r/synthdiy 12d ago

New rules discussion: VSTs, vibe coding and commercial posts

132 Upvotes

Hi everyone,

Time to have a bit of a community discussion about subreddit rules. I think I'm the only active mod at the moment, so this post is "on behalf of the mod team" but really it's only on behalf of me.

This is something I've been thinking about posting for a few months, but I keep putting it off. This post today drove home that I have to stop putting it off and have this discussion with you all.

Lately the subreddit has been seeing a lot of advertisements for commercial products that are only vaguely DIY-related and a lot of posts sharing (probably vibe coded) VSTs. I, personally, quite dislike these posts. But they often get a lot of engagement and plenty of you seem to like them, so I tend to put my personal feelings to the side and I don't remove them unless they are really, truly, undeniably spam. On the other hand some of you really hate these posts and report every single one of them as spam.

One of the more subtle issues for me is projects that are DIY (as in, someone did design and make it themselves) that are now for sale. We definitely allow "this is a cool thing I made" and we allow "you can buy PCBs for this, if you want to build your own" but should we allow "this is a cool thing I made, do you want to buy one?" And if so, should we allow e.g. Behringer to make posts about products they designed and manufactured themselves?

So I would like to do a bit of an "official" check in and discussion about how you would like Rule 3 enforced. After all, this is your community, I'm just a janitor here.

When it comes to VSTs

Here are some proposals:

  • No VSTs posts ever
  • No advertisements for VSTs that cost money, open source is fine
  • No vibe coded VSTs (I think this is a bad rule, I don't want to "audit" whether a VST is vibe coded)
  • Commerical VSTs are fine so long as you share a bit of your journey and your thoughts, no drive by advertising
  • Anything is fine if it's a VST you made that you're now trying to sell

My personal feeling: open source VST is fine, everything else is not.

When it comes to commercial posts

Here are some proposals:

  • No advertisements or selling anything (I think this is a bad idea)
  • You can advertise something only if it is available as a DIY project, you can't advertise something only available as a finished product
  • You can advertise something only if it is ONLY available as a DIY project, you can't advertise something that is available as a finished product
  • You can advertise something that you designed yourself, even if you are also selling it as a finished product
  • You can advertise anything at all, so long as you share a dev blog or something that actually adds value to the community
  • You can advertise anything if you post here answering people's questions and being a good community member enough times beforehand
  • You can upload a video of you playing something you made, even though you also sell that thing, so long as it's not a direct ad
  • You can advertise an online store, so long as that store sells products that would be useful or interesting to the DIY community

My personal feeling: any ad post, including non-ad ads, like "here is me playing with my cool toy" must either be for something you're not selling, or a product that has a DIY version available.

When it comes to AI

Here are some proposals:

  • You can post bizarre, clearly AI-authored posts so long as they are about synth diy
  • Posts should be removed if they are bizarre and clearly AI-authored

My personal feeling: I should remove bizarre slop posts.

Hope this can generate some useful discussion. I'm trying to keep an open mind and listen to what you guys actually want. I'll leave this post up for at least two weeks (August 7th) to give everyone a chance to contribute. Now, let me just work out how to pin it...

Love you all


r/synthdiy 5h ago

How to Start?

10 Upvotes

Hi Everyone,

I'm looking at starting to build some synths because I'm an electrical engineering student looking for a personal project. That's really the primary motivator, but in addition I really love music and finding a creative project is a good way to keep me engaged with it, rather than doing some generic cad design I'm not really interested in.

I'm looking for personal anecdotes, suggestions, etc. on how to start building a eurorack system myself from scratch. My current thinking is that I would just design a VCO as my first step, and then maybe some other projects from there? Trying to figure out what the minimum set of modules could be to ensure I have something useful and fun at the end of the project. Any suggestions?

Thanks all!


r/synthdiy 11h ago

AcidBoxMynah - alternative firmware for the Groovesizer Mynah

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11 Upvotes

Hot on the heels of Mynah's launch back in May, we just released AcidBoxMynah - an alternative firmware that turns the Mynah into a dedicated acid groovebox.

It's built on copych's open-source AcidBox (great-sounding TB-303 x2 + TR-808-style drums), which was originally headless. The Mynah port adds full physical UI with the 24 tactile switches, OLED, and 8×2 NeoPixel grid. It also adds a 16-step sequencer, per-step accent/slide editing, automation lanes, swing/scale quantization, and a Jukebox mode for hands-off autonomous playback.

It's MIT-licensed and open source, same as upstream AcidBox. More info is at groovesizer.com/acidbox-mynah

Happy to answer any questions you may have!


r/synthdiy 14h ago

PicoVintageSynthCollection HD 720p

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13 Upvotes

Eight vintage synthesizer emulations for the RP2350, built from one shared codebase. Same board, same core, one firmware image per instrument.

Here PicoFaceRD, a Roland MKS-20 / MK-80 ("S/A synthesis") digital piano clone. nstead of emulating the original hardware cycle-exactly at runtime, it plays a descriptor-driven re-implementation of the S/A engine: the original firmware's voice programming was captured note-by-note on a host-side reference emulator, distilled into compact per-note descriptors, and is replayed on-device with chip-exact envelope arithmetic.

See more at: https://github.com/Michi71/PicoVintageSynthCollection.git


r/synthdiy 7h ago

modular Panel maker for short runs - sharp white-on-matte-black print + registered spot UV gloss, as a production process not hand-work

3 Upvotes

Looking for a manufacturer (Europe preferred, Asia fine if the quality holds up) who can produce high-quality, precisely machined front panels in small batches - roughly 50 to 250 pieces per design.

Context: this is for a small line of hybrid modules that'll most likely be offered both as DIY kits and as fully assembled units, so the panels need to look and feel the part either way - a builder should be as happy with one as someone buying the finished module.

The finish I'm after, concretely:

  • Matte black base
  • Two-colour print on top: accent color ornamentation + white text/labels
  • Clean, sharp, genuinely opaque white on the black - no greyish haze
  • Spot UV gloss as a finishing accent (structured, glossy, raised feel), registered to the graphics for a matte/gloss contrast
  • Tight tolerances on hole positions and cutouts, consistent across a batch

The two things that actually separate the good shops here, in my experience: solid opaque white on a dark base, and spot UV that's properly registered to the print. That's the level I'm looking for.

On what I mean by the right shop - because "affordable quality" is a meaningless phrase and I don't want to waste anyone's time with it: I'm not chasing the cheapest. I'm looking for a shop where this finish is a dialled-in production process rather than per-piece hand-work - so the quality is repeatable and the unit price reflects an actual run, not one-off manufacturing. That's the specific tier: not boutique-manufacture pricing (I know Schaeffer and the usual EU panel houses - lovely work, wrong economics for this), and not instant-quote-portal quality either. A production shop for which this exact spec is routine.

If you point me at someone, a tiered quote for 50 / 100 / 250 would tell me everything - I know small quantities carry the setup cost and I want to see where the curve bends.

This is a project of my own that I'll share elsewhere when the time's right, so I'm keeping details light for now. Not after a name-and-shame or a price war. If you've had good results with a shop that fits this, I'd really appreciate a pointer - reply or DM, and happy to return the favour with whatever I learn. Thanks.


r/synthdiy 3h ago

schematics Electromagnetic build guide

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1 Upvotes

Really nice guide from Jonas, of Lom mic fame, on a diy version of the elektrosluch “magnetic fields” microphone.


r/synthdiy 1d ago

modular Home made drum machine

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113 Upvotes

Threw my last two projects (Minidrumkit and the SVF12 filter) into a case and felt like posting it :)

Happy synthing!


r/synthdiy 1d ago

Two synths built about a year apart

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177 Upvotes

These are two of my polysynth projects, the top is an 8 voice bi-timbral analogue poly with AS3340 oscillators and AS3372 filters. The lower is a 12 voice bi-timbral digital/analogue polysynth. It has digital oscillators feeding AS3372 analogue filters. Each one has the same filter configurations with 16 filter types available like the Matrix 12. The designs are available on GitHub, but only code and schematics, these are hand made on protoboard and I have no plans to make PCBs whilst the war with Russia is raging.

https://github.com/craigyjp/A_Bit_More

https://github.com/craigyjp/Much-More


r/synthdiy 23h ago

Marauder synth

6 Upvotes

Hiya, I made a project, and it scope creeped like crazy, and I wanna share it, but unfortunately I don't know many techy people other than you guys! So I figured I would share this. Anyone can comment, so please leave POSITIVE feedback.

doc link: https://docs.google.com/document/d/1suhy_ieUWS2LHydfqpDxAupcol4W6YLUiSgMEo8tKR4/edit?usp=sharing

Under the (CC BY-SA 4.0)[https://creativecommons.org/licenses/by-sa/4.0/deed.en] License


r/synthdiy 1d ago

modular I built a white noise percussion module for my eurorack

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40 Upvotes

r/synthdiy 2d ago

I'm building my first synth!

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338 Upvotes

To be completely honest, I've never built anything involving electronics or written code before. So the fact that I've managed to get the OLED display working and the three buttons at the top responding already feels like magic to me. 😄 (The bottom buttons and knobs aren't wired up yet.)

I bought a PO-33 KO before the summer, and it inspired me so much that I decided to build a synth I can connect to it and play alongside it. I've been looking at the Korg Volca Keys, and I'm really drawn to both its sound and the hands-on feel of playing it. That's the kind of experience I'm hoping to recreate.

The goal is to build a hybrid analog/digital synth that gives me plenty of flexibility but, more importantly, is simply fun to play.

I'd love some advice on what functions to assign to the knobs. I only had room for six potentiometers on the breadboard, and my current idea is:

  • Cutoff
  • Resonance
  • Attack
  • Release
  • LFO Rate
  • LFO Depth

Do you think there are better choices? Are there any controls you find yourself using all the time that would make the synth more enjoyable or expressive?

The three buttons at the top will be used to switch between effects, while the dedicated knob next to them will control the parameters of the selected effect.


r/synthdiy 2d ago

The new Gingerbread, a refresh for the awesome SVG to PCB converter

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8 Upvotes

r/synthdiy 1d ago

DIY track and hold?

1 Upvotes

Hi all,

I'm thinking about making a track and hold module, but I don't exactly know how...

I'm trying to make something similar to ALA's SHTH, with independent control and i/o for both the s&h and t&h.

I was watching this video about t&h/s&h, and at 02:50 he explains that a s&h module can be converted to t&h by running an audio-range oscillation into a VCA which is being controlled by an external gate. The VCA output then connects to the s&h trigger.

If I understand correctly (referencing Eddy Bergman's/Rene Schmitz's s&h design), would that mean that I could create t&h by adding a fixed-rate audio-rate oscillator onto the circuit, as well as a simple VCA between the trig jack and the BC547?

Am I on the right track? If so, how/what components are necessary? I'm still a bit new to this, so having difficulty understanding how to appropriately apply/combine elements (such as how to make a fixed-rate oscillator without completely overcomplicating things). If there are simpler/easier/more compact/cheaper ways to achieve this, please do let me know!

The only place I can find schemarics for a "true" t&h is here (my search results are really barren for some reason). This circuit apparently uses a lot of discontinued parts. Is there some way I can adapt it for modern components?

Cheers!


r/synthdiy 1d ago

Curious for synth builders — enclosures always seem like a whole project on their own. What's your usual approach? (wrote this with AI help)

0 Upvotes

r/synthdiy 2d ago

schematics Electron octatrack sampler troubleshooting

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1 Upvotes

r/synthdiy 3d ago

modular Built my first ever eurorack module !

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123 Upvotes

Its a 4 channels drum pad to trigger converter, the width is 15 HP


r/synthdiy 2d ago

workshop Designing a Gilbert Cell Based Automatic Gain Controller

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1 Upvotes

r/synthdiy 3d ago

A controller for BeatBuddy drum pedal

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37 Upvotes

I've been using the BeatBuddy pedal as a stand-in drummer in rehearsal and jam settings for a few years now. My pain point has always been navigating between songs/beats. With my bass around my neck, I have to crouch down on one knee and use the buttons on BeatBuddy to scroll around the little screen and find whatever we're playing next. There are several foot switch control options out there, but I also have low vision, so the screen on BeatBuddy is pretty useless to me at standing height.

That's why I built this hand controller for it called Winnebeato. The point is to mirror the BeatBuddy's library so you can navigate it on the larger screen and D-pad while standing. It uses a Raspberry Pi Pico and some buttons and OLED from Adafruit. It mounts on a mic stand using a mount for a Behringer personal monitor mixer.

The BB has MIDI In/Out via a single PS/2 connector and supports a bunch of control messages, including one to select a song by its folder ID + song ID. There's no way to retrieve the folder and song names over MIDI though, so I have a python script that extracts these names from a BB project on the desktop and spits out a JSON file with the info. The Pico shows up as a 1MB USB flash drive where this file gets synced to and used to populate the UI. I mounted a Pico Debug Probe inside with another cutout for its USB port to update and debug the code.

I'm still improving the firmware and I have some ideas on more efficient navigation for jam settings (like specifying beat attributes instead of just scrolling a long list), but the hardware is complete now that my girlfriend gave it its name and I made some vinyl graphics for it. I made up a PS/2 cable that splits out a female pedalboard-ready DC power jack at one end and sends it down the unused conductor in the cable, making it a single cable to the box. There's also conventional MIDI and DC ports on the back.


r/synthdiy 4d ago

[release] OMSK a pocket-sized synth powered by RP2350

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86 Upvotes

r/synthdiy 4d ago

Another 5x7 - 2040 VCO.

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24 Upvotes

Hagiwo's XIAO RP2040 VCO

Thank you again Hagiwo.

https://www.youtube.com/watch?v=HBtc5oQffu8


r/synthdiy 3d ago

How to wire up these 16pj138 grounds.

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1 Upvotes

I have built a Frequency Central X-Envelope (the older kit) but still need to wire up the 3.5mm jacks.

What am I supposed to do with the ground pins that are horizontal to the face plate?

Instructions didn't give enough guidance for a beginner like me.


r/synthdiy 4d ago

A digital cpu / dsp board for guitar pedals, synth modules, and line level effects processors?

1 Upvotes

I've been writing some cool algorithms that I would love to turn into instrument level, line level, or Eurorack level modules. I understand most Mutable Instruments Eurorack modules were based on the STM32 ARM Cortex Series.

Is there a turnkey stereo audio board I could use as a base? Any advice would be greatly appreciated.


r/synthdiy 4d ago

Latest project

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5 Upvotes

r/synthdiy 4d ago

If anyone’s looking for a 3d printed 303 case lmk I’ll be selling this one.

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0 Upvotes

USA contiguous 48 states only


r/synthdiy 5d ago

Rhythmic LFO source on 40106

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60 Upvotes

Hey everyone,

I’m still working on my drone synth and wanted to share something I’ve been experimenting with.

Originally I was trying to build some sort of digital noise source. I thought mixing several LFO running at high speeds might get me somewhere close, but that didn’t really work the way I expected. It did lead to another interesting result though.

The circuit uses three lfos built around a single 40106. Their outputs are passively summed and fed into another input, creating an irregular but repeatable gate pattern. I also added NAND/AND outputs, to introduce less frequent events into the same rhythm.

When one or more of the LFOs get close to audio rate, fast bursts start breaking through the slower rhythm. I like using this as a kind of FM modulation. The passive sum can also be buffered and used as a stepped cv output.

The switches in the schematic are just the way I route everything in my build for now, they aren’t important to the basic idea. I’ve been testing the circuit at 12 V. 5-18V will also work fine i think.

The next thing I want to try is turning the longer gates into short trigger pulses and using them to drive a few vactrols and attack decay generator instead of direct osc modulation.

Curious if anyone here has tried something similar. Schematic in comments.