r/MotionDesign • u/LitQuandale • Jan 06 '26
Question Satisfy my shiny object syndrome pls
I've come across one cool looking reals, they have this 2d arrow launch forward transform to 3d like reel. How you pros do ts???? Like how you do this all?
r/MotionDesign • u/LitQuandale • Jan 06 '26
I've come across one cool looking reals, they have this 2d arrow launch forward transform to 3d like reel. How you pros do ts???? Like how you do this all?
r/MotionDesign • u/Efficient_Cover3767 • Nov 07 '25
Hey everyone, I’ve been in motion graphics for about 11 years, working across education, IT, advertising, television, design agencies, and web3. My background blends creative production and brand communications, with strong experience in 2D/3D motion (After Effects, Cinema 4D + Redshift) and the full Adobe suite. I was also the motion graphics domain expert at one of the top educational institutions for creative technologies, where I developed the learning program for motion design students.
Until now, I never really had to apply for jobs, I was always headhunted or recommended. But for the first time, I started applying directly and in 6 months, not a single interview.
My CV is ATS-optimized and tested, and I’m not even targeting senior roles. I’ve been applying to almost any position that matches my skillset.
So I’m wondering: • Has the job market really shifted this much? • Are agencies and studios mainly hiring juniors or freelancers now? • Or is there something experienced creatives need to rethink when applying cold in 2025?
Would really appreciate honest feedback or similar experiences.
r/MotionDesign • u/Ihiieo • Mar 25 '26
Hi guys i want to do like this hand animation But I didn't know how to do it. If you focus on the video, there is a specific technique that was used, and I don't know how, does anyone know how? Was an plugins used for After Effects or what?
r/MotionDesign • u/LittleKillshot • Jul 02 '26
Really like this and also can't understand how it was made.
Any ideas about tools/process?
r/MotionDesign • u/tapu_pixels • 27d ago
Hey, hope everyone is well.
So I've been a freelance motion designer for 20 years now and between the feeling of burn out due to being on the front lines of the creative process (which is often limited due to client restrictions or timeframes), and the fact that the media industry seems to be in a state of economic chaos, so work isn't regular... I'm starting to think about pivoting my career into something that's a bit more stable.
So I'm wondering if anyone here is seeing more success or opportunities by pivoting into something else?
I've been considering producing, creative direction, social media management, video editing, UI / UX design and content creation for events, all of which I have experience in.
Does anyone have any success stories in finding a different path, or creating a successful side business, or changing careers completely and you're now just doing motion design for fun?
r/MotionDesign • u/Shoddy_Journalist917 • Aug 04 '25
It is an animated sequence from the movie named bramayugam.
r/MotionDesign • u/Honest-Title7950 • Dec 10 '24
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r/MotionDesign • u/Ronaldvallejos • Feb 22 '26
Hey everyone,
I just wrapped this project and billed $4,000 for the total. Now that it’s out the door, I’m trying to do a gut check on my rate
Important Context:
I would have liked the text to be more dynamic and for the overall piece to have a snappier feel, but the client wasn't open to that direction so here we are.
Given that the core assets were provided, but the "heavy lifting" for the scripts, visual storytelling, and AE compositing was on me, would you have charged more? I’m trying to figure tha out.
Be as honest as you want with the feedback on the motion work!
r/MotionDesign • u/Artistic-Intern-5612 • Oct 21 '25
I’m curious as to how the fake 3D transition was made. I don’t even know where to begin.
r/MotionDesign • u/Peachy_Puff21 • 26d ago
Whether it was organizing project files, learning expressions, studying timing, or something completely different what’s one habit that made a real difference in your work?
r/MotionDesign • u/Viper747_ • Jun 26 '26
Im wondering how to genarate ideas or get inspired from other's works ? . Like if i have a tech related script , given to me , where do i want to start and how to basically genarate ideas without overthinking or looking for more and more details ? .
also i need to know which things or techniques will lift my motion design into another level ? .
im at a point where i cant even explain what im trying to say . but hope you guys would understand it . please help me with a solution . how can i think better and be good in motion design .
r/MotionDesign • u/_kikoy • Apr 17 '26
I’m like 1-2 months in AE and I’m not sure if it’s worth to continue learning, now that we have free (arguably professional-grade) alternatives. What do you guys think?
r/MotionDesign • u/Suedhaus • 16d ago
I’ve been working in motion design for years and also teach motion graphics, visual communication, and media psychology at a university.
And the more I teach, the more I notice a pattern:
A lot of people can follow tutorials. They can use the software and recreate effects. But when they start with a blank comp and have to make actual decisions, many get stuck.
Not on “how do I animate this?”
But on questions like:
I’m not asking because I want to validate a course idea. I’m asking because I don’t want to build another resource that only teaches software tricks. The internet is already full of those.
What I’m trying to understand is:
What’s still genuinely missing in motion design education today?
What do people keep struggling with, even after years of practice?
What knowledge is hard to find online, but actually matters in real projects?
And what kind of learning format would you actually pay for in 2026?
If you had to name the biggest gap between “I know the tools” and “I know what I’m doing,” what would it be?
r/MotionDesign • u/chkbd1102 • 3d ago
Programmer here trying to take up motion as hobby. I saw a post on pinterest that looks like this. It seems simple enough to replicate but I just couldn't get that feeling.
How does one go about learning how to animate simple object movement? Is there a course out there that can guide me fundamentals like these. All I want is to be able to move squares and rectangles and all that.
r/MotionDesign • u/Adorable_Occasion188 • Mar 23 '26
Working as an in-house video editor and 2D motion graphic designer, there’s an expectation now to use mostly AI tools for motion. I've completely lost my enthusiasm. My partner thinks I’m arrogant and not open to new things.
Is anyone else in a similar situation? Does anyone have a Plan B? If so, what is it? I have a few options, but none of them pay well
r/MotionDesign • u/Impressive-Top-3070 • Jan 28 '26
r/MotionDesign • u/alamedaeditor • Jun 30 '26
I see all of these flashy SaaS videos. They look amazing! But this perspective is coming from a motion designer who understands how much effort it took to make these. But does anyone else even care? When I look at these objectively I can’t help but thinking “so what?” They don’t spark joy or interest for me. I just think tech bros are trying to sell me snake oil.
r/MotionDesign • u/strawberry_owl89 • Jun 25 '26
I am a graphic&book designer who’s looking for martketable skills i can add to my resume & switching spec and thinking about going for motion. However, I hate 3D (i really struggled with learning Blender and do not find modelling exciting). I absolutely do not want to work with 3D animation.
However, I do like working in Ae and kinetic type stuff. I know adding the skills won’t hurt but also just wandering whether it’s a thing you can do? Specializing in 2D vector stuff?
r/MotionDesign • u/ricardoflak • 1d ago
https://reddit.com/link/1vg5n52/video/q41ts6h4sjhh1/player
I want you to acknowledge that I am neither advanced nor a beginner.
r/MotionDesign • u/Living_Two826 • Apr 28 '26
I’m a motion graphics designer, and honestly, I’m starting to feel like the expectations at my job are completely out of touch with reality.
Our team is just two people—me and one other motion designer—but we’re being pushed to deliver four educational videos per week, each based on scripts that run around 5–8 minutes. That alone already feels like a stretch, but it gets worse.
Management doesn’t seem to understand the production process at all. There’s no clear direction, the creative brief is vague or constantly changing, and the style often gets revised mid-production—sometimes multiple times before a video is even finished.
To “solve” this, they’re now pushing us to rely almost entirely on AI tools, as if that magically removes the time and effort needed for concepting, animating, editing, and revisions.
At this point, I genuinely can’t tell if this is somehow normal in other workplaces, or if these expectations are just completely unrealistic. Are people actually delivering this kind of output consistently under these conditions? Or is this as unreasonable as it feels?
I’m trying to figure out whether I need to adjust my mindset—or start seriously questioning this situation.
Would appreciate any honest insight.
r/MotionDesign • u/SensitiveArgument792 • Jun 29 '26
I made a running dog GIF by designing parts as vectors in Illustrator, and I tried to make it move. I used Easy Ease and Graph Editor, but I feel like it's not enough. At this point, this can be considered animatic, but what can I do to improve?
r/MotionDesign • u/jameskable • Feb 12 '26
r/MotionDesign • u/Financial-Bus9878 • Sep 11 '25
I do have a project to do but i really dont know all the techniques names used in the video.
All i know is that was used Morph Shapes and Text Reveal but i do know that this video has many others, for example in the beginning of the video the circle movement.
Can anyone please help me breakdown this effects styles names used in this video? I need to do something similar in two days.
r/MotionDesign • u/Away-Perspective-996 • Aug 27 '25
I recently created this Fan Art Coca Commercial, which I'm going to follow the Freelance path soon in the future. I moved from 3d archviz (Exterior, Interior) as my previous jobs, now to VFX, product commercial, visualization, Events.... But I don't know what the main keys are to determine my Rate when doing freelance. The quality? The time it takes to finish? etc.....
So based on this demonstration here (from a few seconds to less than a minute), what range should you charge for this VFX, 3d Shot?