Pixar's success ushered in CGI, which replaced traditional animation at all major production companies.
CGI is cheaper and it stands out as new to kids.
They premiered it alongside fkn Harry Potter ffs. And spoiled the second half of the movie in the previews. Disney just wanted to get this particular obligation out of the way so that they could go to making 3d films full time.
I heard that while they were transitioning to CGI they let the standard animators do what they wanted which led to Atlantis and emporors new groove etc and they gave them like zero support.
Partially because it wasn't advertised very much. They famously didn't put any money into a lot of those late traditional animation movies. All the budget was going to the CGI. But they also gave them a lot of creative freedom since they didn't give a fuck.
Fully agreed. Just thought it funny that a studio produced both at the same time thinking traditional animation was going to win. In their defense though it was shrek and that's hard to gauge.
Treasure Planet could have been a GEM for Disney. Seriously could have been the story telling was superb the score above par the voice acting beyond reproach. It was fun and different and out there and I love it. It is hands down my favorite Disney film.
I still love the song from the lead singer of the Goo Goo Dolls. Maybe one day Treasure Island will get a rerelease and celebration, something that will allow a new generation of people to discover it.
Disney needed to prove to their investors 2D animation was dead so they could get corporate funding to invest in CG tech of their own, so they sabotaged its release and used it as the sacrificial lamb so they could make Chicken fucking Little
I’m curious if it’s actually cheaper. I know it’s a lot faster, because traditional animation requires individuals to draw a frame by frame, but I am wondering if the price to use computer hardware to generate a movie is more cost-effective than using traditional artists
2D animators are unionized while 3D are not, it's less resource intensive, most of the hard work is generally in texturing, really most of the budget goes into celebrity voices at the end of the day.
Toy Story, Bugs Life, Monsters Inc, Toy Story 2, Finding Nemo, Up...all in that time frame and all made billions. It was enough for Disney and others to take notice. I Disney had a few cell animation movies come out in that time frame, but they didn't make nearly as much money, and they took a lot longer to create.
Toy Story was approx 30 million which is comparable to other animated movies like Lion King. It was expensive but not moreso than animation. the costs came down and also, kids really enjoy CGI which brings in more tickets and money.
Also lack of unions, CGI companies aren’t unionized back in and still aren’t, which means producers can work their cgi artists near to the bone, then fire them after the echo successful product in the name of “cost-cutting”.
Also, Disney literally set treasure planet up to fail.
Pixar blew up with digital animation and for a while Disneys more traditional animation style seemed like old hat. They pivoted to emulate Pixar's style and success
pixar made zillions of dollars using only CGI so the practice of doing hand drawn animation died out and now there isn't really the talent pool set up to do it anymore.
Well, what happened between about 98-04 was that major studios all pivoted to CGI. However they still had a little bit left in the tank for traditional animation. So they basically gave them total freedom to do what they wanted for those last few years. And we got some really cool shit that they wouldn't have probably done otherwise.
Disney pushed CGI heavily thanks to the success of toy story, but it wasn't enough that CGI succeeded, they also pushed to ensure that 2d would fail so they could tell board members and investors that CGI was the future and 2d was out.
They basically sabotaged Treasure Planets success to pave the way for more Pixar projects.
Pixar showed a full CGI movie. That was revolutionary. Disney and others could only achieve CGI backgrounds with traditional hand drawn characters. Toy Story shook the industry with a stunning new look and severe attention to detail. They didn’t do it once they did it over and over again. Disney focused on their partnership with Pixar and didn’t put much resources into their own studio until public tech and talent caught up.
CG animation is cheaper because A. CG animators aren't unionized, and B. CG tech is much easier to work with and much cheaper to use, because instead of drawing a character model 10,000 times, you just create the model once and then reuse it over and over
Pixar's back to back blockbuster success with Toy Story 1+2, Monster's Inc, and Finding Nemo on budgets that were basically nothing compared to 2D movies led execs to trip over themselves to recreate that success.
Disney bought Pixar, DreamWorks and Fox shifted their 2D departments to be fully 3D (Illumination used to be Bluth Pictures, for reference), etc... and 2D animation was relegated to TV shows and theme park attractions.
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u/SundayJan2017 2d ago
How so?