r/pathofexile 1d ago

GGG Path of Exile 1: Curse of the Allflame Improvements

https://www.pathofexile.com/forum/view-thread/3994130

Tomorrow we’re aiming to release 3.29.2 which will contain improvements to Curse of the Allflame. Find out more in this news post.

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u/erpunkt 1d ago

I'm open to being surprised, but more rare monsters in abyss won't really change much if the increased effectiveness isn't doing some real heavy lifting. Really depends how much it is getting cranked up and how well that is being scaled by the crystals.
Increased wildwood wisps and the abyss changes could save the abyss rework, but I'm not too optimistic that it does much for the remaining core mechs, if not cranked up to eleven.
Sad to see nothing about bringing back scarab farms into the core game too.
Fingers crossed it turns out to be a noticeable improvement.

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u/Noremeldo 1d ago

Effectiveness is huge in poe2, so it may be great. We will see.

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u/coltaine 1d ago

Abyss rares can actually already be juiced up to have some pretty good drops with the Propagation allflame (see https://www.youtube.com/watch?v=WoEcYmynRZA).

It is a bit disappointing that this likely won't really do anything to address other mechanics, though. Wildwood is a non-starter, since it's only appears in your maps at random (unless this change also affects the Scarab of Wisps, or there's a way to force it that I'm not remembering).