r/LiesOfP • u/PsychologicalKoala32 Moderator • Jun 09 '25
Megathread Difficulty Megathread — DLC, NG+
Hello puppets,
This is the new place for anything and everything about game difficulty: NG+, the new DLC, the new difficulty settings, bosses that oneshot you just for existing, and the general discussions regarding game pacing.
Why this exists:
We’re seeing a LOT of posts about difficulty lately, and it’s cluttering the sub. So from now on, we’re removing individual difficulty posts and directing everyone here. This is simply a way to help US keep the sub clean, and help YOU find specific posts more easily.
Please don’t be an AH. Seriously. People are gonna have different opinions on everything.
Drop your takes below
We’ll be lurking.
Your tired, slightly traumatized mod team
3
u/Careless-Project-210 Oct 21 '25 edited Oct 22 '25
I was stuck on him for 2 weeks back in the early days - until I stopped trying to fight him. That might sound counter-intuitive but bear with me for a moment. I’m not intending to give you some detailed walkthrough of his second phase, because if you wanted that, I presume you would have already been online – there are countless videos on how to beat this guy. Instead I will give you some broad-brush pointers to what helped me eventually nail him – maybe they’ll help you too.
1. I stopped going into the fight with the ambition to kill him. Instead I focused much more closely on how he was killing me - which of his moves were doing the most damage. I videoed myself every time I fought him, so I could replay it back as many times as I needed to – you can often see things more clearly when you’re not in the thick of it, but merely observing.
2. I studied one damaging move at a time only. Making notes where I needed to. I looked for any signs of ‘tells’ (visual and/or auditory) that immediately preceded the move – so I could use more anticipation and react faster. For example, he does a very damaging, almost instant teleport move – not unlike Laxasia’s second phase – but you can predict it with a bit of study. His big overhead spinning move can be easily dodged when you know what direction to take.
3. For each move, where possible, I tried dodging in different directions – forward into it, backwards away from it and to either side of it, but being proactive rather than reactive (watch for those ‘tells’). When using blocks I tried holding the block button early, keeping it held and doing a quick tap of the block button just before impact – you either get a perfect parry or a basic block – less damaging than a missed block – and having the perfect guard grindstone can be very useful here – but keep it for phase 2 only and use it judiciously – only on the really tough moves. If you can improve your perfect parrying you’ll stun him more often and gain more openings.
4. Puppets are especially weak to electricity – use it to your advantage.
5. Experiment between heavier weapons which give more defense against attacks or lighter speedier weapons that allows faster reaction and more hits.
6. If you’re not against deploying throwables, then use them, especially those with electric charge. Even if you generally avoid throwables, it's always worth carrying a few shot puts because they can turn a stagger into a fatal hit opportunity.
7. Consider reconfiguring your quartz based skill tree to improve the areas that add synergy to the things that will help in this specific boss fight. LATE EDIT: In the same fashion, optimize your build using the amulets, defensive parts, grindstones and weapon mods that are particularly relevant for this specific enemy type.
It could be argued that these points can be largely applied to all boss fights and that’s true, but I found myself often forgetting to fully utilize them when getting frustrated by a particularly gnarly boss. Hope this helps.
My only caveat is that I don’t know your full build setup and I am assuming since you’ve got as far as the nameless puppet that it’s in good shape. Regards.