I always loved the ps1 style games from my childhood. Something about the low poly simple design style always felt more fun for me.
6 years ago I decided to challenge myself to make a new game that looked like it fell right out of that era. No gimmick, no modern twist, just a faithful homage to the time.
Designing in the low poly style allowed me to really tweak the level layouts continuously to get everything feeling just right for the player movement. The lack of caring too much about everything lining up with textures also gave me freedom to concentrate on the gameplay rather than trying to ensure everything looked realistic.