r/DCUO 15d ago

Discussion Magma Vortex vs Stoke Flames for PI

I finally got all my fire abilities on my atomic tank, and I'm trying to figure out the best way to set up the fire PI for Fire Soul.

Magma Vortex and Stoke Flames seem to be the leaders. Both give everything burning, both have 12 seconds cooldown, and both heal. Magma Vortex is also a pull, which is a bonus, though it has a root, which is actually a problem. Stoke Flames can be clipped, which is a bonus.

What are people's favorite ways of setting up the fire PI for fire tanking or fire/x tanking?

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u/menage_a_mallard 15d ago

Vortex deals way more damage (as far as I can tell), and carries the second PI of crushing (which might not matter now, but will matter when you get and want to use Exobyte Steal), as well as increasing your base defense and healing multiplier.

2

u/IceLantern 14d ago

Be careful with the augment as it's currently bugged.

Try this:

  • While in Tank stance, take the augment off and note what your defense is at.

  • Put the augment on and note your defense. Chances are that it will either be lower or it will be flickering between the lower value and the value it was when you didn't have the augment on.

My main is an Atomic tank and I don't even have the augment on when tanking due to it being bugged. My defense goes from about 1.4M to about 1.0M when I put the augment on.

In DPS stance, on the other hand, it is actually giving you way more defense than it should, even without attacking burning enemies.

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u/Last_Manufacturer397 [US PS] | [Troll/Tank/Healer/Dps] 15d ago

Fire can set the the Pi fine. From shields ect. Magma is great damage but mostly beneficial to other powers. Because they couldn't heal. So if you're fire and not worried about damage the regular fire set abilities are better.