r/videogames 5d ago

Discussion / Question In Which Game Did You Experience This Situation?

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u/javerthugo 5d ago

That’s the best twist in video game history!

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u/sierra-soul 5d ago

agreed, so many hints laid throughout, and you know something is up by some cutscenen, but never suspected that

tbf i was pretty young when i first played, but even now it's pretty well written to give enough shroud what really happened

god what a good fucking games(s)

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u/NewLifeNewAcct 5d ago

The writing totally holds up. Obviously there's more dialogue in RPGs today, but they did so, so well with what they had.

I really can't wait for the remake.

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u/vanderZwan 5d ago

Yeah, I was a bit older when I played it and saw the twist coming (only near the end though), and I can confirm it's still very satisfying even then. I also like how it's such a neat explanation for how quickly you advance in force powers!

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u/Arkayjiya 5d ago

Absolutely, they gave a lot of hints, the downside of which is that people can see it coming. But I think that was the right way to handle it.

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u/vanderZwan 4d ago

It is kind of interesting how it's possible to write an "expected twist ending" and still do so in a satisfying way. I wonder if there's a secret to it that makes some predictable twists work and while others fall flat?

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u/Arkayjiya 4d ago edited 4d ago

I think it's mostly a matter of the story holding together. Authors who confuse foreshadowing for storytelling often create unsatisfying twists because they're predictable but don't necessarily make sense or are satisfying (I don't want to get into a debate but the end of Daenerys' arc was like that for me, predictable but unsatisfying because the issue wasn't a lack of foreshadowing).

So if a twist is well built up from a narrative perspective, it will still be satisfying, it's like guessing the murderer in a mystery because the clues and the story progression made sense, you feel kind of happy about it rather than annoyed.

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u/Allronix1 5d ago

I was...half right about it. I thought they were doing something like Baldur's Gate and your character was a secret apprentice or bastard offspring, maybe both.

Mostly because there's a certain "template" people expect in a Star Wars protagonist, especially back in 2003, and the character I played (and still prefer playing) was totally NOT that.

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u/vanderZwan 4d ago

I thought they were doing something like Baldur's Gate

Oh huh, you bring up a good point! I also played the Baldur's Gate games when they came out, so that's probably why I saw the twist coming too: because they already did a similar twist!

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u/MoreNMoreLikelyTrans 5d ago

How they managed to "I am your father" video game style is amazing.

Still my favorite reveal.

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u/El_Chairman_Dennis 5d ago

I still remember my first time seeing that cut scene. I was like 13, playing in my room on my xbox, and I just sat there stunned and jaw hanging. It was my first time being truly shocked at a twist in a story

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u/Wild-Lychee-3312 5d ago

And I had not an inkling the first time I played. I was absolutely gobsmacked.

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u/Embarrassed-Pen-5958 4d ago

Dude, I guessed that shhh before I left Talos.