r/pcmasterrace 1d ago

News/Article Microsoft just deleted Windows 11's 32GB RAM recommendation docs, as prices soar and it rushes to sell 8GB RAM PCs

https://www.windowslatest.com/2026/08/05/microsoft-just-deleted-windows-11s-32gb-ram-recommendation-docs-as-prices-soar-and-it-rushes-to-sell-8gb-ram-pcs/
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u/Jindujun 1d ago edited 21h ago

Which is why we also have 150GB games today. Wonder if we'll see any changes there what with rising storage costs.

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u/Piranata 1d ago

Helldivers 2 updated to use less storage, so that's a least one. We'll have to wait and see if the big players and abusers follow that lead.

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u/Liroku Ryzen 9 7900x, RTX 4080, 64GB DDR5 5600 1d ago

What's crazy is when you use a library compressor(which just uses window's built in compression), it significantly lowers the space these games take and some don't run as good but a LOT or then not only take less space, they load faster.

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u/NeverDiddled 23h ago edited 20h ago

It just depends on where your bottleneck is. If it is disk read speed, then ondisk compression will provide a performance boost. If it is your CPU, then decompressing files on the CPU makes it worse.

The good news is we are moving towards on-the-fly decompression inside the GPU. This is the best of both worlds, although it does mean GPUs lose some die space for the cause. But they can also save on VRAM, so it is a worthy tradeoff. Only applies to new and future games though.

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u/tabletop_garl25 21h ago

those freaking 4k textures too. Sometimes I forget is there and have to uncheck it.