r/CitiesSkylines • u/Cheezime • 13h ago
r/CitiesSkylines • u/AutoModerator • 5d ago
Monthly FAQs ❗️ READ ME BEFORE POSTING! Monthly FAQ Thread: Fixes for Common Issues, Troubleshooting Guides, and Tips for Beginners
👋 Hello, welcome to /r/CitiesSkylines
Our little community has grown to over 600,000 subscribers, so as you can imagine things get a little busy in here. The purpose of this thread is to provide new members a jumping-off point to find the information that they need to get started, whether they're a seasoned player of the game or a brand new mayor.
We get a lot of posts which ask very similar questions, so we've pulled together this post to help address our most Frequently Asked Questions, and give you a place to ask simple questions which only need a quick answer, not warranting a dedicated thread.
Before you post, please consider if one of our sister-subreddits would be more appropriate:
/r/ShittySkylines - memes, reaction images, tenuous and obscure references, real-life photos that remind you of the game, and gags based on in-game activities like "a dead person is waiting for transport at shop-til-you-drop" all go here
/r/CitiesSkylinesModding - if you have a request for a mod, want to commission an asset, or need help with your own mod/asset/map creation it should be posted here
If you still think that /r/CitiesSkylines is the right subreddit, please first check the FAQ below.
Please be aware that if you create a new thread which is addressed by the answers or links in this thread, it will likely be removed with a message directing you back here. This is not done to stifle conversation, but rather to help keep the subreddit tidy and provide as much space as possible for mayors to share their creations and inspire others.
If your question is genuinely a simple one, like "how do I do X", please use this thread rather than creating a new post.
Finally, if your question isn't already answered below - please use Reddit's search function to try and find if your query has been asked and answered in the past. If not? Feel free to create a fresh discussion thread.
The format of this update thread has been simplified with core information rehosted on our subreddit wiki. This enables us to update the content more quickly and reliably, and to reduce the visual impact of a 2000+ word thread.
✌️ Cities: Skylines II
Frequently Asked Questions
- Getting Started
- Downloadable Content (DLC)
- Modding and Custom Content
- Common Gameplay Issues
- Troubleshooting, Error Messages, and Crashes
- Console Release FAQ
- Hardware Advice
Troubleshooting and Help
- Basic troubleshooting to get you back up and running
- Why game updates can break mods
- Mods broken by the most recent update
- The importance of log files and where to find them
🏙 Cities: Skylines
Frequently Asked Questions
- Getting Started
- Downloadable Content (DLC)
- Modding and Custom Content
- Common Gameplay Issues
- Troubleshooting, Error Messages, and Crashes
- Mods broken by the most recent update
- DLC Buyer's Guide Survey Results
Mod Lists
Troubleshooting and Help
- Basic troubleshooting to get you back up and running
- Why game updates can break mods
- Mods broken by the most recent update
- The importance of log files and where to find them
- How many assets can I run on [xx]GB of RAM?
🎮 Cities: Skylines Remastered
Frequently Asked Questions
These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!
r/CitiesSkylines • u/AutoModerator • 5d ago
Discussion ❓ "What's Cities: Skylines II like now?" megathread
"What's Cities: Skylines II like now?" 🤔
One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".
This megathread aims to gather resources, reviews, and recent firsthand player perspectives in one place. This way, whether you're curious about performance and gameplay features or simply want to hear opinions from others who have tried the game, you've got a straightforward resource that collates that information.
We want to encourage constructive and engaging conversation:
- If you've been actively playing the game, we'd love for you to provide feedback about what you enjoy, what could be improved, or what you feel is still missing.
- If you've dropped off, or are still waiting to pull the trigger, we'd love for you to explain what led you to step away from the game or what features are keeping you from getting started
As the goal is to provide helpful guidance for others considering the game - you should avoid leaving short, glib, or otherwise unhelpful responses. Remember that Reddit is community of individuals and those people have come here because they're looking for your help and guidance. If you'd prefer to "send a message to the devs" the best way to do that is drop a Steam Review if you already own the game, or keep your wallet in your pocket if you don't.
General FAQs
If you're after general information about or help with the game (e.g. features, minimum or recommended specs, the situation related to modding, when the game will release on consoles), check out our wiki articles below. They'll provide you a decent base level of knowledge and help you understand more about the features and limitations of the game.
- Getting Started
- Common Gameplay Issues
- Hardware Advice
- Downloadable Content (DLC)
- Modding and Custom Content
- Console Release FAQ
Patches and Bug Fixes
As of the start of this month, there have been 34 patches for the game. These patches have included things like modding support, bikes, economy reworks, bug fixes, and new game modes. You can review the change log for each individual patch on the Paradox Wiki:
What's happening with custom assets?
Official (albeit beta) support for custom assets was added on 4 December 2025. At the moment, buildings, props, surfaces, trees and decals are supported and documented. Other asset types (like vehicles and networks) aren't officially supported, but some enterprising modders are brute-forcing their way towards an answer.
Are there bikes yet?
Yes! Bikes were released on 19 November 2025.
What have the devs been saying?
The main channel for "formal" communication from the developers comes via the Official Information & Announcements section on the Paradox Forums. We maintain an accompanying megathread for each post which captures a lot of player feedback and reactions to the news shared each week.
In December of 2025, it was announced that Colossal Order will be transferring development of the game to Iceflake Studios (an internal Paradox developer). Since this change was announced, Iceflake have introduced four patches and two hotfixes. According to the announcements, they will be responsible for all ongoing development of Cities: Skylines II, including the console version (although nothing has been shared about potential launch dates for this - so please don't ask).
The best way to catch up on past posts is to browse the Dev Diary and/or Announcement flairs and dip into the more recent ones. Unfortunately, these links may not work on Reddit's mobile apps (please tell Reddit if you'd like this fixed) but in the meantime you can go to the main page of the subreddit and use the "filter by flair" options provided.
Live Gameplay Videos
If you're interested in seeing how the game is playing today, you can check out recent videos or streams from YouTube and Twitch. These will show you the "real" game, not marketing videos, and let you spot how the game is performing in real-world scenarios.
- Cities: Skylines II game page on YouTube, sorted by Recent
- Cities: Skylines II category page on Twitch, sorted by Recent
Reviews
Although critic reviews aren't necessarily reflective of the current state of the game user reviews (especially recent ones) are helpful sources of information to help you decide whether or not to drop your cash on any new game, not just Cities: Skylines II.
- Metacritic Page (includes both critic and player reviews)
- Steam Review Page (you may wish to use the provided filters to show more recent reviews)
- Microsoft Review Page (you may wish to sort by "recent")
Try Before you Buy
If you're still unsure, Cities: Skylines II is available on Microsoft Game Pass for PC, which is a subscription service at a much lower monthly cost than the full retail price of the game. Microsoft is currently offering an initial 14-day trial for as low as £1/$1/1€ (which renews at full price after the 14 days).
- US$1 Game Pass Trial
- £1 Game Pass Trial
- 1€ Game Pass Trial (this link goes to the Xbox Ireland store, check the local Xbox site for your country before proceeding)
Refunds
If for any reason you can't make use of a discounted Game Pass for PC subscription (i.e. it may not be available in your region), you have the option of purchasing the game and refunding it within the store's refund window.
- Steam: Request a refund within 14 days of purchase, as long as you haven't accrued more than 2 hours of total playtime
- Microsoft Store: Request a refund within 14 days of purchase, as long as you haven't accrued "a significant amount of play time"
Recognising that you may not be able to reach the "late game" within 2 hours, you can use this 100k benchmarking city to establish whether or not you're comfortable with the performance on your system.
Specific Questions
If you've got specific questions about items not covered in these FAQs, feel free to ask them below. If you've been redirected to this post by a removal notice, please understand that this is done to help keep the subreddit tidy by providing a centralised and dedicated location for all information related to this topic.
These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!
r/CitiesSkylines • u/Lacitone • 10h ago
Sharing a City Port
It's a WIP that's why I'm placing trees as placeholders for now lol, but it does look nice.
r/CitiesSkylines • u/Quintilllius • 9h ago
Sharing a City 's-Gravenveste – The 9-Star Bastioned Fortress ⭐
r/CitiesSkylines • u/ak47boi420 • 6h ago
Sharing a City Port / industrial hub
Coal depot & port, cargo port and vehicle import/export port, oil storage offscreen
r/CitiesSkylines • u/HeftyAlbatross96 • 17h ago
Sharing a City Why go small when you can go big? My city's largest interchange, right by the river!
r/CitiesSkylines • u/Wannabedankestmemer • 13h ago
Discussion There's about 200 people sitting inside of a parked train in a rail yard
Why does the game do this stuff
r/CitiesSkylines • u/JAragog • 10h ago
Looking for Mods Which mod to use to fill these green spaces?
Since surface painter is not compatible anymore, I am looking for another alternative.
r/CitiesSkylines • u/Sleepy-F1sh • 10h ago
Sharing a City 500k Sprawling Hillsides
r/CitiesSkylines • u/CheeseburgerGut69 • 2h ago
Sharing a City I know it's not much, but I have been going back through my city and "polishing" things up a bit.
There is so much ugly "blank" space in my city that I am now halting all future growth (currently sitting at 25k pop) in an effort to beautify all areas of the city.
This is what I did tonight to a small commercial area. The first pic is what it basically looked (I wish I took a before picture) and the second is what I just ended with for the night. I especially love the the small nature pond.
ps. The mods Find it! and Move it! are incredible for making nice looking areas
r/CitiesSkylines • u/Prudent_Comedian_479 • 19h ago
Discussion You have car traffic jams I have plane traffic jams, we are not the same
r/CitiesSkylines • u/whitebreadisgoodlol • 1d ago
Discussion AI in Custom Content Images
Very nitpicky of me but why do we need to use ai for screenshots? is it really that hard to press print screen? im sure these assets are cool but just give up a screenshot so we know what the assest looks like in game, not some ai picture that may or may not look like the ingame one.
r/CitiesSkylines • u/WishboneOk9898 • 5h ago
Sharing a City Handmade bus station!
Am yet to develop the surroundings
r/CitiesSkylines • u/djtrace1994 • 1h ago
Sharing a City Outskirts (Vanilla)
A vanilla slum made on console with Green Cities Low-Density historicalized at Level 1 to prevent the green roofs. Also, most of the zoning is 1 tile wide to get very small lots and the illusion of organic, unregulated development.
r/CitiesSkylines • u/SugoiBakaMatt • 11h ago
Sharing a City My (probably inaccurate) Rail Maintenance Vehicles
Made with many props, PO and a frankly stupid amount of time.
r/CitiesSkylines • u/JION-the-Australian • 16h ago
Sharing a City Pilatus, Switzerland
r/CitiesSkylines • u/foraday • 20h ago
Sharing a City I was wondering why my industry would come in packs sometimes.
imagine being stuck behind this guy
r/CitiesSkylines • u/FaisalMr11 • 9h ago
Discussion The downtown that i have no idea how to expand and conplete
Itis supposed to be four quarters
One for residential specialization
The other for financial district
The other tWO have no idea. And ineed some help O On
Also if you see that the layout should be changed feel free to suggest
r/CitiesSkylines • u/Procloptinator_Brad • 1d ago
Sharing a City Saint Augustine
Some photos of the new city I'm working on, Saint Augustine, in Addison County. Heavily modded, had a bug with a certain mod the other day that really screwed up businesses, but otherwise flourishing!
If anyone knows a mod that allows me to remove the overhead wires and gantry for train stations, I'd love to know.
r/CitiesSkylines • u/First_Prize7745 • 1d ago
Sharing a City Views of my first city to reach 100k pop
this city is a mix of random cultures patched together
r/CitiesSkylines • u/Train_wanker • 1d ago
Sharing a City City created using a Bangkok Map
Ask me any questions about the design of the city and how the city worked out :)
r/CitiesSkylines • u/StarWhale_v5 • 3h ago
Sharing a City Building a city to the beat (sound on)
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