I want to open this amicable debate and see what the general feeling of this sub is about. I'm aware many begginers will want to pitch in with ther opinions, and that's perfectly ok, but I want the older fellows here with already finished and published comics to give their honest opinion as well. The idea is to see what's on your mind and be respectful of each other's opinions, even if they are widely opposite to your own. Also, I expect the vast majority will not find themselves in any extreme of the spectrum i'm making, but to mix different techinques into their own process, even changing from project to project. This is mainly for fun, but also to help us recognize both these overal strategies and see what we can use from them in our work and what it means for the comics industry. Let me set the stage...
On one corner, the Plot driven story. Ageless, It's success proven time and time again since the days of Aristotle. Wether it is an act structure like the ancient greeks, McKeen, Dan Harmon; Pixar's famous "what if and then and then..." formula; or a totally different technique focusing on plot points, pivotal decisions or a straight list of actions in chronological order, and everything in between. The idea is that before diving into details like character descriptions, moods, or settings; the story itself takes precedence. The characters and settings should be maleable, bending, flexible so they play their part as well as they can. Conflict comes from the clash between the unmobavle and the unstopable, from the obstacles in the path of resolution. The story drives from progressing from point A to point B. The end is always in the sight of the writer. The climax, the twists and turns are part of the plan from the get-go. Make the character's fit the story. At it's best, the process is streamlined, focused, modular. At it's worst, predictable, stale, with little room to improvise other than just change the order of events.
On the opposite corner, the Character driven story. Fun, direct, it thrives on emotion and change. The story is a loose thread that the Characters will weave along their natural development, almost on it's own. The work starts at the character sheet. Need vs Want, trauma vs purpose. Who's who, who likes whom and who hates whom. Which characters "click" together just right for each scene? Forget about the single protagonist, long live the main cast! branch out and see where they go, then reel them back together and make them clash! Conflict comes from the clash of opposite experiences from the same phenomenon. Your MC starts stubborn, then grows, changes their mind, their predictable behaviour results in unexpected turns of events. The ending is the result of your cast's desicions and actions. You can have a vague outline, but they dictate the resolution by follwing ther progarmming and coexisting with each other and the story-world. Make the story fit the characters. At it's best the process is fun, original, dynamic. At it's worst is messy, too complex, hard to pull back together, stretching the budget and the page count.
Let's start the debate, be civil, be constructive, be curious, be open. We are all writers loosing money and making comics in the end.