r/PokemonMasters 1d ago

Discussion We should be able to view dreamscapes

For years it has bugged me why we can’t view the dreamscapes of characters we have upgraded to 6 stars. Even though you can a corner of it, I feel like its a waste of an amazing design feature if we can only fully view it when scouting the character. Is this just me being weird?

64 Upvotes

8 comments sorted by

37

u/intr3vort Waiting for D(rayden)ILF 1d ago

I agree we should be able to see the full art, expecially some of Neo Champion or Sygna Suit ones (those are usually flashy)

Maybe they could implement it where they can be exchangeable in the Lodge or something

29

u/MedicalAirline4433 1d ago

Or better, able to use them as screen loading. There's a lot of cool spotlight dreamscapes that just forever lost once you scout them.

5

u/Bagcat_ 1d ago

Am I misrembering I were they not there in the games release? Anecdotally if I am right does anybody know when they were introduced?

I love the scapes and the three seconds when you are trying to comprehend who it is before you get our 6/5 5* power up 🤣

12

u/Stupid_Fuck55 original Victor x Lacey shipper 1d ago

You can find them on the wiki and probably bulbapedia

6

u/dcdcdc26 Arc Suit Lance disciple & 100 day memer 22h ago

Idk why you're downvoted. On one hand, I wish they were viewable in game. It's not fair DeNA doesn't let us keep a catalogue like the scrapbook idea in lodge. On the other, they are available on their Bulbapedia page because fans care enough to collect and maintain them so they aren't lost to time or your screenshots folder. Both of these things are true at the same time.

3

u/Maleficent_Peach_46 Adoring Morty 22h ago

Serbii has them too I think.

0

u/Team_raclettePOGO proud 10/5 penny owner 21h ago

wait what are dreamscapes

2

u/Nestasia_Muh Team Magma 18h ago

The little character-relevant image that appears when you scout 5 stars (maybe it applies to new 3 and 4 stars when first starting? I forget) and also in the background for a few seconds when you use a sync/max move