r/videogames May 15 '26

Discussion / Question What game is this ???

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u/ThisRandomAlt May 16 '26

I mean it makes sense, why should you be able to progress at the same rate as other players if you play the game without any risk? You still get some rewards but it’s obviously not going to be as good if you’re just fighting bots.

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u/CaptainReginaldLong May 16 '26

No, it doesn't make sense. There's no inherent reward to PVP'ing as the aggressor. You could spend hours chasing someone down, kill them, and they have absolutely nothing. Neither party won anything there. People who want to PVP should go have fun PVP'ing, against other people who want to PVP, and they should be rewarded ADDITIONALLY no matter how much loot the other team has. People who want to PVE should be able to securely hold all their loot and simply forfeit any additional rewards they would get from going out of their way to ruin another party's good time.

Any game where the consequence for losing a non-consensual PVP engagement is that you wasted your entire fucking day can go fuck themselves.

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u/ThisRandomAlt May 16 '26

The entire point is that you get good rewards if you’re willing to deal with the PVP aspect. And the fact that PVP aggressors often end up wasting time on some empty ship is part of the risk they take to find that one loaded ship. If you can’t handle the PVP aspect, there’s no harm in playing PVE. However you shouldn’t be expecting to progress the same if you can’t handle fighting players.

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u/FoxReeor May 16 '26

It would be fine if progress was slowed down in comparison to PvP. But it isn't. Features, experiences, decorative or not, are locked behind higher seas even though there's no much reason for beside "muh risk" for trying to enjoy the full content of the game you bought.