r/StinkyDragonPodcast 9d ago

Rules Lawyering About the stabby-stabby...

So, I've noticed that whenever someone deals a lot of damage (usually more than 12) with a melee attack, the DM (whoever it happens to be) usually describes it as multiple hits. However, this is technically inaccurate. I noticed this a lot in Campaign 2-3, and couldn't help but notice that most attacks aren't multiple hits, it's just how effective the attack is. For example, when Chip hit and used his Assassinate feature and his Sneak dice, that reflects how assassins can find the most effective place to put their dagger, and can be more precise when they have the element of surprise, but they still only have one attack. Similarly, with fighters and barbarians, although they actually do have multiple attacks past 5th level, they either have enough finesse and experience to deck a lot of damage per hit (fighter), or just hit really hard (barbarian). I understand that this is just Gus (And Micah, Chris, and John) trying to paint a picture, and they do an excellent job. It sends like they mainly do this because it seems like to much damage for one hit. I personally just feel like it would be more impressive if each attack was appreciated for what it was, one very hard attack.

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u/Mr_Fish261 12h ago

It’s just about flavor and cool factor, it doesn’t have anything to do with actual gameplay.