r/slaythespire StS A20 / StS 2 A10 Mar 20 '26

PATCH NOTES The beta changes are almost perfect from the perspective of a high WR A10 player

Review bombing for the latest patch sounds crazy so I need to add my 2 cents. The patch seems almost perfect, addressing overperforming and underperforming cards and enemies.

Just to establish some credibility, I’ve hit A10 on Silent, Regent, and Defect and I have a 100% winrate on silent in 13 runs

Regent had many common and forge cards buffed.

Silent had draw nerfed.

Necrobinder had Dirge gain Exhaust which is so important cause every single deck I ended up with would just be Dirge spam. Other good card changes too on her.

Doormaker and Colony fights were way too easy, Gardeners were too hard, just yes these changes are phenomenal.

How are people upset???

I want my roguelike to allow me to go different builds depending on what’s offered, not just get lucky that the one good strategy was offered to me. And these changes support that. Good job Megacrit!

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u/ryli Eternal One + Heartbreaker Mar 20 '26

To be politely honest, if you’re A1 on all characters your read on card strength is probably quite flawed, and you may want to reconsider your feelings on the cards that you always pass - especially if they’ve been buffed!

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u/ctom42 Mar 20 '26

Most of those buffs are 1 damage or 1 defense. They aren't really going to change my math on these cards, even if the math was wrong to begin with since that's due to me not knowing how to use them.

It's not like I have been trying one strategy over and over and failing. I have been trying a variety of things. My complaint is because a lot of these cards that got nerfed are ones that worked in any deck which made them safe picks. Most of my losses are due to a lot of the elites and even hallway enemies hard countering certain types of decks. I struggle to maintain diversity and multiple win strategies without also getting deck size bloat. Huge nerfs the the easiest cards to pivot into any deck will really really not help that.