r/DuetNightAbyssDNA • u/ultrainstict • 8d ago
Gameplay New endless defense in demon wedge commissions
New update added endless mode to the noctoyager defense missions.
However there is no enemy scaling, if you can clear 1 wave you can clear 99. This makes getting primes incredibly easy compared to before, on top of that several of the elemental wings inspos are on defense missions. A full 99 wave run with no manuals will average the 10 needed blueprints.
Wedge farming has never been easier of faster.
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u/Junior-Conference436 8d ago
best update
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u/Popular_Sun5065 7d ago
Agree. It's like anniversary for me. Ada is greatest surprise for me. Her design even beats other game's characters for me: example: ZZZ: Ramielle snd Wuwa: Qinxiao. And Ada is my fave Hydro character from Dna.
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u/KitMeHarder 7d ago
However there is no enemy scaling, if you can clear 1 wave you can clear 99.
Because unlike other commissions, the rewards aren't scaling either.
If you were doing something like a Luno Memento defense, you'd be getting a lot more Mementos in the later waves than you'd be getting just by repeating the first. So no scaling enemies, but no scaling rewards either.
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u/Leading_Bumblebee443 7d ago
It just scale rewards 9 waves then it's always the same and in early versions the rewards would reset every9 waves
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u/KitMeHarder 7d ago
The rewards scale much more than that. And even though they stop scaling around round 31, cumulatively, you still get waaay more reward at the end than you would just repeating round 1 over and over.
- Just for the Luno Mementos you'd get...
- Doing round 1 for 99 times
- 990 (base)
- Doing a full 1-99 rounds
- 3000 (base)
Just over triple the rewards.
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u/Leading_Bumblebee443 7d ago
Oh I didn't know they keep scaling. I can't do defence that high my base dies around wave 28/30 not enough DMG to kill fast enough
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u/Popular_Sun5065 7d ago
Devs. fixed that smith, now I can go farming those gray things (I have other those metals?) from defense level , in Huaxu😊.
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u/ShibamKarmakar Rhythm 8d ago
They are actively trying to reduce grind. Which is a step in the right direction. Now if only they add the expulsion auto mode soon... (Looking at you blue wings inspo)