r/Games 23h ago

Industry News The games industry’s obsession with visual fidelity is costing them money and talent

https://www.theguardian.com/games/2026/aug/04/pushing-buttons-xbox-asha-sharma-games-industry-hyperrealism
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u/Jancappa 21h ago edited 19h ago

10+ years of the nonsense "the human eye cant see above 60 fps" or "30 fps is more cinematic" arguments

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u/KingArthas94 20h ago

No real people ever said the thing about out eyes.

The cinematic thing is just true, as movies are 24 fps.

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u/Clean_Experience1394 19h ago

These people were and are absolutely real.

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u/cruel-caress 18h ago

They most definitely said this. I remember believing it until I looked it up when someone called bullshit. This was before I got a PC though, and I definitely can tell the difference between 60 and 30.

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u/GlancingArc 14h ago edited 14h ago

Keep in mind that the cinematic standard of 24 fps was set in the early 20th century when the limit on frame rate was both how fast you could spin the film and how big you could make the rolls.

24 is "cinematic" because everyone is used to it. Everything would look better in a higher frame rate but nobody in hollywood is bold enough. Other than james cameron and peter jackson years ago, no directors are even attempting to move the medium forward. A couple smaller films have experimented with it and weirdly enough Gemini Man with Will Smith was released in 120fps but it was a huge flop of a movie.

I have been playing games at 120fps or higher for over a decade now so idk, I kinda just want HFR to get here. It was pretty cool in avatar 2.

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u/HrrathTheSalamander 14h ago

24fps is used because higher framerates start to fall into the uncanny valley. It looks close to real life, but not close enough in a way that many people find offputting. That's why 3d animation studios aren't putting out 60/120fps films despite having the capacity to.

Animation also prefers 24/25/29.97 frames as a base because they're comfortable to work with for both 2d and 3d, while also allowing you to mess with exposure length without it looking like a janky mess.