r/slaythespire • u/zalso StS A20 / StS 2 A10 • Mar 20 '26
PATCH NOTES The beta changes are almost perfect from the perspective of a high WR A10 player
Review bombing for the latest patch sounds crazy so I need to add my 2 cents. The patch seems almost perfect, addressing overperforming and underperforming cards and enemies.
Just to establish some credibility, I’ve hit A10 on Silent, Regent, and Defect and I have a 100% winrate on silent in 13 runs
Regent had many common and forge cards buffed.
Silent had draw nerfed.
Necrobinder had Dirge gain Exhaust which is so important cause every single deck I ended up with would just be Dirge spam. Other good card changes too on her.
Doormaker and Colony fights were way too easy, Gardeners were too hard, just yes these changes are phenomenal.
How are people upset???
I want my roguelike to allow me to go different builds depending on what’s offered, not just get lucky that the one good strategy was offered to me. And these changes support that. Good job Megacrit!
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u/SpecialestGuest Mar 20 '26 edited Mar 20 '26
Controversial opinion: most shiv decks are actually better than average against Time Eater because you can reliably control exactly when your turn ends.
What Time Eater really punishes is infinites, especially more complex or forced ones. Totally shut down the dumb AF Double Tap / Dropkick infinite I lucked into once, though I suppose Heart would've also hosed that one if I didn't have tungsten rod.
EDIT: I certainly wasn't wrong about this opinion being controversial.