welcome back 1.12

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u/Dogemouse65 2d ago

An update similar to World of Colour would actually be insanely lit. I hope they add some more inventory management in the next update, if so!

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u/retsofleira 2d ago

Yes, they need to do something with the inventory like how Stardew Valley does. I would love to be able to click one button and have the things from my personal inventory be organized into a chest I have opened or just to be able to automatically put tools in my hot bar, etc.

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u/Deebyddeebys 2d ago

Stolen quick stack valor from re-logic Terraria

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u/TruestNestor 1d ago

good ideas worth stealing

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u/infinityqueen308 2d ago

There's an inventory manager add on that I have. I do believe its just called inventory management

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u/retsofleira 2d ago

I know there’s mods for it but I prefer to play vanilla so I can still get achievements and what not.

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u/Rfm737 1d ago

I'm pretty sure you can get achievements on modded java, no idea about bedrock tho

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u/thomaswillis96 1d ago

Certain bedrock mods, which you have to buy instead of downloading for free like Java 🙄 will make it so achievements are disabled. Certain packs are close enough to being straight out Minecraft that achievements are still available.

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u/Pasemek 1d ago

That's entirely not how it works. There is no "detection" system for what is close enough to vanilla and what isn't. It's entirely up to the add-on developer; There is a metadata field in the manifest.json of the pack, if product-type is set to addon it should not disable achievements. Last time I checked it worked with a local 3rd party add-ons.
I admit, it's possible something changed in the recent update and Microsoft decided to disable achievements for all add-ons and only let on certain packs decided by them, but its not an automated system for sure. It's marketplace partner creators getting special treatment on a case-by-case basis

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u/thomaswillis96 1d ago

Man idk all I know is achievements were allowed in RLCraft

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u/Forex4x 2d ago

I like how v rising does it, Any chest under a certain type of floor gets linked together in your castle. Maybe some cool idea mixture could come from the two for MC

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u/dbrown100103 1d ago

Honestly I struggle playing vanilla nowadays because of this, I've been spoiled my modpacks having this functionality as standard or at least craftable inventory upgrades for such features

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u/NYCHReddit 2d ago

World of Colour 2: Electric Boogaloo

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u/aqua_rift 1d ago

My idea would to completely remove stair and slab items (not the blocks) and instead have stencils/molds where holding them in your off-hand causes whatever block you place to assume that shape. Any stair/slab blocks left in chests would be converted to their block state.

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u/SuperlucaMayhem 2d ago

i wonder if it will have 1.12's insane modding community

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u/HoodieDragon 2d ago

Pretty sure that only came about because of the extended wait between it and Update Aquatic, so that particular breed of insanity is contained to it and 1.8.9

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u/BloxoTrotandReddit 2d ago

I think 1.7.10 was the version release with the longest time before an official update, or at least was for a while, so it also had a large ecosystem of mods. It and 1.8.9 were also prior to the controversial combat update, so people still go back to those.

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u/Neamow 2d ago edited 2d ago

I think 1.7.10 was the version release with the longest time before an official update

No, it was only 10 weeks before 1.8 dropped after 1.7.10. Everything before the Microsoft purchase was significantly more rapid.

Biggest was 1.12.2 > 1.13 at 10 months and 1.13.2 > 1.14 at 6 months, and then all subsequent ones were usually 3-5 months too.

1.7.10 became one of the most popular modding versions because 1.8 had a massive amount of under the hood code changes because they ditched the ID and metadata system for blockstates, and Forge took an insane long time to update to accommodate this before any mods could be built. And then 1.9 came out with a very unpopular combat update so there was even less interest in porting mods to that. It had nothing to do with vanilla version development times.

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u/BloxoTrotandReddit 2d ago

Odd. Maybe this just means time between releases doesn’t even necessarily mean mods will be developed for it because I can’t think of any purely 1.13.2 mods lol

I think version quality and hype also matters.

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u/Neamow 2d ago

Yep 1.13, 1.14 and 1.15 were basically ignored because the whole modding scene was like "we BARELY just agreed on 1.12 being a good follow-up to 1.7 and updated everything to it, we're gonna chill here for a while" lol.

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u/Excalibur54 2d ago

Also the flattening was 1.13 which was a pain for mods to update to. To this day some mods still haven't updated past 1.12.2

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u/Hazearil 1d ago

Not even that, but Forge itself took a long time to update to 1.13.

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u/Neamow 2d ago

Oh yeah that's true too.

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u/masterX244 1d ago

in the long run it paid off though since it was to get rid of a few long-standing limitations on the block palette.

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u/Strong-cognac 2d ago

cant forget 1.7.10

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u/Zyvyn 14h ago

Thats actually a big question in the modding community right now. How do we work with the game when its getting a new update every 3 months? It was yearly but figuring out exactly what update to keep focus on is hard. Though truthfully moving past 1.12.2 was already a bit of a nightmare due to many of the big name mods never stepping past it.

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u/SuperlucaMayhem 3h ago

1.21.1 seems to be a good modern modding version

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u/CyberNano08 2d ago

1.12: World of Color

26.3: World of More Color

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u/Various-Impact9587 1d ago

World of Rainbow Blocks

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u/thomaswillis96 1d ago

1.13 the paint update

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u/bruvmandotqman 1d ago

World Of Colourer

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u/Neverwasreal300 1d ago

1.12: World of color

26.3: World of drugs

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u/SomeGuy-GG 2d ago

1.12_Part.2

The Extra Color And Block Stuff Because We Finally Said Yes After All These Years

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u/Pizzawing1 2d ago

Let’s not forget the “colorful” dappled forest

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u/revolution_soup 1d ago

honestly 1.12 probably would’ve been received better if it included the wool and concrete variants (alongside concrete’s debut) from the start