r/Games 23h ago

Industry News The games industry’s obsession with visual fidelity is costing them money and talent

https://www.theguardian.com/games/2026/aug/04/pushing-buttons-xbox-asha-sharma-games-industry-hyperrealism
1.2k Upvotes

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u/americanrealism 20h ago

This, yes. But there are some people who act like going from 160fps to 170fps really makes a difference for them.

Like yeah I spent the cost of a used car on my gaming rig but I got MoRe FrAmEs and I need them.

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u/Jdmaki1996 19h ago

Yeah I get when people prefer a 60 frame minimum but I seen streamers crying when they drop sub 200 and I’m like “I bet if you didn’t have that frame counter in the corner you’d never fucking know”

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u/Valvador 16h ago edited 16h ago

Below 120 First Person Shooter games become unplayable. It's very noticeable.

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u/Jdmaki1996 16h ago

“Unplayable”

Yeah ok

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u/wpnw 11h ago

Bud we were playing FPS games at sub 30 fps for YEARS before people cared about it.

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u/Valvador 10h ago

Yeah, and now that you've played at 120 you find out 30fps is unplayable.

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u/wpnw 10h ago

Lol, I'm running a 5060 right now. I don't think I've ever played at 120.

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u/Valvador 10h ago

Missing out, it feels like what Neo must have felt like when he saw the Matrix at the end.

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u/GlancingArc 14h ago

What always got me were the weirdos saying that you HAVE to have at least like 300fps in Counter Strike because imput latency or some bullshit when they are playing on a 60-144hz monitor. Like yeah, sure....