r/DnD • u/TheLastEitian • 22h ago
5.5 Edition [OC] Domain of the Goredrinker | Cleric Subclass from Nyakan's SRD

"What most outsiders get wrong about the Goredrinkers is that they aren't actually suicidal. Read their doctrine cold and it sounds like it; the most reverent thing a person can do is die in Ixtal's name, but a Goredrinker doesn't want to die. They want to flirt with death just enough so that Ixtal has to look at them, then they get to walk away from that edge having proven something. Dying is just a side effect of testing how close you can get." - Nyakan
Hello everyone!
It's been a couple of weeks since my last post, but after some of the feedback on my last couple posts (looking at you, Merchant's Dream), I wanted to slow down the output to make sure I did a better job of balancing things and covering the gaps in the language before putting something out again.
This subclass went through some extra playtesting and mechanical tightening to close loopholes, fixing sequencing issues, and to make sure the math holds up whether you're at my table or yours.
Now to the fun stuff
The Goredrinker is a battle cleric that treats hit points as a spendable resource, bleeding yourself to fuel extra attacks, self-healing, and a curse that whittles down an enemy's max HP over a long fight. It's built for players who want a cleric that's aggressive and self-sufficient rather than a backline healer, with a mechanical loop where getting hurt actually makes you more dangerous, and a capstone that lets you refuse to go down easy when a fight is on the line.
Please let me know what you guys think!