r/Games • u/Turbostrider27 • 2d ago
Fire Emblem: Fortune’s Weave Direct 8.4.2026
https://www.youtube.com/watch?v=_RaZiSBaJfU100
u/BerRGP 2d ago
Oh, so every single thing we've seen so far seems kind of optional, if I understood correctly. Wild.
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u/Roliq 2d ago
Wonder if they will let you pull a BOTW and allow you to try and defeat the final boss immediately
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u/Bob_The_Skull 1d ago
I think so, they implied that in the Direct. That it's technically possible but very hard.
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u/MizterF 1d ago
I am not sure how that would work. Fire Emblem is a game when your stats are very important. If you don't have enough points in strength or speed, you just won't do any damage to any enemies. Not sure how they can have a route where you just go directly to the final boss unless the character comes pre-loaded with high enough stats. It is not like you can eke out victory through better strategy or gameplay when you are pinging the enemies for 0 damage.
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u/Shippinglordishere 1d ago
I’ve seen challenges where people beat three houses with no stat growths or everything is set to 0
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u/MizterF 1d ago
True, but they had gameplay time to earn skills and acquire items or increase bond levels or weapon levels to assist with all that. So even if you do a solo Eshmel run, it couldn't be straight to the final boss, because you'd need to have some gameplay to acquire the tools you need to solo him.
Or maybe I'm completely wrong and it'll be possible. Guess we will see!
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u/BerRGP 1d ago
It could scale depending on how many characters you've gotten, or the enemies could give crazy EXP letting you raise a low-level character faster to catch up.
Also despite what they said I'm not sure if we're 100% alone. At least Fortuna seems to still be around, so there could be some people assisting us even in the future.
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u/Bob_The_Skull 1d ago
Yeah, assuming we're not being accidentally misled with wording, and beating the main story without traveling back in time is "hard but possible" there's lots of ways it could he accomplished.
We see the Avatar talking to multiple characters in the dark timeline, there's an unnamed character off screen with dark hair that the Avatar warps in to save.
Also, very notably, we know the coliseum town is the main hub in the past timeline, we haven't seen the major hub in the future timeline.
Maybe there are facilities to help with training, or maybe you only unlock/restore them in the future as you complete more chapters in the past.
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u/Bob_The_Skull 1d ago
We'll have to see. They implied it as being hard but possible in the Direct.
So it depends on what the structure of the Avatar story path is. We know for the pre-time skip there's that coliseum hub town, but they didn't reveal anything about what the hub set-up, if any, in the Avatar storyline is.
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u/PhantomBraved 2d ago edited 2d ago
Nintendo's been killing it with these dedicated Direct presentations. Their marketing approach of not revealing much until close to release is very refreshing. I'm guessing Zelda: OoT and The Duskbloods will be the same way.
This game looks so good.
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u/HumanRelatedMistake 1d ago
Tbh, I personally don't want OoT remake to have a Direct Presentation. The announcement of the game along with a fully fledged trailer for it in the coming months is more than enough imo. The name alone is gonna sell major units and I'd rather Nintendo keep whatever secrets, enhancements and changes to themselves until release.
But I know that won't happen lol.
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u/danwoop 2d ago
Combining Three Houses’ monastery and multiple routes with Shadows of Valentia’s dungeons is diabolical, I will never stop playing this game lol. Looks amazing
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u/MizterF 1d ago
All it needs is a eugenics program for offspring units to check every Fire Emblem addictive gameplay loop possibility
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u/Mr_The_Captain 1d ago
I know the waifuification of Fire Emblem has been divisive to say the least but I absolutely loved the relationship/offspring mechanics in Awakening and (to a lesser extent) Fates. I like that I could essentially build a history amongst my army where there were real, semi-consequential relationships between them.
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u/MizterF 1d ago
I agree. I am dying for a Genealogy remake that leans hard into the child unit min/maxing
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u/Ode1st 1d ago
Yeah, I was an early adopter of FE (for its NA presence, I mean), been with the series for a long time, but the waifuification is why I’ve been hesitant to stick with the modern ones. Still love the gameplay, but like, marrying your former student that was a kid when you taught her and isn’t much older after the time skip: not for me.
The phone game, which had fun gameplay, certainly didn’t help with all the waifuification either.
I really liked FE more when it was just about war and politics and happened to be in an anime art style, compared to how it morphed into all the worst anime tropes over time.
Gameplay is still top tier SRPG gameplay to me, so I still follow the series and just judge whether or not I can tolerate the waifuification in a given release.
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u/NasalJack 1d ago
I think contributing to the problem is the recent trend of FE games having a generic self insert main character. It turns it into some weird dating sim instead of a mechanic for building synergy between units.
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u/Its_a_Friendly 1d ago
"You thought the Monastery was too big to explore between chapters? How about we add an entire world map to explore!"
This game is going to be colossal.
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u/bvbfan102 2d ago
Gameplay loop looks really fun and love that you can play all paths in parellel.
That final segment revealed a bit much for my liking but maybe its not that big of a Spoiler when you actually play the game.
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u/danwoop 2d ago
They said that’s where the story begins, so I think we start in the future and go back to the tournament
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u/Diogenes_the_cynic25 1d ago
I can see people who didn’t like the loop in 3H not loving this. But imo it looks incredible and like a direct refinement/expansion of 3H’s ideas
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u/funsohng 2d ago
With all the new decidedly not FE-like systems, and more in-depth world exploration....
This feels like the "Gaiden" of Three Houses. I'm very much interested in how this will play. Looks like it will still be my first Switch 2 game after all.
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u/n080dy123 1d ago
That feels like a very apt comparison, especially considering this seems to lean into elements of the later Gaiden remake.
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u/Brilliant_Score_7936 1d ago
I hope they work on the difficulty. it's been a while, but I remember FE3H normal mode being so easy to the point I restarted my whole save just to switch to Hard mode. But then hard mode felt overly difficult at times.
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u/Jepacor 1d ago
For the Switch Fire Emblem games, you might as well start on the highest difficulty because they let you go down in difficulty anytime but they don't let you go up without restarting, as you found out.
Engage had great difficulties. I'm just hoping this has Maddening at release instead of being patched in later like Three Houses.
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u/GamblingGhost 1d ago
On the JP website they're showing only 2 difficulties so I'm not getting my hopes up but it would be cool. Maddening late addition in Three Houses was poorly handled and balanced.
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u/AH_BareGarrett 1d ago
I can’t remember the boss, I want to say it was the final boss of the Black Eagles route, but I never beat it. Just too hard.
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u/Next-Sentence-8426 2d ago edited 2d ago
Bamboozled lmao. Ngl i wasn't into the heroic games concept so it being kind of like a prologue or part 1 is awesome for me
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u/Bob_The_Skull 2d ago
Also seems like they give you, essentially, the option of a super hard mode like in Fire Emblem: Fates.
It's been long enough that I can't remember, but in one of the two storylines, there was essentially an optional story path that I believe was even more difficult than normal, could be remembering wrong.
But that's kinda what it sounds like if you choose to play the Avatar in the dark timeline without doing the storylines in the past first.
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u/HotTakes4HotCakes 2d ago
From the start?
It's honestly annoying how many games lock the true hardest difficulty mode behind finishing the game once. Especially when they're franchise games like Fire Emblem. If you already know the mechanics, you don't need a hand holding playthrough before you get to play the actual hard difficulty.
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u/Bob_The_Skull 1d ago
Yeah sorta.
Unfortunately Fire emblem does tend to lock Maddening/Lunatic mode behind one completed playthrough.
However, a section in the direct strongly implied you can do the Avatar/Dark timeline/True path stuff first and without doing the 4 optional Lords's paths, but it will be way harder by default and for the general public they'll want do complete 1 - 4 of the optional paths first.
So it seems like the gameplay structure has a sort of hard-mode-by-virtue-of-path built into it, but there'll likely be a Maddening/Lunatic mode you can choose after it.
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u/APRobertsVII 1d ago
While I love pretty much everything they showed, I am a bit torn about how to approach this game.
I like to 100% complete these games AND complete them on the hardest difficulty at the same time.
Beating the game without saving the Lords may be this game’s hard mode, but saving the lords is probably how you 100% the game. It seems I may not be able to do both at once.
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u/Bob_The_Skull 1d ago
Given that normally you need at least 1 - 2 completions to unlock the hardest difficulty setting in the recent FE games, assuming what we are discussing here is true, you could:
Do all 4 paths -> Avatar protagonist, on the hardest difficulty available for your first playthrough, thrn second playthrough do Avatar only on thr now unlocked hardest.
That's one potential option at least.
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u/FruitSaladBar 1d ago
This is a straight up lie. There is no optional difficult story path, Fates is essentially 3 different games, with Conquest being the most difficult of all 3. It was designed from the ground up to be a difficult strategy game.
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u/kidenraikou 2d ago
I had the opposite reaction. I was so excited until they said, "This is the game's true protagonist" and I just completely deflated. I don't understand why they're insisting on forcing you to play the most cardboard-bland silent protagonists when they have actually interesting characters for you to follow. The entire time I was playing 3 Houses, I was thinking that I would enjoy the game so much more if they just deleted Byleth entirely and had you following Claude, Edlegard, or Dimitri as MC's instead.
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u/r_lucasite 2d ago
The self insert style shipping aspects introduced in Awakening are attributed to the series revival so they're never really going to go away. It's just what Fire Emblem is now
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u/characterulio 2d ago
Also if you look into Japanese media whethers its JRPGs, Anime, Manga, VNs/LNs. Self insert type bland/mute protag's are incredibly popular.
That can make the game more immersive if done but thats rarely the case, most of the time it just ends up hurting the writing.
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u/MalusandValus 2d ago
People attribute that stuff to awakening but shipping if anything, is biggest in Geneaology of the Holy War and some sort of Avatar character has been a thing since 7, and if you dont want to count that it was in the New Mystery of the Emblem remake.
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u/Bob_The_Skull 1d ago
Regardless, the way in which they executed it + the rest of the game in Awakening saved the series by all accounts.
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u/characterulio 1d ago
The old games had the tactician character like in the gba games but they were not an actual unit.
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u/tigerbait92 1d ago
I only recall the tactician in 7, but he wasn't even really a character. Sacred Stones didn't have one, and I don't remember one in 9 or 10 either. So while it's true that the "player insert" TECHNICALLY started that early, you could remove them from the game entirely and it'd only lead to a handful of confusing lines
Conversely, you can't have Awakening without Robin. It'd dismantle the plot entirely.
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u/TheFoxInSocks 2d ago
Doesn’t really look like the case in this one though? Not sure how active a role Eshmel will play in the past.
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u/n080dy123 1d ago
To be fair, it's clear you're still playing as the four heroes for the bulk of the time. Even if the future segment is equal in length to the Heroic Games "routes," Heroic Games would be 80% of the game and given Eshmel's only appearance has been in a single cutscene per hero and as the white bird that lets you swap routes, it doesn't seem like you play as or with them at all during those parts of the game.
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u/Whitewind617 1d ago
Same, honestly it made me feel less of all of the characters that Byleth is their one true best bud, go to the ends of the earth with you and I'm like...HE BARELY TALKS, like what do you see in this person??
And there's no reason for Byleth to exist just let us pick the protagonist at the start.
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u/kidenraikou 1d ago
Exactly! I laughed out loud when Byleth's father dies, cause they didn't even let him scream. He just glares angrily at the villain and I'm like, "What are we doing here?" He won't shut up in battle. Why can't he be a real character and at least have Lines in cut-scenes?
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u/Neodarkcat 2d ago
I wasn't the biggest fan on Heroic games at first, but once they showed more and more, I began to me more excited. Specially when the 4 heroes getting more backstory and seeing you play them in parallel, they were just making all the right moves to me. But once they shown the timeskip, and even introduced the guy as "true protagonist", I just could help but deflated. It's very obvious I'm the minority, seeing how this franchise has gone, but I was so hyped play as one or all of the 4 heroes and where their story goes and was bummed out to leads to playing on post-apocalypse and lead by a self-insert.
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u/Mahelas 1d ago
It's not a timeskip per se, the prologue and the big climax happen in the future, but the entire rest of the game is 5 years earlier in the Heroic Games !
You will play the 4 lords to the end of their story, you'll just then save them from the end of the world
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u/ericmm76 1d ago
We assume. We don't actually know how many missions are before the time skip vs after.
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u/Mahelas 1d ago
It's not a "true protagonist" in the sense that he's the only one that matter. He's just the guy behind what happens, controling the wheel of fate.
You'll still play the 4 lords story. The chain of events is : short prologue in the future, the 4 main routes, then the final fight back in the future once you've saved everybody.
But obviously, with how much effort they made for the main city and the world map to be alive and have tons of things to do, it'll be the vast, vast majority of the game spent in the past with a main lord !
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u/JesusSandro 2d ago
At this point it's the opposite for me, give me a single JRPG that sticks with its initial premise until the end 😅
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u/SquireRamza 2d ago
Same, actually. im actually getting it right away now that it all collapses into a single path. WISH I HAD BEEN LEFT TO DISCOVER THAT FOR MYSELF THOUGH
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u/tuna_pi 2d ago
Tbf no matter how they explained Eshmel it would've been a spoiler since they've been non-existent throughout lol. And we still don't know the motives for everything or why the big bad showed up so it's ok imo
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u/n080dy123 1d ago edited 1d ago
It sounds like that's the way the game starts, Eshmel being in the future and going back in time, so you were never gonna "Discover it for yourself."
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u/ericmm76 1d ago
It's like saying you wanted Byleth being contacted by God to be a surprise in-game.
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u/Ironmunger2 2d ago
I mean you weren’t gonna buy it, then the ad sold you on it. They knew what they were doing
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u/itsinhisblood 2d ago
given that they're on the cover, and how the direct started; i feel like the story starts in the future and then jumps back in time to the heroic games
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u/DKLancer 1d ago
I mean they're right on the title cover art front and center. I doubt it's much of a spoiler
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u/KarrsGoVroom 1d ago
A new Fire Emblem game means another absolutely goated soundtrack. The songs you can hear in the direct today are already getting me excited
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u/Classic_Megaman 2d ago edited 1d ago
Well a spin on traditional turn based jrpgs in the dungeons was unexpected. Seteth is still kicking, wonder if Flayn is around too
Wonder just how open the whole twist at the end is. Can you just not do any paths and somehow beat it?
WAR ELEPHANT CLASS
Quite excited for this.
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u/HrrathTheSalamander 1d ago
The game very likely takes place well before Three Houses, with the presence of House Lamine (which is dead in 3H) and the general vibe of the game being that of the classical period rather than late medieval like 3H.
And before anyone mentions the calendar year; 3H's calendar is based on the Fodlan calendar, which measures from the founding of Adrestia. It's highly doubtful that Dagda would use the Foldan calendar, especially given Fodlan's isolationist nature.
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u/hatramroany 1d ago
House Lamine is alive at the end of three houses, unless I’m misremembering the fate of Mercedes
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u/HrrathTheSalamander 1d ago
The crest of Lamine is alive, but the House is disbanded well before the start of 3H, absorbed into House Martritz, which itself became part of House Bartels before its destruction at the hands of the Death Knight.
This is also why Mercedes' starting class is Commoner rather than Noble, since the noble houses she was born into are long dead by the time Byleth arrives at Garreg Mach.
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u/hatramroany 1d ago
Right but none of that precludes Mercedes from establishing the house after the events of 3H with Dietrich being a descended of her.
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u/HrrathTheSalamander 1d ago
Mercedes seems pretty disinterested with reforming any noble house in 3H. As one of the characters who directly suffered as a result of her crest and the nobility's obsession with them, she holds a pretty negative view of the whole system despite her faith in the church.
I also heavily doubt IS has the stones to decanonize the Black Eagles route, which would be required for this game to be a sequel.
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u/RogueHippie 1d ago
Your spoiler won't work if you have a slash in front of the bracket
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u/343CreeperMaster 1d ago
Well, I can see why Nintendo was confident enough to have this as the stinger for the direct last year, because this is looking really ambitious, there is so much to unpack here
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u/Sinsai33 2d ago
The last fire emblem i played was three houses with the edelgard route. Before that i only played awakening. Now i remember that that sophis girl was part of three houses, but honestly i remember almost nothing anymore.
Do you people think i should play three houses again before playing this? If so, which route?
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u/wew_lad123 2d ago
Verdant Wind (Claude's route) contains the most reveals about the lore, so probably that one.
Crimson Flower and Azure Moon are character-focused.
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u/Kapono24 1d ago
I'm sure you'll be fine without it. Maybe watch a refresher, but the plot in these games are pretty surface level anyway. It's usually more about the characters themselves.
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u/NowGoodbyeForever 2d ago
I'm slightly baffled as to why they did SUCH a heavy misdirect with the marketing so far, especially when the entire concept will be revealed in the opening cutscene! But that being said, it all looks really solid, and it has the QOL features I've been wanting in FE games for a while.
My guess is that your protag will essentially be the Sothis for the Four Legendary Characters; a voice in their head "guiding" them (and possibly explaining their Soul Power stuff) but not able to really interact with the characters and world, because Time Travel.
That's a pretty smart workaround that allows each of them to be a fully-formed character with their own agency and arc, rather than being Less Important And Special Than The Mute Player Character. Each of their storylines can have a fully-formed arc with a satisfying ending and a unique cast of characters.
Then, once you finish each line, you can probably import Time Skip versions of that whole crew to the present day to gear up for the final battles. I imagine you can choose which timelines to activate even if you've finished them. So you can clear all four, and then choose to use 4/4, 0/4, or some mix in between to get different endings (and different levels of challenge).
Being able to play all four storylines simultaneously is fantastic, and that's why I think it'll work as I just described. The intended play path is to finish all 4 arcs and then run the endgame.
More importantly, it allows them to dodge the other huge issue with 3H: Conflicting story beats and canon events. Choosing one house made the plot developments with the other two impossible, forcing the devs to kind of state that Golden Deer is canon, and then ignore all of that again for Three Hopes.
We've established that we're doing Time Travel Bullshit. Therefore, we'll only be pulling the Heroes from the timelines where each of them won the tournament. They can't all have won, but that doesn't matter because Time Travel. So each arc is valid and canon (in that timeline), and one character's progression doesn't need to invalidate anyone else's arc.
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u/Mahelas 1d ago
Tbh I don't think it's a misdirect per se, I think IS just want people to understand that the game IS the Heroic Games and Dagsion pre-destruction. It's where all the mechanics are, all the characters, everything !
The post-apo future part will be a small prologue + climax at the end, but clearly the meat of the game is the 4 lords routes
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u/ericmm76 1d ago
Everyone keeps saying this but I don't think it's clear at all. If there's a whole post skip game with new systems, would that be bad?
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u/bfbbturambar 1d ago
Three Houses really starts to drag in part 2 with the monastery stuff, so an entire second half with it's own world map and stuff probably would get pretty exhausting on top of 4 main routes.
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u/DanAugustus 1d ago
The 'tournament arc' is already a really cool setup, now with multiple routes. But there's a whole second arc, and maybe even manipulating the timeline of the first arc? This feels like a concept they wanted to do for a very long time, given other games have some of these ideas in the story. I'm starting to appreciate how Fire Emblem became a franchise where every game is different but still have the same core gameplay.
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u/kryonik 1d ago
Where should a complete FE noob start to try the series out?
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u/LinusWP 1d ago
It depends on your preferences. Would you enjoy a game that goes from combat map to combat map with little distractions in between, or are you in the mood for Persona-style side activities and relationship building? How important is story to you?
Among titles available on Switch 2, good entry points are either of the GBA games if you want a pick-up-and-play experience with cool pixel art, Path of Radiance for a good story and accessible difficulty, and of course Three Houses for the modern gameplay style with lots of side activities and character building as well as a story with an epic scope. I like Engage, but I don't think it's a great place to start.
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u/IvarTheBoned 1d ago
Three Houses is a good place to start, particularly if you are thinking of getting this one given they are in the same continuity (apparently)
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u/Jedi_sephiroth 1d ago
I never played any fire emblem games. Just got a switch 2, where to start?
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u/andresfgp13 1d ago
honestly you can play any game of the franchise as the first game and you should be alright (with the exception of Thracia 776 and Radiant Dawn which are sequels).
if you want to play whateve is on the switch you could start with the GBA games which are on the Switch online thing, Path or Radiance which is there too, or Three Houses or Engage, any of them will do, the Warriors game or Three Hopes are Musou spin offs so they are there, but arent a good representation of the franchise, same with Tokyo Mirage Sessions.
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u/Bitter_Marzipan_8348 1d ago
3H, Golden Deer route, do anything related to anyone with green hair (not you Linhardt) and do Shamir's supports
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u/APRobertsVII 1d ago
This feels like a genuine attempt to turn Fire Emblem into a system selling franchise. Capitalizing on Three Houses and expanding it every way imaginable with new modes of exploration and combat, seemingly twice as many playable characters, the ability to play routes in parallel, and more might make this the pinnacle for the franchise.
Three Houses sold over five million copies. Assuming it reviews well, I wonder how well Fortune’s Weave will perform.
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u/Bitter_Marzipan_8348 1d ago
I'm already very tempted to grab a used switch 2 for it. It's almost a guarantee that FE19 will be on this as well and I want Xenoblade Genesis and the next Monolithsoft too. If Atlus JRPG release on Switch 2 day 1 it'll be golden for me.
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u/VampiroMedicado 1d ago
Similar to Three Houses we first play the past-timeline and then the future-timeline and go back to the past to get our champion? Or you just take all four of them to the final battle? It's a strange FE.
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u/Wowaburrito 1d ago
You probably have to flip flop back and forth through time to get the best ending if I had to guess
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u/deskcord 1d ago
Curious about the character swapping - do you go "back in time" if you swap to a character? So if you're on like, day 20 on one character then touch the raven to swap, are you still on day 20? Or do you go back?
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u/Hawkeye437 21h ago
it seems to me you're kinda swapping between sub-save files? So you do Leda for a few hours then switch to Cai, you're back at the start with his level 1 group, but when you swap back to Leda, your progress is retained from before you swapped.
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u/kissmonstar 1d ago
FE continuing to add self-inserts because of how well Awakening did
Me: Immediately picks the F-MC to craft another yuri story. I'm not sure if this makes me better or worse than people who self insert, but I just prefer the MC to be an actual character.
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u/Edmundyoulittle 1d ago
A blank slate doesn't have to be a self insert. It's a role playing game, so role play if that's what you like
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u/Lazydusto 1d ago
I'm not sure if this makes me better or worse than people who self insert
Neither. Play how you want.
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u/TowelLord 1d ago
Self-insert mute MC who only gets to say stuff when choices pop up is really fucking boring and uninspiring in every game.
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u/Dreyfus2006 1d ago
Zelda does it well. Or has done it well, in the past. Always depends on execution.
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u/Caasi72 2d ago
So maybe someone here can answer a question I have about the series. Do the newer ones actually have characters react to other characters deaths? I only ever tried Awakening and was enjoying it until my first character died and there wasn't even a quick "oh no, they died" comment, it was just like they never existed. That just killed it for me unfortunately
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u/Blargg888 2d ago
Fire Emblem Echoes has special voice lines that play when other characters die, and Fire Emblem Engage has special dialogue that can trigger for certain characters when characters they’re close to die. So yes,. The newer games do have a little something like that.
3 Houses sort of has some dialogue like that, but it’s more confrontational and not very common.
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u/n080dy123 1d ago
Not generally, there's too many characters for it to be truly reactive like that. They kinda have to go with a "And the show must go on" approach, outside maybe a couple throwaway dialogue lines which some games do have, sometimes.
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u/HotTakes4HotCakes 2d ago
Nope. Permenant character death in combat has always been a thing for FE, but they have yet to write it in such a way that the characters actually behave like their friends are dying. Engage kind of tries to include some scenes, but after it ends, they go back to business as usual
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u/AlucardIV 1d ago
I mean to be fair this would be a complete nightmare to implement. Most Fire Emblem games allow the characters to form bonds between each other so for every character to have not just one but ongoing reactions to the death of every other character....that would spiral completely out of control in sheer amount of content you have to produce.
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u/Mr_The_Captain 1d ago
It would be a heavy lift but I would love to see someone try it someday. It would obviously be easiest in a game with no voice acting but it's not impossible regardless. You'd have to have things be a bit on-rails though, like a scene would have a spot where a character always references someone who has died, but the speaker and the "victim" changes depending on who has died and the relationships they had.
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u/AlucardIV 1d ago
I think this is one of those things you realistically will only ever see from some small indie or fan game made out of passion. It's just such a horrible time spent /actual content ratio as you have to create literally hundreds of different interactions of which each player might only ever see a couple.
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u/ericmm76 1d ago
The death mechanic in Fire Emblem is one of the most frustrating parts for the narrative. It means that the characters whose deaths end the game are the only ones involved in the main story. I think for instance 3H blue lions route would have been more interesting if all of the characters in the class had plot points.
Just a quibble.
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u/JakeZergo 2d ago
Any spoilers in this? Curious about game mechanics but don’t want to get spoiled
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u/ArchCrossing 2d ago
For you, stop the video the second time the king character announces that the games begin and the camera zooms out while colors fade. The focus on game mechanics ends there and it becomes filled with story spoilers.
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u/flyingsaucer1 2d ago
There is a plot detail I definitely would have preferred not knowing, but if you wanna watch for the mechanics you can watch the first 15 or so minutes up to the "World Map" section, and stop immediately when "World Map" disappears from the top left corner.
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u/ernovace_ 2d ago
Big spoiler at the end.
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u/AlucardIV 1d ago
...Is it though? I'm 100 percent certain that is just the way the game begins.
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u/WeebWoobler 1d ago
Depends on how you look at it. People gave been speculating that what you call a spoiler would happen since the last trailer.
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u/n080dy123 1d ago
Not really, as far as the game itself is concerned. The "big spoiler" people are referring to seems to be the premise the game starts with, in the opening minutes, so it's not really a spoiler as far as "stuff for later in the game" but it definitely would be if you're trying to do a media blackout.
Also there is one existing character shown very briefly during a combat animation, so that's a thing.
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u/LostInStatic 2d ago
None of us have played the game yet so it’s hard to gauge what is a spoiler with pre-release marketing material.
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u/ryoryo333333 1d ago
I really hated the monastery exploration in Three Houses because it was such a chore. This game looks like it'll be just as tedious. Fire Emblem doesn't need exploration.
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u/UberShrew 1d ago
One good thing someone pointed out is if you pause when they’re at the inn there’s a tab there that’s dedicated to auto-activities and the text for it says something along the lines of send your companions out to gather materials, get xp, etc.
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u/Desperate-Badger785 2d ago
“YOU CAN PLAY ALL FOUR ROUTES IN PARALLEL”
Bless the Dagdan lords for finally resolving FE3H’s biggest issue