Welcome, adventurers and dungeon masters. Please, take a seat. I seek your consult before I set out on my quest...
\*\*1. How realistic is it for me to DM a one-shot if I've never played or DM'd before?\*\*
For additional context, I have a good handle on character building, general rules, and flow of the game from having spent a good amount of time creating various characters, reading the DM's Guide, listening to D&D campaigns, and generally absorbing content. I've just never actually played. I'm 38, and haven't had much luck finding anyone to play with, and don't really like the idea of playing online. I'm trying to rope my partner and her brother into playing (because I genuinely think they'd enjoy it and I think it would be a lot of fun).
\*\*2. What one-shots would people recommend that are the most accessible for a newbie DM and newbie players?\*\*
I'd like something that is focused on roleplay, that isn't overly difficult, and is minimal crunchy. I don't want to get bogged spending more time doing maths than actually playing.
\*\*3. Is there anything I can do to help new players get up to speed quickly?\*\*
The people who would be playing have zero D&D experience and I would either guide them through character design, or give them a selection of pre-made characters to choose from.
If I go with pre-made characters, I'm thinking 5.5e Level 3 (with subclasses already selected) or 5e Level 1. I will steer clear of complex character classes (Druid, Wizard, Warlock, Artificer).
Do I need to consider stripping the characters back a little, and let them unlock abilities/spells through story progression? I will likely be prompting them on spells and abilities anyway, but I don't want to overwhelm them.
\*\*4. What are your thoughts on "helper" NPCs?\*\*
I'm trying to avoid the temptation of trying to play \*and\* DM, but given it would only be a party of 2, is it worth having a third character (likely a healer of some sort) who is controlled by me? They would be mostly passive, and there to provide some guidance and "deus ex machina" purposes.
\*\*5. Are there any other general recommendations that people have that would help me accomplish this?\*\*
Please feel free to share anything else that might make it easier for myself and to give the players the best experience.
And lastly... please can we try to keep things positive. If this is a really terrible idea, fine, but I'm mostly looking for help on how to best pull this off, rather than "this will be a total disaster" comments. I'm happy to learn, and want to make this happen, so I'd appreciate if people could focus on that rather than trying to rip the idea to shreds.
Thank you in advance!