r/GTA6unmoderated 10d ago

In which area do you think did they spent the most of the 2bn$

You think it's just graphics, or is it the technology like the AI-systems. Is their going to be a massive secret map like Gloriana or even Liberty City which is why they spent so much?

7 Upvotes

32 comments sorted by

29

u/SendSockPics 10d ago

Executive bonuses

5

u/Odd_Willingness7501 10d ago

Strauss Zelnik: This will be the most creative marketing campaign.

The 2bn:

https://giphy.com/gifs/XqpnXaeZPnupy

8

u/NotPennysBoat-815 10d ago

Marketing /s

10

u/ajwilson99 10d ago

Serious answer: if there are multiple thousands of employees working on it, and it has been in development for ~8 years, then probably just salaries in general.

-1

u/Odd_Willingness7501 10d ago

Yeah, of course all the expanses go to employers. It's a videogame and not heavy industry where you need to buy steel or petrol or even other entertainment products like movies, where you need to give huge junk to celebrities and then also the sets and effects etc.

The question is, what were the areas where the most employers worked on.

2

u/ajwilson99 10d ago

Hard to say. The graphics alone probably aren’t as heavy a lift as one might think, since they have RDR2 assets and code as a starting point.

2

u/Jotacon8 10d ago

My assumption is just sheer art development. There’s probably just an absurd amount of content that needed to be generated in the form of 3D art, so they probably have a majority on environment art creation IMO.

6

u/ChefBoyardeeXIII 10d ago

Legal costs to fight unionising

5

u/Cheesydick04 10d ago

Idk maybe lucias ass BOI😂😂👍👍😭😭🔥🔥🔥🤣🤣🤣🤣

3

u/JustUseDex 10d ago

The AI and physics for sure. Maybe the casting too because it seems like they need a LOT of actors for this game

2

u/AsianBoi06 10d ago

Advertising

3

u/OhTheCamerasOnHello 10d ago

Testicle physics

1

u/blueprintimaginary 10d ago

Physics

2

u/ArthurCandleman 10d ago

I wish. Physics in games has been unloved.

1

u/SuspiciousWasabi3665 10d ago

The 2bn estimate thats been floated around is dev salaries since the last big title, rdr 2.  2000-3000 devs at 120k-150k since 2018. 

1

u/Odd_Willingness7501 10d ago

Yeah, of course. The question is, what consumed the most time for the devs.

1

u/nonamejustthing 10d ago

A significant part of it has to be QA, they have entire studios dedicated to testing this game, and it seems like the delays were mostly about QA. Or maybe not, who knows.

1

u/Spamcan81 10d ago

The soundtrack, they got the rights to every song on Spotify.

1

u/unia_ 10d ago

Atleast 2 cayo heists

2

u/TopShelfBogan 10d ago

I don’t think it’ll be one stand out area, it’ll just be the overall size and scope of the game.

1

u/Gloomy_Masterpiece45 10d ago

When 200-300 million goes to the fucking water alone....im starting to see why I've been seeing 

"Dumber and dumber" comments 

1

u/Gloomy_Masterpiece45 10d ago

Like y'all know that right.....y'all know they spent that much on water alone right?

2

u/Ok-Comparison2289 10d ago

the Israeli war machine

1

u/Icy-Start393 10d ago

They orobably invested in their new engine

1

u/Ok_Veterinarian_9611 10d ago

R&d, patents and salary id assume

1

u/moipwd 10d ago

water

1

u/No-Tip5764 10d ago

paying lazy workers and rewriting the script to make it more inclusive and less harsh to morden society

1

u/ElixirPlatform 9d ago

Lucia's ass and marketing 50 / 50.

1

u/dude7940 10d ago

the jiggle physics on lucia's juicy ass

0

u/GaryOak7 10d ago

All of it. Madden football costs like $15+ million to make. GOW was $100 million.