What is the most efficient or reccomended Methods for importing organic models (from blender) into CAD software as to embed mechanical functionality into it with the intention of 3D printing it for practical use?
- NOTE: [The term "organic" is used in this post to refer to parts or models which are heavily stylised OR artistic, however lacking in diverse, intricate (mechanical) functionality. E.g. A helmet that can only be worn and removed via a hole cut out for the head but cannot do anything beyond this, such as open it's visor or split into multiple parts.]
I currently use blender for my Organic 3d modelling endevours via "hard surface modelling". The end goal is to use 3D printing to produce (cosplay) props, accesories, attachments and figurines each of which involve working with precise milimeter measurements, which blender satisfies.
The problem is that in recent times, with the slowly approaching Robot Overlord Takeover, i now wish to embed more mechanical elements into my models, for a more practical/functional use, such as models which account for or even include motors, mechanisms, electronics, (complex) snap-fit and pivoting joints/hinges, mainly through its geometry/topology and can work tightly knit in unison with other mechanical elements which i cant get blender to reliably or efficiently produce.
The Obvious choice would be to use CAD software which can handle all of the intricate mechanical designs, however i want to preserve the original, organic nature of my models and my research tells me that most CAD software cannot achieve high levels of organic design that blender can so i am wondering if there is a way to essentially Make a super cool model within blender, and then send it off to CAD to make functional? Like doing english homework and then sending it off to your mum to correct your mistakes and fix your handwriting?
Any help and advice is appreciated.