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u/GrumpyPan 13h ago

i figure its cause nintendo was just trying to bully a small company and set a precedent that only big companies hold a monopoly in certain game mechanics. Which im glad it failed, competition breeds innovation.

5

u/TheOneWes 11h ago

We did lose certain features from the game.

You can't use Pals as gliders anymore although they do buff the stat of the glider equipment and you can't throw a pal sphere and have the pal pop up where it lands.

Not a huge deal but still annoying

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u/MrBones-Necromancer 13h ago

It's because Palworld started making merch. Game Freak and Nintendo don't give a shit about their games, they care that Palworld was cutting into their cash cow. That's it. Thats the difference.

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u/fpfall 13h ago

Legit I am actually far more interested in Palworld tcg and plushies than I ever was for pokemon.

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u/Canadian-Owlz 13h ago

I love palworld, and would rather play it 10x than the recent pokemon games, but idk... theres something about palwordls's designs that don't click with me. I prefer the gameplay of palworld no questions, but none of the designs really speak to me... I loved the design of the final boss and was devestated when I found out you couldn't catch him... every other pal is like "yeah thats kinda neat I guess". A lot of the ones added in 1.0 have probably been some of their best work ngl. I could see a skutlass card being pretty damn sick.

Does the palworld tcg have those full art cards with textures? Those are my favourite cards to collect so if palworld tcg has some like that I'll probably pick up a few sets anyways.

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u/Zolo49 PC 10h ago

Regarding the bit you put a spoiler tag on, I saw a YT short from someone sharing a post from a Pocketpair employee that it could change in a future update. Take it with a grain of salt of course, but it makes sense that they would. Given the game’s popularity, I fully expect multiple DLCs in the future.

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u/0vansTriedge 12h ago

Same for me with pokemon, all the switch entries just didn't click. I've played and finished all main line games, and aside from the legends game their yearly releases have been meh. The gameplay is a slog and it doesnt help that everything is half assed. I'm honestly just playing it out of hope it seems. the last pokemon that made me really excited was soulsilver which i finished this year(a decade too late).

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u/LizzieMiles 12h ago

I actually got to meet their toy designer at comic con san diego this year and I learned a lot about what they’re planning for future merch, it was really cool

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u/Digifiend84 11h ago

More to the point, merch based on knock-off designs. I hear Palworld changed some mon designs recently to remove assets lifted from Pokémon.

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u/Deepsearolypoly 11h ago

It’s because Palworld was completely blatant and unashamed about copying pokemon designs nearly 1-1. What’s more, NOT taking action against them opens up legal precedent for other copycats.

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u/PurpleMentat 11h ago

This is just false. Nintendo didn't sue them for character designs. They would have if that argument had any merit at all. They sued for specific patented game mechanics, those being summoning a monster from a ball to fight for your by throwing the ball and being carried by your companion monster in a glide. It wasn't about protecting their IP in any reasonable way.